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21
Never suffered such a serious defeat, General Sandman, has literally destroyed one of my brigades and all the artillery. It looked like a steamroller, several times, I asked for help to have some squadron of cavalry to balance a little strength, it was not possible. Honor the great general Sandman for leading his men to a crushing victory.  :howdy :notworthy :notworthy :notworthy

Thank you very much for the honorable tribute, General Colbert.  :cheers

While you performed the steamroller part on wednesday, this time the favor has been granted to me.  :cool_Napoleonic

I myself was a bit surprised that I could keep up the pressure for like 2 hours. The reduced Brunswick Division of like 4300 men does much more benefit from its flexibility resulting from consisting of all 3 troop genres than of its size.

Nevertheless my outflanking was only possible because General KlausVarna was persistently filling the centre incuring the fire of the heavy french corps artillery. Also General Colbert accurately remarked, that I could very much benefit from the fact, that the french Cavalry was deployed on the opposite flank. If I was confronted with additionally 1 french
cavalry brigade cooperating with General Colbert, I must have had considered to retreat to the northern banks of the creek.  :pilotfly
22
Multiplayer games & AAR's / Re: SOW Waterloo Multiplayer Friday 19/01/18
« Last post by Colbert on Yesterday at 07:53:18 AM »
Never suffered such a serious defeat, General Sandman, has literally destroyed one of my brigades and all the artillery. It looked like a steamroller, several times, I asked for help to have some squadron of cavalry to balance a little strength, it was not possible. Honor the great general Sandman for leading his men to a crushing victory.  :howdy :notworthy :notworthy :notworthy
23
This was a great battle. Very hard fought.

General Colbert made a grave tactical error. First one I have seen him make like that. He was punished, severely.  :R.I.P.

General Sandman did his job very well on our right.

Klaus managed to hold the centre and push forward against a ferocious French attack.

The allies were victorious under my command  :bonaparte

Great battle. Thanks guys  :thumbsup

Yes, it was a nice battle, also because at this time victory was gained from fighting and not mostly from only holding an objective.
I setup an objective which ownership granted a bit more than 200 points every 15 minutes. The idea was, that it shall not be sufficiant just to hold a certain objective to succeed. I was trying to find moderate victory-conditions, which on the one hand make it attractive to fight for a certain location, but on the other hand do not raise the ownership of it to the vital question of victory.

Similar to the previous battle on wednesday, one side held the objective for most of the time, because of the simple fact, that it initially was much better situated than the opponent.
In spite of the fact, that the french side could seize the objective quite early, soon gaining VPs and organizing a defence to, due comparable army size, prevent the allies from ever getting close to the objective, a moderate rating for the target seemed to be reasonable.

I dont know, perhaps General Colbert wanted to prevent the allies from crossing the creek expecting to receive support soon, while CiC Biondo´s intention was to form the defence on the southern elevation. So maybe thats why Colbert faced parts of 2 enemy divisions to gain some time for more friendly troops to join?

What kind of game SoW was without misunderstandings and different estimates of the generals?

24
DCS World / Empty Tacview file
« Last post by johnbail on Yesterday at 12:40:14 AM »
Hello,

I have followed all the steps to install tacview and currently I am faced with an issue where it creates a recording but the file is only 1k and nothing in it.
I have this in the log
TACVIEW.DLL: During the last 60.0s an average of 0 units objects and 0 ballistic objects have been active per frame
00218.991 INFO    TACVIEW.DLL: The average frame rate of 107.0fps would have been 111.2fps if the flight data recorder was disabled
00218.991 INFO    TACVIEW.DLL: DCS World simulation is taking 96.2% of CPU
00218.991 INFO    TACVIEW.DLL:  DCS GetWorldObjects is taking  0.0% of CPU
00218.991 INFO    TACVIEW.DLL:     Tacview recorder is taking  3.8% of CPU

can anyone provide guidance?

DCS version is 1.5.8 and Tacview is 1.6.4
I did install the beta version other spoke of.
25
Radio Controlled Modelling / Re: RC Videos
« Last post by Asid on Yesterday at 12:16:03 AM »
WORLD`S LARGEST RC MODEL TURBINE HELICOPTER EC 145 EUROCOPTER!! / Jet Power Fair 2017




Published on Sep 20, 2017



***Huge and heavy weight 60 kg!! rc model helicopter in demo flight!! Enjoy watching***

Model: Eurocopter EC 145 (Alterbaum Premium Helicopter)
Pilot: Bruno Ziegler
Scale: 1:3,24
Rotor diameter: 3,37 m
Lenght: 3,20 m
Take-off Weight: 60 kg
Engine: Turbine
Event: Jet Power Fair 2017
***
© Thomas Petschel, RC RC RC!!!
26
Mission Discussion/AAR's / Re: D.O.W. Steel Beasts Sunday Mission 21/01/18 @ GMT19:00
« Last post by Rinix on January 21, 2018, 11:24:34 PM »
We blitzkrieged the bridge and won. Here's my screenshots: https://imgur.com/a/kdn3f

Starting


Scouting


BRDMs


Target in sight


Backing up


Victory
27
Multiplayer games & AAR's / Re: SOW Waterloo Multiplayer Friday 19/01/18
« Last post by Colbert on January 21, 2018, 11:04:04 PM »
 :howdy :notworthy :notworthy :notworthy :notworthy
28
Games Discussion / Re: What's your gaming pleasure this weekend? 19/01/18
« Last post by budd on January 21, 2018, 10:57:07 PM »
Added some more PBEM games to the mix. finished the SCWW1 pbem, I lost as Germany and AH in 1916 :'( , AH collapsed and the steamroller Russians...well steamrolled me. We have restarted another SCWW1 scenario, this time the Russian civil war, i'm the Reds. Still have the SCWW2 pbem game going, July 40 Germans moving on Paris, the war at sea is heating up. Started a CSME 2.0 pbem today and have MP game of Frozen Synapse Prime going.
29
Radio Controlled Modelling / Re: NextRC Sim
« Last post by Asid on January 21, 2018, 09:59:55 PM »


neXt  V1.500 Beta Release version 20.01.2018

neXt - CGM rc Heli Simulator:
Windows: neXt - CGM rc Heli Simulator V1.500  317.0MB
Mac OSX : neXt  1.500 Beta 20.01.2018 319.0 MB (replaces the regular version)
Ubuntu Linux 12.04 and higher: neXt : neXt 1.482 Beta 8.9.2017 306.4 MB


Changes:

•   compiled with Unity3D 5.5.6p4
•   improved guest list
•   new GUI for the flight recorder
•   top secret

Whats coming:
•   a lot
30
Games Discussion / Re: Exanima
« Last post by Asid on January 21, 2018, 05:39:32 PM »

Did someone ask for bevors?




More bevor fashion

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