Sim/Strategy/War => Flight Simulation => FSX/P3D/X-Plane => Topic started by: Asid on September 08, 2017, 05:19:40 PM
Title: Flight Sim Labs A320-X
Post by: Asid on September 08, 2017, 05:19:40 PM
Flight Sim Labs A320-X P3D v4 - Preview
https://youtu.be/nUWgP6aR1MI
Published on 31 Aug 2017
A preview showing some of the new features we've added to the Flight Sim Labs A320-X for Prepar3D V4
Title: Re: Flight Sim Labs A320-X
Post by: Asid on October 11, 2017, 01:46:10 AM
Pro version of A320X
Lefteris Kalamaras Posted September 30
We will be coming out with more enhanced versions of the A320-X, intended for Home Cockpit Builders and Professional users which will include more complete failure sets among other features intended for those markets.
Once we have further information on this topic we will share it with everyone.
The "professional" version (complete with Instructor Station etc) is NOT intended for the same market and will NOT carry an equivalent price tag as the current version. I am glad there is demand for it, but I would hate for people to think that we're addressing the same audience here.
From here: https://forums.flightsimlabs.com/index.php?/topic/13778-failure-simulations/
Title: Re: Flight Sim Labs A320-X
Post by: Asid on October 17, 2017, 12:25:09 AM
A320-X for P3Dv4 - non exhaustive changes / improvements list
Posted by FSL dev
Hello all,
as we're finalizing the A320-X for release and preparing our server infrastructure to accommodate the new product versions, I thought a small way of saying "thank you" for your patience would be to publish a non-exhaustive list of changes and improvements as compared to the older FSX/P3Dv3 products.
The A320-X for P3Dv4 is not a simple 64-bit code port, far from it. It brings a multitude of exciting new features and improvements which increase the immersion factor to unprecedented levels for a full simulation experience.
Here's what was added, changed and/or improved in this A320-X for P3Dv4 first release:
External Model - New v2.0 FSLSpotlights used - Dynamic lighting techniques with variable brightness depending on day / light conditions - Various new effects added for lights in low visibility fog conditions - Haze effects added in cabin - Various model parts updates - Texture resolution / quality improved - CFM engine significantly improved - Rudder Weather vane logic improvements - Livery installers updated to support P3Dv4
Virtual Cockpit - New v2.0 FSLSpotlights used - Several model part fixes / improvements - New and improved high resolution textures - Oxygen test logic added - PEDAL DISC button clickable and fully animated - Jumpseat camera viewpoint improved - Floor / Console lighting added - Aircraft shadow model added
Sounds - 3D Engine overhaul - IAE / CFM Engine entirely new 3D sounds - PA recordings added - ACP can now be heard through headset - Over 200 distinct sounds added - APU sounds improved - Ext Pack sounds improved / added - Aft outflow valve sounds improved / added - Avionics sounds improved - PTU sound improvements - Cabin power xfer sound effect added - CFM clanking sound added - Doppler effect logic added
FMGC - SEC FPLN added - FIX INFO added - S4/S7 AMI choice introduced - FM - Flightplanning analysis logic overhauled - Discontinuity logic improvements - AF logic improvements - AWY work in LST - Terminal/SEC/ALTN PLAN ND Display corrections - CRZ ALT updated to PPOS ALT if DES is initiated while PPOS ALT > CRZ ALT - DIR TO list not selectable if in TMPY - FPLN page negative distance logic improvements - NEXT WPT operative - NM/DIST FPLN page indication on SEC/TO WPT now PPOS-based if applicable - ND SEC MSAP path and SEC ALTN path now white - Lateral path logic improvements for Nav Intcpt calcs - AIP 3600 entry now considered as track 0 - BLOCK PRED improvements - Climb predictions tuned - TRANS ALT/LEVEL adjustments - Tracking improvements: - Velocity sampling for Rho estimation - Radial out logic - FA/CA/VA legs dynamic placement - SPD CSTRs now working for dynamic legs - CRS CAS predictions tuned - APPR automatic engagement requires NAV in MANAGED mode - FG - FPA calculation fixes with windy conditions (GS instead of TAS) - AP disconnect with AProt active logic fix - CMB logic update for CSTR - Bank limit for takeoff phase tuned - Mode fixes / impossible modes protection - Windshear active fGlimit - Min speed now based on FM speeds for DES/APP/GA and FAC for CLB/CRZ - Bank limit in NAV/APP NAV/FINAL APP now for engine out only - Various smaller fixes
ATSU - Weather request logic improvements (ARPT stays in the list after request)
ACSC - Fix for packs regulation and zone thermal balance - Hot air valve fix - TAC control logic - TAVR logic fix - Cabin temp logic improved
ECB - Logic improvements for AUTO SHUTDOWN
FWC - DB loading improvements - Various logicsheet fixes - Rx side logic fixes
SDAC - DB loading improvements
FAC - Rudder pedal tuning for improved ground handling - Reactive windshear logic added
ELAC - Fix for bank > 33 and overspeed roll - Flare law elevator transition fixes
MCDU - AIRCRAFT STATE infrastructure added (can be configured and saved per livery / airline) - Four distinct AIRCRAFT STATES supported: - COLD & DARK - ON GPU - ON APU - ENGINES RUNNING - Set default panel state logic added - MCDU / SUBSYSTEM intercom rate adjusted (faster MCDU I/O)
Title: Re: Flight Sim Labs A320-X
Post by: Beef on October 18, 2017, 05:13:02 AM
Not paying $140 for this...just not gonna do it. Hell, I don't even have P3Dv4 yet--or any version of Prepar3d for that matter. I do, however, have X-Plane 11 and there will soon be a 320 by Flight Factor, the "Airbus 320 Ultimate". And it is looking very nice indeed. Though no price is announced, I'm betting it'll be lower than the exorbitant price set by FSLabs.