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NITE Team 4 is a military hacking simulation game that explores the world of cyberwarfare and features realistic mission scenarios.


Home page
Steam
Official forum
Youtube


Single-player


NITE Team 4 Official Trailer (Short)




About

NITE Team 4 is a hacking simulation and strategy game with Alternate Reality Game elements connected to The Black Watchmen universe. You play as a new recruit in the sophisticated hacking cell, Network Intelligence & Technical Evaluation (NITE) Team 4. Engaged in cyberwarfare with black hat groups and hostile states, you will be in a struggle to penetrate highly secure targets. Your job is to use the STINGER hacking platform to infiltrate hardened computer networks and coordinate strike teams on the ground to carry out missions that feature real espionage tradecraft terminology taken from leaked NSA documents.

Gameplay
Players will use system commands in a specially built hacking environment based off real military and industry tools to perform offensive computer operations. Participate in operations that combine tactical hacking with coordinating strike teams on the ground to accomplish field activities including facility raids, surveillance, targeted assassinations...

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The Just Flight X-Plane Fleet - Updated since 11.30 Update





Published on Mar 11, 2019
A showcase of all Just Flight developed and published X-Plane add-ons, improved and updated since 11.30 update.

The whole range can be found here

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Tacview 1.7.6 beta 3 is available Now

Download: HERE

Release Date: Sun, 10 Mar 2019
Operating System: Windows 32-bit / 64-bit
File Size: 269.0 MB


Release notes

FEATURES & CHANGES
Improved support for VRS Tacpack/Superbug, vACMI & FSX@War (special thanks to Asid [D.O.W])
Integrated Aegean 2.4 for BMS
Added SDK functions to controls playback
Added SDK setting to hide the HUD
It is now possible to define an object parent in telemetry data
Added an option to hide important objects list from the 3D view
Move display cockpit instruments option to the settings menu
Destroyed aircraft are now still displayed in the active objects list
Added support for DCS: MiG-19
Turn rate is now displayed with one decimal in objects labels
Nautical mile distances are now displayed with two decimals
Added an option to automatically pause on events
Playback speed is now displayed when nonstandard and paused
Added keyboard shortcuts to quickly change playback speed

FIXES
Improved support of 4K and higher resolution screens
ISO time used for automatic synchronization was not properly read from media filenames
SDK menu callbacks were garbage collected too early leading to "random"...

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