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Sim/Strategy/War => Games Discussion => Insurgency + Sandstorm => Topic started by: Asid on August 21, 2019, 11:27:58 PM

Title: Insurgency: Sandstorm Community Update #6: Introducing Playlists
Post by: Asid on August 21, 2019, 11:27:58 PM
Community Update #6: Introducing Playlists
21 Aug @ 3:38am - New World Interactive   

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32965397/615dab394146c9cb1aaeba5739bd8e08e90bc6d5.png)


Hey everyone, my name is Michael Tsarouhas. I am the lead game designer on Insurgency: Sandstorm. Today we’re gonna talk about the brand new “Playlist System” coming in our next update. This system will overhaul the official matchmaking experience in some pretty substantial ways, and while it offers a lot of new opportunities, it will also be a shift in what players have grown accustomed to when it comes to finding a match. We feel it’s important that we are transparent with our community in regards to why we’re making these changes, what these new changes will mean, and what to expect in the future as a result of these changes. You can try the new playlist system tomorrow on our Community Test Environment. Just go to your Steam Library if you own Insurgency: Sandstorm and look for “Insurgency: Sandstorm Community Test Environment,” and download it to play. Also included on the CTE is our new map Hillside (a remake of Insurgency 2014’s Sinjar,) Frontline mode, Galil weapons for the Gunner class, and more.


Read on (https://steamcommunity.com/games/581320/announcements/detail/1603765671021862858)