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Sim/Strategy/War => Games Discussion => ArmA => Topic started by: Asid on June 24, 2020, 12:00:39 AM

Title: Creator SPOTREP: Global Mobilization #005
Post by: Asid on June 24, 2020, 12:00:39 AM
Creator SPOTREP: Global Mobilization #005
Tue, 23 June 2020
FROM: Vertexmacht
TO: Arma 3 Creator DLC Users
UNIT: Global Mobilization - Cold War Germany
ACTIVITY: Update 1.2 (v1.2.4886)
SIZE: ~20 GB

Changelog.

Global Mobilization v1.2.4886

Download size: ~20 GB
 
New Content
•   Added: GE Army PAH-1
•   Added: GE Army PAH-1A1
•   Added: GE Army VBH-1
•   Added: GE Army VBH-1A1
•   Added: GE Army VBH-1A1 Swooper
•   Added: GE Army CH53G
•   Added: GE Army CH53GS
•   Added: GE Border Guards VBH-1
•   Added: GE Air Force Do 28 D2
•   Added: GE Air Force Do 28 D2 Medevac
•   Added: GE Police VBH-1
•   Added: GE Army SpPz 2A1 (Only olive, winter, mud variants)
•   Added: GE Army SpPz 2A2
•   Added: GE Army 0.5t truck with MG3
•   Added: GE Army MG3 anti-air tripod
•   Added: GC Air Force Mi-2P
•   Added: GC Air Force Mi-2T
•   Added: GC Air Force Mi-2US
•   Added: GC Air Force Mi-2URN
•   Added: GC Air Force Mi-2SR
•   Added: GC Air Force L-410T 
•   Added: GC Air Force L-410S Salon 
•   Added: GC Border Guards Mi-2P
•   Added: GC Border Guards Mi-2US
•   Added: GC Civilian Mi-2P
•   Added: GC Civilian Mi-2R
•   Added: GC Civilian L-410S 
•   Added: GC Civilian L-410S Salon
•   Added: PL Air Force Mi-2P
•   Added: PL Air Force Mi-2T
•   Added: PL Air Force Mi-2US
•   Added: PL Air Force Mi-2URS
•   Added: PL Air Force Mi-2URN
•   Added: PL Air Force Mi-2URP
•   Added: PL Air Force Mi-2URP-G
•   Added: PL Air Force Mi-2Ch
•   Added: PL Air Force Mi-2SR
•   Added: PL Air Force Mi-2 Platan
•   Added: SG5A2, SG5A3, SG5SD2, SG5SD3
•   Added: PM-63
•   Added: PM-63 Silencer “Safloryt”
•   Added: FIM-43 Redeye
•   Added: 9K32M Strela-2
•   Added: ZVN-64 and ZVN-69 night iron sights (plus front post item)
•   Added: MN-111 Air-Droppable mine (Platan)
•   Added: PG-7VL HEAT round for RPG7
•   Added: T-10 Parachute
•   Added: RS9/2A Parachute
•   Added: Boonie hat (M/84, olive, woodland)
•   Added: Dust goggles
•   Added: GC Berets (Black, orange, strichtarn; Enlisted/Officer)
•   Added: FJH Model 4 helmet (Olive, white)
•   Added: Polish berets (Red, blue, black)
•   Added: Polish wz.63 parachutist helmets
•   Added: SPH-4 Helmet
•   Added: Wool Hat (Black)
•   Added: ZSh-3 Helmet (White, orange, blue)
•   Added: M62 Helmet Woodland camo variant
•   Added: M95 Helmet Woodland camo variant
•   Added: 12 different helmet foliage camo objects (Using NVG slot, not in Arsenal)
•   Added: Gloves for East German winter and crew uniform
•   Added: Gloves for West German summer field uniform
•   Added: Woodland BDU (Plus rolled sleeves variant)
•   Added: GE Army pilot uniform (Plus rolled sleeve variant; olive, green, orange)
•   Added: GC Air Force pilot uniform
•   Added: PL Air Force pilot uniform
•   Added: GE Pilot Vest (And variant with shoulder pads)
•   Added: M/00 Vest Woodland camo variant
•   Added: 2 new Polish vests for PM-63
•   Added: East German Combat Vest M3
•   Added: GE Army modular tent (Einheitszelt Typ 1) and templates in 3DEN
•   Added: Sandbag bunkers and walls
•   Added: NATO and East German camo nets
•   Added: Stretcher object is now available in the editor
•   Added: NATO and Warsaw Treaty flags and banners
•   Added: GC Army LAKII shelters as placeable/sling-loadable objects (Standard, Medic, Repair)
•   Added: GE Army ACEII shelter Repair variant
•   Added: 14 fortification templates to 3DEN
•   Added: AA group templates to all factions
•   Added: SF group templates to all factions
•   Added: AI Airport Helper object
•   Added: Zeus Vehicle Styler module
•   Added: 21 black-stripe camo faces
•   Added: 6 cargo places on top of the PT-76 deck
•   Added: GE Army Paratrooper
•   Added: GC Army Paratrooper
•   Added: PL Army Paratrooper
•   Added: GE Army Special Forces, '80
•   Added: GC Army Special Forces, '80
•   Added: PL Army Special Forces, '80
•   Added: DK Army Special Forces, '80
•   Added: DE Voice 09
•   Added: New music track "GM: Army Aviation"
•   Added: GE Army aviation stencil font 
•   Added: GE Air Force stencil font
•   Added: GC green, blue and yellow stencil font
•   Added: FI Army insignia
•   Added: CS Air Force insignia
•   Added: GE Navy Aviation unit insignia
•   Added: PL Air Force insignia
•   Added: GC Air Force insignia
•   Added: NL Air Force insignia
•   Added: GE Army old iron cross insignia
•   Added: New Arm Patch Insignia
•   Added: Air Force tactical sign
•   Added: Anti-tank helicopter tactical sign
•   Added: Army Aviation tactical sign
•   Added: GC Police vehicle insignia
•   Added: Vehicle Insignia for Lower saxony Police
•   Added: Vehicle Insignia for West German Border Guards
•   Added: New entries for CfgDustEffectsXXX (T131130)
•   Added: Option to select the position of nation insignia (BMP1, KPz1, M113, BPz2, OT-64)

Content Changes
•   Changed: Adjusted cargo on deck animations for BTR-60PB
•   Changed: Adjusted color of blue, yellow and white formation markings
•   Changed: Adjusted driver default camera position in first person view for all vehicles
•   Changed: Adjusted garage Fire Geometry bounds
•   Changed: Adjusted mipmapping of East German winter uniform
•   Changed: Adjusted position of the pistol in the holster of West German military police vest
•   Changed: Adjusted proportions of modern Bundeswehr iron cross vehicle insignia
•   Changed: AI no longer spawned in KPz1 loader turrets (Tank platoon AI behavior fix)
•   Changed: AI no longer spawned in T55 loader turrets(Tank platoon AI behavior fix)
•   Changed: AI vehicles will come to a stop when firing SACLOS missiles
•   Changed: Decreased weight of PKM, increased weight of PKM magazine
•   Changed: East German border guard to carry correct cap (Grey instead of green)
•   Changed: East German stencil font
•   Changed: Equipped Polish crewmen with PM-63
•   Changed: Fashion Police MP Deathmatch to make use of the new weapons and clothing
•   Changed: Front direction indicator of Ural4320 trucks moved to the bottom
•   Changed: Given correct binocular type to Danish crewman
•   Changed: Hammer animation of PM and P1
•   Changed: Increased Flare brightness
•   Changed: Increased rotation speed of pintle-mounted machine guns
•   Changed: Increased size of MP2A1 sight hole for 100m and 200m 
•   Changed: Increased spawn delay of empty LATGM tube to 0.04s
•   Changed: Increased weight of MG3 magazine
•   Changed: Decreased weight of PzF44 ammo
•   Changed: Increased weight of PzF84 and PzF84 ammo
•   Changed: Increasing wheel size of West German 5t, 10T trucks, and TPz1 slightly
•   Changed: LATGM 0.5t Truck can now toggle the storage bag on the hood
•   Changed: LATGM 0.5t Truck is now capable of adding a blue or orange beacon light
•   Changed: Lowered damage resistance of building chunks
•   Changed: Moved LATGM Fired-Event handlers from vehicle to weapon
•   Changed: New HE effect to all HE and HEI ammo types
•   Changed: PM and P1 shot sound
•   Changed: PT76B now has a fully stabilized main weapon
•   Changed: Reduced AI confusion of friendly tanks in campaign missions
•   Changed: Reduced armor of TPz 1
•   Changed: Reduced weight of G3A4
•   Changed: Removed bolt catch from AK74 and AK47 rifles
•   Changed: Removed crew proxies from wreck LODs (Driver would not play death anim)
•   Changed: Removed gun stabilization from BMP1 main turret
•   Changed: Resized objects of dropped uniforms
•   Changed: Reworked building shadows, increased performance in dense urban areas
•   Changed: Reworked G3 rifle grenade AT power to be very useful now
•   Changed: Reworked West German infantry thermal signatures
•   Changed: Switched attenuationEffectType for 0.5t truck to OpenCarAttenuation
•   Changed: West German border guards now carry SMG5A2 (Old classnames preserved)
•   Changed: Improved amphibious behavior of BTR60 and BRDM2
•   Changed: Improved amphibious behavior of TPZ1
•   Changed Crews of K125 and Bicycle for GE BGS to use the new SG5A2.
•   Changed Helmet Grass/Forest Camo to Facewear slot, made it accessible in Arsenal. Removed deprecated Autumn variant.
•   Changed: "Tracer" added to all saclos missile for better trackability by gunner at longer distances
•   Changed: 0.5t truck Front right seat position only has FFV ability when the windshield is folded down
•   Changed: Default camo vehicle versions added to Zeus
•   Changed: Inertia, Dexterity, and recoil of all Machineguns adjusted
•   Changed: Inertia, Dexterity, and recoil of all Rifles adjusted
•   Changed: Inertia, Dexterity, and recoil of all Submachineguns adjusted
•   Changed: Muzzle velocity of all hand weapons adjusted
•   Changed: Reduced weight of 2t trucks
•   Changed: Improved amphibious behavior of OT64

Content Fixes
•   Fixed: 25mm KBA was using 35mm cartridge effect
•   Fixed: 73mm PG15V will no longer over-penetrate
•   Fixed: Added missing lods to MG3 vehicle magazine model
•   Fixed: C79A1 scope can be zeroed from 100 to 800m
•   Fixed: Centered West German compass on screen
•   Fixed: Clipping issue with West German rank insignia on summer uniform
•   Fixed: Cover animation issue on 5t mil gl 
•   Fixed: Damage material selection on T55 turret are now present in lower lods
•   Fixed: East German belt no longer provides magic storage space
•   Fixed: FeroZ24 can now set range up to 600m
•   Fixed: Fixed wrong penetration material on BMP1 armor block
•   Fixed: FlakPz1 Company Insignia selection was missing parts
•   Fixed: Improved thermal imaging on Weferlingen Winter
•   Fixed: Increased visibility of barbed wire in the distance
•   Fixed: KPz1 commander optics position was too low
•   Fixed: Ladder/Roadway combo in the winter church building
•   Fixed: M113 driving behavior in the first campaign mission
•   Fixed: M113 steering stick being reversed
•   Fixed: M2 and DSHKM reload sounds
•   Fixed: Malyutka 9M14 and 9M14M had their penetrator classes switched
•   Fixed: Misaligned windows in rear command and engineering TPz 1
•   Fixed: Missing light flares on OT64 vehicles
•   Fixed: Moving view inside mirrors when doors open on 5t trucks
•   Fixed: Polish Ural cargo trucks flatbed texture
•   Fixed: Possibility to switch to illuminated reticle on PSO-1
•   Fixed: Rank insignia on East German border guards can now be set
•   Fixed: Rear cover customization animations of 5t trucks
•   Fixed: Removed nonfunctioning nation insignia option on Typ 1200 car
•   Fixed: Shading issue on PM slide
•   Fixed: Shadowlod of MG3 magazine and vehicle weapon mount
•   Fixed: Skinning issue on DK Vest 54 magazine pouches
•   Fixed: Skinning issue on West German backpack
•   Fixed: Randomly kicked out of vehicles when switching to/from turreted weapons
•   Fixed: Swap selection issue with West German winter uniform
•   Fixed: FlakPz1 Switched zoom levels 
•   Fixed: BPz2 Texture swap selection in first lod next to driver hatch
•   Fixed: TPN-1 night optic for T55 (all variants)
•   Fixed: BRDM2UM Useable cargo seat added
•   Fixed: ZSU-23-4V1 vulnerability against AT weapons
•   Fixed: East German Squad was not available in ZEUS
•   Fixed: AK47 and AK74 Extended Bolt removed
•   Fixed: 0.5t truck Geometry lod  adjusted to better match the visual shape
•   Fixed: KPz1 Inverted Nation 02 insignia
•   Fixed: MG3 Removed last clipping round in belt on KPz1 variants, BPz2, and SpPz2
•   Fixed: PM, and P1 pistols Weapon slide animation
•   Fixed: MP2 increased rate of fire in full auto
•   Fixed: T55 Preview icons
•   Fixed: MP2 Bolt animation now firing from an open bolt
•   Fixed: 0.5t Truck LATGM can now be sling loaded





Title: Re: Creator SPOTREP: Global Mobilization #005
Post by: Asid on June 24, 2020, 12:02:30 AM
(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2799889/5cad7e13146422fbd276249a60ed0bdee1abf9fa.png)

https://youtu.be/xqCMhhh2vJE


(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2799889/09abcc7efe78b41ab8bb22e3a3022d1f5e0afb4b.jpg)

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/2799889/a095fe366e0d0ed68863a462a96a13c77d43b610.jpg)