State of Production #6Thu, 12 March 2020
Greetings!
My name is Derek, and I am the Head of Production at New World Interactive. I hope that the winter season has not been too unbearable for everyone! As we get ready to enter the Spring, its time for this months SoP! With the 1.6 update around the corner, I can now more concretely detail what to expect in this update.
Key Points of State of Production #6 New Map: Power Plant
New Guns: Tavor 7 + ACE 52
New Cosmetic Items
CTE Feedback
Evolving our Communication Strategy: Community Blog Revival!
Regarding stability issues, crashes, and ghost bullets
Replay and Spectator Improvements
Dynamic Main Menu + Alert Improvements
New Map: Power PlantIve invited our Level Design Director, Jeroen van Werkhoven, to provide some commentary on how we chose the setting for this map, as well to discuss some detailed aspects related to Power Plant.
"Hello! I'm Jeroen van Werkhoven, the level design director at New World Interactive." I want to share some more info about our new upcoming map. Power Plant is a fast, action-paced map, designed around CQB principles. There may be an enemy around every corner, which makes this map a lot more intense...
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