Dogs Of War Vu

Sim/Strategy/War => Scourge Of War => Multiplayer games & AAR's => Topic started by: Asid on October 26, 2017, 05:18:27 PM

Title: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 26, 2017, 05:18:27 PM
(http://i.imgur.com/1Es1u0o.jpg)

SOW Waterloo Multiplayer Friday 27/10/17 @ 19:30GMT


(http://i.imgur.com/jQeAMOP.png?1)

Immersive, friendly session.


Played with full fog of war.




All information to follow

Map:

Excerpts of the Commanders orders (D.O.W.)

1) SITUATION:


a) Enemy:


b) Own:


c) Attachments and detachments:


2) MISSION:


3) EXECUTION:

To follow.

4) Service and Support:


c) Additional assets:


Extra Notes:
•   TIME LIMIT: 150 minutes
•   The room will be open @ 19:00GMT  for planning etc
•   House rules: Click here (http://dogsofwarvu.com/forum/index.php/topic,3632.0.html)
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game. (comms by courier only)

Mods required:
•   DOW Community Toolbar V7: This will be provided.

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.01
Mission Name:
Created by: Biondo
Modified by:
Largest command: Corps
Smallest command: Brigade
Mission Duration: 150 minutes approx
Minimum number players: 2
Date: Friday 27/10/17
Time: 19:30GMT
Time (local): Click here (https://www.timeanddate.com/worldclock/fixedtime.html?msg=SOW+Waterloo+Multiplayer&iso=20171027T1930&p1=1440&ah=2&am=30)
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


You must apply in advance

Manning List:
Biondo
Colbert
Asid
Sargon
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Biondo on October 26, 2017, 05:31:02 PM
I'm in. Counterattack is ready!  :French sodier with flag
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 26, 2017, 05:34:15 PM
I'm in. Counterattack is ready!  :French sodier with flag

You haven't made an attack yet....I think you are still disoriented from the heavy battle yesterday  :eek   :clap
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Biondo on October 26, 2017, 05:39:35 PM
 :(

Really?

I go back to my tent to rest a bit more
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 26, 2017, 05:40:54 PM
:(

Really?

I go back to my tent to rest a bit more

 :grouphugg
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: ciampo on October 26, 2017, 06:14:33 PM
not present.
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Colbert on October 26, 2017, 06:44:44 PM
present. :howdy
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 26, 2017, 06:52:30 PM
present. :howdy

Avete dovuto avere caffè extra prima della battaglia ieri il Generale Colbert. I tuoi uomini erano veloci e si muovevano bene.

 :coffee
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Praetoria on October 26, 2017, 11:22:03 PM
Thanks all for the Battle! See you soon
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Colbert on October 27, 2017, 09:14:55 AM
present. :howdy

Avete dovuto avere caffè extra prima della battaglia ieri il Generale Colbert. I tuoi uomini erano veloci e si muovevano bene.

 :coffee

due tazze di caffè ristretto napoletano  ;D
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Taff43 on October 27, 2017, 10:01:57 AM
Can't make tonight  Sorry
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Biondo on October 27, 2017, 10:19:06 AM
No problem Taff, we have so many battles to play :howdy
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Praetoria on October 27, 2017, 10:31:35 AM
Can't be in
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Colbert on October 27, 2017, 11:16:18 AM
da un armata, siamo diventati un plotone :-)
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 27, 2017, 04:25:09 PM
To the generals who cannot make it. There are many battles to fight.  :fight
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 27, 2017, 07:04:41 PM
My men are ready


(https://i.imgur.com/LLnNpTd.png)
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Sargon on October 27, 2017, 07:36:31 PM
I'm in.  :)

Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 27, 2017, 07:43:51 PM
I'm in.  :)

General Sargon. Your men are ready  :Soldier_salute
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Biondo on October 28, 2017, 03:18:04 PM
Good game yesterday.

Me and Colbert against Asid and Sargon, Ligny map.

Objective was Fleurus town, southwest part of the map.

I had a French corps made by two infantry divisions, a light cavalry division and a heavy battery.

Colbert had a corps made by a guard infantry division and a guard cavalry division.

We started north of the map.

Thinking about the plan I had to consider the terrain feature around the objective. Fleurus is in the middle of a sort of triangle with two sides being rivers with the northern vertex at st.Amand, one mile away in the north. From east there are four/five bridges which allow to cross the river and take the objective, a windmill east of the town.

My plan was to move my corps south towards Ligny and then deploy a first brigade, supported by cavalry division and a horse battery to take the bridge northeast, the second brigade to probe to the bridge east supported by divisional and heavy batteries. The second division had to move south and cross the last bridge to outflank the enemy which was supposed to guarding the eastern approaches.

The orders for Colbert were to move to Brye then st Amand and attack from north after I had engaged from east trying to push more on his left to join with my troops from northeast.

When I was near my regrouping point I saw British guards looking at the eastern bridges but only some squadrons of heavy cavalry guarding the northeast bridge. I started bombardment against that perfect sight and I heard Colbert doing the same from north.

The battle began!

After some casualties the squadrons in the northeast were forced to fallback and redeploy near their heavy batteries on the hill of the windmill.

I saw also British guards moving a bit to the south, probably they spotted my second division but my attention was all on the objective.

I galloped to Colbert to talk about the imminent attack then I came back and gave orders to the brigade commander to cross the bridge, followed by a cavalry brigade. Once my infantry was on the left side of the river they came under heavy battery fire and suffered casualties but it was mandatory because this saved my cavalry to be pounded.

Cavalry moved to the right flank of my brigade gaining the front and deploying in line. I ordered them to advance. In front of them stayed the squadrons fell back before and on the far left a guards battalion was forming in square. Behind them, their artillery.

My attack was partially broken to the left by fire from the square and part of the artillery but I made contact in the centre right with enemy cavalry repulsing them and capturing some guns.

From the rear came a second cavalry brigade which countercharge my men down the hill stopped only by my infantry quickly formed in squares.

I had to reorganize the attack.

My second light cavalry brigade crossed the bridge and again my first brigade move forward. On their left, the second brigade cross the second bridge and engage guards battalion slightly south of the windmill.

This time the attack went better. My cavalry broke in the middle of the cavalry which had just countercharged and dispersed them, followed by the infantry which took the objective supported by the advance of the horse battery first and foot battery then.

South my second brigade and the other division under AI control were attacking British guards position which was very strong and very well supported by their artillery. This position fell only close to the end of the battle. Hats off to Sargon.

After capturing the objective I turned my brigade to north to probe Asid reserves but I couldn't push too much because my infantry was already tired.

I saw very little of the fight between Colbert and Asid but they reported was kind of epic!

Colbert's guard resisted to many Asid attack, charges, countercharges, flanking manoeuvres.

Hope you guys have time to describe the battle from your point of view. :duel

(https://i.imgur.com/f2GUJwA.png)

Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Colbert on October 28, 2017, 03:54:11 PM
Lascio al generale Asid l'onore di descrivere la battaglia, sono ancora stanco per gli assalti ricevuti  :D
Title: Re: SOW Waterloo Multiplayer Friday 27/10/17
Post by: Asid on October 28, 2017, 06:30:33 PM
I will try and do an AAR in the next day or 2. This was an immense battle. I faced General Colbert. He used great tactics and cunning. The battle swung back and forth.

This is waht makes this game one of the greatest  :notworthy