Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: Asid on February 06, 2019, 12:58:17 AM

Title: Radio Commander
Post by: Asid on February 06, 2019, 12:58:17 AM
(https://steamcdn-a.akamaihd.net/steam/apps/871530/header.jpg?t=1548869825)

Use the radio to give commands to the soldiers on the battlefield. Keep track of the situation based on their voice reports only. Lead US platoons to clash with Vietcong in a realistic, innovative approach to the RTS genre. Make hard choices in a narrative driven experience, and face the outcome.


Homepage: Here (http://radiocommander.net/)
Steam: Here (https://store.steampowered.com/app/871530/Radio_Commander/)
Official forum: Here (https://steamcommunity.com/app/871530/discussions/)
YouTube: Here (https://www.youtube.com/channel/UCbJ5a-snFy0qWV9gXcGIlJw)


Single-player


Radio Commander Teaser

https://youtu.be/t0Aq2BBtBTA


About

(https://steamcdn-a.akamaihd.net/steam/apps/871530/extras/Header_07_2018.jpg?t=1548869825)

In Radio Commander you are playing as an American military commander serving in US Army during the Vietnam War. You will be carrying heavy burden as your mission is to coordinate military operations taking place between 1965 and 1967. But this is not just another RTS, in which you are an invisible being hovering over the battlefield. In Radio Commander situation reports are given to you in form of dramatic radio statements sent by troops fighting on the ground. And your only accessory is a strategic map, on which you can place tags and notes. Will you be smart, fast and cold-blooded enough to carry the responsibility and save your men?

(https://steamcdn-a.akamaihd.net/steam/apps/871530/extras/Steam_1.jpg?t=1548869825)

UNIQUE VIEW ON REALISM
Radio Commander offers an unique experience very different from classic real time strategy games. It’s a bold try to redefine the genre, as player will be involved in decision making process much more realistic than those pictured by casual RTS. Ask for situation reports. Listen what your men have to tell you. Send evac choppers and nape drops. Defeat the invisible enemy.

DIVE INTO THE STORY
Experience the story of soldiers and their commander, trapped in the middle of bloody, chaotic, morally ambiguous Vietnam conflict. Dive into a scenario that doesn’t avoid the difficult issues of civilians trapped in the theater of action, shady CIA operations, and cynical political pressures. Discover those uneasy situations, presented in such cult classics as Platoon, Full Metal Jacket or Apocalypse Now, which were happening on a daily basis for those serving in Vietnam. See for yourself how hard it is to make the right choices in the middle of a fire exchange with Vietcong.

DECIDE WHO LIVES AND DIES
Decide the fate of your soldiers. The choices you face will have a direct impact on the course of the game. They will also define views of your hero. Or maybe those are your views? Playing Radio Commander you must be prepared to answer tough questions about the righteousness of your actions, price of a human life, and the toxic power of propaganda and stereotypes.

USE YOUR IMAGINATION
Radio Commander is not another empty action game. You will play as the commander operating from his tent, using only a radio and a map. You will be staring at the map for hours, listening carefully to the reports. Your decisions will affect life of many people. Just like in real life, there are no fancy graphics and animations to help you imagine what’s happening on battlefield. Only you, your map, and skills. You have to listen and be smart. Thanks to this, level of immersion is much greater than in normal real time strategy games.

(https://steamcdn-a.akamaihd.net/steam/apps/871530/extras/Steam_10.jpg?t=1548869825)

CHOOSE BETWEEN VARIOUS MEANS
You will take under your command not only units of infantry, air cavalry or field artillery, but also powerful units of air support. It’s in your will to order the jungle-burning nape drops, or devastating bombings. Are you ready to bring the rain of fire and burn the enemy positions to the ground? Are you sure that your soldiers are far enough and won't take damages? And does the ends always justify the means?

EXPERIENCE DEEP IN-GAME SYSTEMS
Beneath the narrative layer, hidden from your eyes, a deep and complex simulation is taking place. In Radio Commander every unit is described by unique set of statistics. You will have to worry about your platoons morale, supplies, and even stamina. All those factors will be important during your soldiers' confrontations with enemy, unfriendly terrain and extreme Vietnamese climate. What will you do, when your choppers report, that they are out of fuel and forced to land in the middle of the jungle? Will you send the rescue mission risking the life of even more soldiers?

BOND WITH YOUR BROTHERS IN ARMS
Troops under your command are not just pawns on the map. They are complicated, multi-layered human beings, with their own voices, problems, strengths and weaknesses. Mutual trust is essential. They depend on your judgment and cool decisions, while you are hoping they’re giving their best. Discover hundreds of original dialogues and scenarios. Play the same mission another time making different decisions and listening to different replies.

HOURS OF GAME EXPERIENCE
Radio Commander includes:
- 9 campaign missions (every mission is possible to complete in several different ways),
- 9 animated briefings,
- 15 units types, including: infantry, evac choppers, gunships, field artillery, aerial reconnaissance, armored personnel carriers M113, and napalm-carrying F4 Phantom jets (every unit is described by a unique set of statistics and communicates with commander using a different voice),
- full voice over,
- over 200 dialogue blocks, used to construct radio messages,
- over 600 story dialogues between units and the commander.

(https://steamcdn-a.akamaihd.net/steam/apps/871530/extras/Steam_3.jpg?t=1548869825)


Mature Content Description
The developers describe the content like this:
The game contains some disturbing audio recordings that might not be suitable for children


(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_7bc83085b8c1a7ad776fc72eb440da708e9d8500.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_d4610fc420247ea1a2cc54d2a624f3572dfc17ff.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_5dac110a1c918776cc6bb0fcb7ae8b7640fb46da.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_39f7de359638bb8ac14d0c7f311d244c4cbc8dcd.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_d2b955886bba238214e9ce5533597d77b2666bb4.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_237554937464d63dd2661d2113ca4d7f5d660033.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_0e268fb91405a902aa1a34dd15312e6d029b9877.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_4747c5e6dd6bd179e424659172140db83c5f5e3e.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_8f70471a0197565e13ac57a71a61fbb41e0afeea.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_b812f0983620080613814d2c26804748ca506a7a.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_1dd0ac151776d6ff06c068225d0a4a9cc2387a3a.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_3633a6e7fe8de925decc77db4d5032b74ff5370c.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_84ff2368f3cefb9dde2e68c13809f634d4e19241.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_47c19f6f1e010a38d14ea5cb87bbdf9aa91385ef.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_a289e312dcc3ba1f9b430f53776468aa9c8525ab.1920x1080.jpg?t=1548869825)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_4936301e0c7bc19e5a502ecb35ad081829ef3c15.1920x1080.jpg?t=1548869825)


Title: Re: Radio Commander
Post by: Asid on March 16, 2019, 11:40:21 PM
Radio Commander is landing on Kickstarter!
15 Mar - braaaur


March 12th 2019 - Warsaw, Poland - Serious Sim and Game Operators are proud to announce that Radio Commander is now landing on Kickstarter, giving players the exciting chance to help funding the developers' effort while, at the same time, enjoying exclusive content!

https://www.kickstarter.com/projects/playway/radio-commander-use-radio-commands-to-lead-your-tr

The game has been on Steam for only five months now and we have received an incredible amount of support and appreciation for the project, from our community as well as from specialized press.
Hence, we have decided to get closer to the community and give them the chance to influence the development (via Stretch Goals) and get their hands on an early version of the game (via the Demo available in some pledges). Kickstarter is the tool we need.
Title: Re: Radio Commander
Post by: Asid on April 05, 2019, 12:10:15 PM
Radio Commander Kickstarter campaign - final week!
4 APR @ 6:43PM   - BRAAAUR


https://youtu.be/xubccklbVwo



Hello Radio Commanders!

Our Kickstarter has now reached the 4th stretch goal (Voice Recognition!) and is now facing the last week, the final one of this incredible trip.

We are seriously shocked by how successful this has been. Not only in terms of funding but also in terms of feedback, ideas, inputs and general support around the project; we could not have hoped for more when we started to work on Radio Commander.

The last week is upon us and we cannot wait to see where the community will take the game as it is really in your hands to shape the final product now. So work with us on this: share as much as you can our KS page and/or all the other resources on the web (there are already a ton of videos on Youtube).

We want players to know about Radio Commander as the feedback of those that already discovered us has been tremendous.

We have also decided that, in case we reach at least one more stretch goal, we are going to give the community a well-deserved extra prize that we will reveal at the end of the campaign.

So it all comes down to this: the more people know about our game the better it will be. It is that simple, and it all comes down to each and every one of you, and his effort.

Thank you, really
Jacob
Title: Re: Radio Commander
Post by: Asid on April 14, 2019, 12:38:45 AM
IT IS DONE!
13 APR @ 12:00PM   - BRAAAUR


Hello Radio Commanders!

So the KS Campaign is over, it was a fun ride but hey, all good things come to an end!

We want to thank everybody, from the bottom of our heart. Radio Commander will be the best game it could be thanks to you. Veteran Mode, Story Mode, Replays and Voice Recognition were all unlocked!

And, on top of that, surprise, we have decided to pitch in our personal contribution unlocking the next stretch goal: Editor & Sandbox Mode! We really can’t resist giving our baby all the perks ;-)

Now, on the administrative side: those who pledged at Brigadier General level and higher will be contacted soon to arrange details, stay tuned.

And, on a last note, guys, the journey has just begun.
Follow us on our socials (FB and Twitter) and, above all, wishlist the game on Steam. We will keep the community updated on every single progress!

Talk to you soon!

The Team of Radio Commander
Title: Re: Radio Commander
Post by: Asid on May 15, 2019, 02:58:17 PM
Radio Commander Steam achievements & Editor Support
15 MAY @ 11:23AM   - BRAAAUR


Hello nice people following Radio Commander!

As we approach the final stages of development, we are beginning to work on the editor, the sharing platform and, in general, modding support.

In this department, we have three different choices. The Steam Workshop, Mod DB and Mod.io.

Before choosing one, as it often happens, we want to hear our community’s opinion!

What option would YOU prefer? If you can add the reason, the better…but the important thing is: make your voice heard, tell us!

https://steamcommunity.com/app/871530/discussions/0/1652169858551607230/

ALSO we are thinking about Steam achievements! Maybe you have some ideas to share on that matter? Anything after playing the DEMO or just by following our updates?

We invite you to our Steam forum to share your ideas!

https://steamcommunity.com/app/871530/discussions/0/1651043320667815340/

Thanks a lot!
Title: Re: Radio Commander
Post by: Asid on June 30, 2019, 12:09:39 PM
Complete unit statistics overview!
30 Jun @ 11:33am - braaaur

We have finished implementing difficulty modes and hence all the core simulation mechanics of Radio Commander are complete now!

Below you can find the overview of all basic unit statistics.

Complete unit statistics overview
https://steamcommunity.com/sharedfiles/filedetails/?id=1785309766
Community Created Artwork for Radio Commander
By: braaaur
We have finished implementing difficulty modes and hence all the core simulation mechanics of Radio Commander are complete now! In the graphics you can see the overview of all basic unit statistics. 1.


Complete unit statistics overview
https://steamcommunity.com/sharedfiles/filedetails/?id=1785304256
Community Created Artwork for Radio Commander
By: braaaur
We have finished implementing difficulty modes and hence all the core simulation mechanics of Radio Commander are complete now! In the graphics you can see the overview of all basic unit statistics.


What do you think? Give us know!

Forum thread: https://steamcommunity.com/app/871530/discussions/0/1643167006267786667/   

Title: Re: Radio Commander
Post by: Asid on July 24, 2019, 12:13:11 AM
DEMO update and explanatory video!
23 Jul @ 5:51pm - braaaur

We want to announce that all the clients have been updated to stable BETA version 0.724.

Therefore, all the backers that received demo keys and other key-holders can now play the latest version of Radio Commander.

This version includes e.g.
-difficulty settings
-replay mode
-voice recognition
-new map tools
-missions 1-5 (3-5 with placeholder VOs)
-many different features
-some bugs (probably)

We are approx. 2 months before the release and things are going quite good :)

Also, we've made an explanatory video. Enjoy!

Radio Commander - Explained in Less Than 2 Minutes

https://youtu.be/Y8PeQy9kvSw



BR!
Jacob

Title: Re: Radio Commander
Post by: MrsWargamer on July 24, 2019, 12:50:27 AM
I'm known to have an active dislike of anything wearing the letters RTS.

This looks very enticing. I'm not sure the label RTS is accurate. It might be more real-time than is routinely the case. There's usually precious real in most RTS games. The means of interacting with the simulation, if it works, could be brought to other settings and time periods. That would be welcome.
Title: Re: Radio Commander
Post by: Asid on August 27, 2019, 11:27:22 AM
Radio Commander is coming to Seattle!
26 AUG @ 6:33PM   - BRAAAUR

You can check the game out at our booth at PAX West from August 30th to September 2nd!

You will have a chance to play Radio Commander and chat with me!

Everyone is welcome to visit our stand at the Indie Games Poland booth (7108, Level 6)!


See you there!

Forum thread: https://steamcommunity.com/app/871530/discussions/0/1639794651177417991/

Title: Re: Radio Commander
Post by: Asid on September 07, 2019, 12:25:58 AM
Radio Commander has a release date!

Hello Radio Commanders!

Thanks to your support, we are approaching the end of the project! Radio Commander will be officially released on October 10th 2019! We will send all the codes and all the rewards shortly after.

Thank you very much for your patience and we hope that you'll enjoy what we have prepared for you.

Best regards! RC crew

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/c903e66090bb2a029ae6f9f2dd522f3b505b5f0c.png)

PS. Great guys from Jutsu Games/Games Operators, creators of 911 Operator, are back with 112 Operator! We think you might be interested and become a backer of their new game.

https://www.kickstarter.com/projects/gameops/112-operator-sequel-to-911-operator

Title: Re: Radio Commander
Post by: Asid on October 10, 2019, 05:08:53 PM
Radio Commander is released now!
Thu, 10 October 2019

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/9be1075c1bdb4c90c1172b136c0b98b1b34a53ca.jpg)

Radio Commander released on October 10th, 2019

Hello, Radio Commanders!

Today is the big day!

Radio Commander released on October 10th, 2019 @ 9:00am PDT.

Once again, thank you very, very much! You made it real.


BR!
Jacob

Title: Re: Radio Commander
Post by: Asid on October 12, 2019, 03:41:03 PM
Radio Commander 1.01 is up!
Fri, 11 October 2019


The critical post release bugs have been fixed

Hello Radio Commanders!

During the last 24h we've identified and fixed a lot of annoying bugs.

This won't be able without your help! Thank you very much! Thank you for your bug reports and your patience.

The update is quite big because we had to replace almost all the video files in the game due to some technical issues with Windows 7. Sorry for that inconvenience.

Your progress in the game shouldn't be impacted by any mean.


This is only the beginning and I promise you that we'll continue to fix the game and implement all the features you suggest on our Steam forum and Discrod channel.


Thank you very much and please enjoy the game!

BR!
Jacob

PS. Every now and then, some patching needs to be done...
(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/704281f79f142b4d11535218df060f9507e08136.jpg)


Title: Re: Radio Commander
Post by: Asid on October 16, 2019, 11:36:13 PM
Radio Commander 1.02 is up!
Wed, 16 October 2019


Big update for Mac users (video encoding issues) and small for Windows users (editor fixes)

@video encoding issues fixed on Mac (game freezing at the start or when playing a mission briefing)
@editor fixes: objectives, setting date and time, +others
@height tool fix;
@mission 9 height map fixed;
@app run in background;
@cheats active after activating the editor fixed;

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/704281f79f142b4d11535218df060f9507e08136.jpg)

Title: Re: Radio Commander
Post by: Asid on October 21, 2019, 08:04:10 PM
October Fixing Roadmap and further plans (y 2020)
Hello Radio Commanders!

After a week (plus few days...) after the release, we are ready to present a Roadmap for fixing efforts as well as reveal some information about our future plans for Radio Commander.

https://steamcommunity.com/app/871530/discussions/0/1609400247641215478/


After the fixing is done, we'll start preparing our first DLC for the game.
We are going to announce it around late November and probably it will be all about squad management, Baker Company files, all units and characters description, unit composition, statistics, abilities and perks.

Later on we are thinking of introducing 1-2 new units and making a mini-campaign of 3-4 missions focused on these units and characters (Aussies?).

Meanwhile the game will be probably ported to console and mobile devices.

BR!
Jacob

Mon, 21 October 2019

Title: Re: Radio Commander
Post by: Asid on October 25, 2019, 11:44:48 PM
Radio Commander 1.03 is up!
Fri, 25 October 2019

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/667ff08ccdea404c14571e0d839a99a35c4c32b1.jpg)

Oct 25, 2019 @ 10:19am (BuildID 4325169 (around 7 mb for Windows)

@more elaborate reports (e.g. own unit strength);
@”over” in voice recognition to send the comm; call any unit to open radio panel;
(maybe I should do a video on how to use VR? what do you think?)

@corrupted player’s files error solution (can’t play campaign, can’t create/switch user);
@mission 3: problems with the tunnels/base localization, not triggering events and issues with the “secured LZ” (e.g. confusing outcomes); LZ location when saving;
@mission 7 and LZ problems;
@”constant engage” problems;
@Chinese localization issues;
@Germany, French and Spanish localization issues (missing spaces);
@distance tool glitches, map tools glitches;
@inaccurate coordinates mode too inaccurate
@permanently lost units on veteran
@mission 7-9 replay camera bug
@VR bugs ans issues
@comm malfunctions and “say again” bugs;

Title: Re: Radio Commander
Post by: Asid on October 31, 2019, 12:56:34 AM
Radio Commander 1.045 is up!
Wed, 30 October 2019

Major fixing is almost done!

Radio Commander 1.045 is up (all the details below)!

Unfortunately our Steam review % dropped below 80% despite all the efforts in fixing bugs. Therefore, if you played the game and enjoyed, PLEASE give it a review.


BR!
Jacob

Oct 29, 2019 @ 4:16pm (BuildID 4337858; around 12 mb for Windows)

@pathfinding algorithm upgrade (unit movement glitch near rivers etc.)
@editor fixes (units, waypoints, decals)
@editor missions set to public by default
@say again... fixed again
@mission 8 fixed movement grid, fixed minor event bugs
@mission 9 minor event fixes
@direction move comms fixed (moving to west > moving west)
@other aspect ratios supported (16:10 etc.);
@saving player’s maps drawings;
@random enemy positions in quick battles.
@mission 6: recon cooldown time
@mission 4: conflict outcomes;
@loosing on veteran counts as victory bug
@loosing a mission overrides save game bug
@mission 5: radio signal map, event bugs (e.g. bridge event), saving issues (radio block), dragon one in base bug;
@remaining quick mission bugs (missing statistics, helicopter movements);
@Time To Act achievement bug
@drm on, GO launcher implemented on game' exit

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/dc932f967871ccd8dbaaadc5acbfb58dd50dac58.jpg)

Title: Re: Radio Commander
Post by: Asid on December 04, 2019, 11:04:16 PM
Radio Commander 1.05 is up!
Wed, 4 December 2019


Dec 1, 2019 @ 2:02pm (BuildID 4449143; around 20mb for Windows)

@numerous fixes to the editor functionalities
@editor manual available (from the workshop website and from the game)
@few quick battle fixes
@some recently reported minor bugs fixed
@numerous fixes to Chinese localization
@players can make their own localisations (translations of all game texts)

Title: Re: Radio Commander
Post by: Asid on January 03, 2020, 03:25:08 PM
Radio Commander 1.06 is up! (NEW FEATURES)
Fri 3 Jan 2020

Radio Commanders!

We keep patching and expanding the game with new features!

@"Stop" order implemented;
@Placeable waypoints (under the right-click-menu) + saving and voice recognition integration;
@Lock tokens functionality;
@More than 5 items in the radio panel (e.g. units, orders etc.);
@minor mission 4 fix (finding delta at the beginning of the mission);
@some other small fixes.


BuildID 4495284 Dec 15, 2019 @ 1:23pm
(patch around 17 mb for windows and mac)

Title: Re: Radio Commander
Post by: Asid on January 22, 2020, 11:39:58 PM
Radio Commander DLC - Squad Management will be released in April 2020!
Wed, 22 January 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1208880/header.jpg?t=1579719997)


We proudly announce that the first Radio Commander DLC - Squad Management will be released in April 2020!

Radio Commander: Squad Management

https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/


It is quite a big expansion as your men will gain experience and perks (positive and negative) that will influence their stats. You will be able to promote, enlist and discharge soldiers of the Baker Company. You will also get access to your subordinates’ stories and backgrounds from an illustrated glossary.

Get closer to your men and make the Vietnam War even more personal!

Title: Re: Radio Commander
Post by: Asid on March 22, 2020, 11:47:21 PM
Radio Commander DLC - Squad Management - Sneak Peak video and release date!
Fri, 20 March 2020

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_0e268fb91405a902aa1a34dd15312e6d029b9877.1920x1080.jpg?t=1576866268)

Exciting news for all current and future Radio Commander players!

Our new Squad Management DLC receives an official release date: 10.04.2020!
The release price will be set at: 5$

If you are asking yourself, “What new features can I expect for just five bucks?”, take a look at the in depth Developer Sneak Peak which has been published our new official YouTube channel.

https://youtu.be/4rxLwSSG7vw


We would love to know your thoughts on the planned release. Hop onto Radio Commander Discord or subReddit and share them with us. The same goes with any questions you might have.


In the mean time, help us spread the word Commanders :)

Title: Re: Radio Commander
Post by: Asid on April 11, 2020, 01:21:34 AM
Radio Commander Squad Management DLC is out NOW!
10 Apr, 2020

(https://steamcdn-a.akamaihd.net/steam/apps/1208880/header.jpg?t=1586545827)
https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/

Get closer to your men and make the Vietnam War even more personal. Learn your subordinates’ stories and backgrounds from an illustrated glossary. Keep your men alive so they gain experience, perks and awards, that influence your platoons’ stats. Promote, enlist and discharge.

Manage your platoons. Get to know your subordinates and their stories. Track their progression and promote the best ones. Observe as your units gain experience, level up and acquire new perks. Make the Vietnam War even more personal. Get Squad Management DLC Expansion and immerse yourself even deeper into the role of a Radio Commander!

(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/4f51976e671b7a4928f742029c7841a9e11f5579.png)

Squad Management features:

- Over 60 unique perks
- Morale scoring system
- Elegant glossary with portraits and biographies
- Carefully re-balanced campaign
- PTSD and other combat effects
- Snakes! („Every game is better with snakes” Aristotle)

Also: we fixed a lot of bugs, patch will be available for everyone

Title: Re: Radio Commander
Post by: Asid on April 19, 2020, 01:55:16 PM
Fixes for Everyone & Future of RC Survey!
Fri, 17 April

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_8f70471a0197565e13ac57a71a61fbb41e0afeea.1920x1080.jpg?t=1586606012)

Welcome Commanders!

Three topics from your favorite(?) indie studio.

I FIXES FOR EVERYONE!

Some good news for all of you who are not interested in buying the DLC. All the fixes we’ve developed while working on the expansion are now implemented in the basic game. Patch will download automatically. Have fun!

Patch include:

- Various campaign fixes and redesigns (especially M5, M7, M8)
- Some quick battle bugs fixed
- Overall difficulty rebalance
- GUI and cursor fixes
- Waypoints and player waypoints problems fixed
- Mines system reinvented
- Resolution/aspect ratio issues
- Other small fixes


II DISCOUNT FOR BUNDLE

Radio Commander Complete Edition (basic game + Squad Management DLC) is now out on Steam with a 10% discount. If you don’t own Radio Commander already now is the perfect opportunity to play it the way it was meant to be played!

https://store.steampowered.com/bundle/14147/Radio_Commander__Complete_Edition/


III HELP US PLAN FUTURE OF RC

After finishing the DLC we’re planning our future roadmap and want to ask about your opinion. Which direction should we choose in developing Radio Commander? Single player mini-campaign? Multiplayer coop/vs? Randomly generated sandbox campaign with dynamic objectives? Ports to other platforms? Linux version? Take part in our survey and tell us what you think! There are awards!

SURVEY: https://forms.gle/PvYY3UufcLWxH6VE6

Title: Re: Radio Commander
Post by: Asid on May 08, 2020, 12:51:51 PM
Radio Commander 1.123 is up!
May 7, 2020

@ (BuildID 4993997/4993998)
Radio Commander 1.123 is up!


@Delete player profiles -added
@Block bug after mission finishing -fixed
@SM toggle not working properly in some conditions -fixed
@Radio turn off -disabled
@Turn off SM clock bar OK -fixed
@Map notes and paint layers -fixed
@Some localization isseues -corrected (but still the localization is far from being good for many languages, sorry)

Title: Re: Radio Commander
Post by: Asid on August 04, 2020, 12:02:50 AM
Radio Commander is coming to VR!
Mon, 3 August 2020

As we are finishing RC for mobile platforms, we are thrilled to announce our further plans for the game.

Radio Commander VR!!!


(https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33336099/74caee33677518b6967c01fccafb00bf60b137a6.png)

WHY? Immersion, immersion, immersion!

IS IT COOL? Hell yeah! Take a peek at RC VR Steam page

WHEN? When it’s ready (no promises at this point)


https://store.steampowered.com/app/1215400/Radio_Commander_VR/


PS At the same time we're still working on the editor
PPS Also: there will be another patch in the near future (probably this week)


Title: Re: Radio Commander
Post by: Asid on August 06, 2020, 01:11:09 AM
Radio Commander 1.13 is up!
Aug 5, 2020 @ 6:32am BuildID 5374676 (5374656 DLC)

(https://steamcdn-a.akamaihd.net/steam/apps/871530/ss_7bc83085b8c1a7ad776fc72eb440da708e9d8500.1920x1080.jpg?t=1591617966)

Game fixes and changes:
-small fixes to voice recognition;
-clock GUI is now one big switch button for time compression;
-coordinates on GUI click error fixed;
-right click menu dynamically orientated (no problems when right-clicking near screen boarders);
-radio parameter copy bug fixed (waypoints now not selected by default);
-opening audio clip changed for sth less disturbing;
-saving graphical indicator added (save visualization);
-no time compression when radio off;
-back to main menu error finally fixed;
-quick battle recon unit localization error fixed;
-M9 and lost units under attack and token autoposition reveal bug fixed;
-tutorial: previous button fixed;
-font error in summary panel fixed;
-"halikopter" typo fixed;
-dialog options text resize fixed (important for some localizations);
-current tip reset on reload;
-quick battle limit fixed (again... hopefuly the last time);
-SM texts included in additional localization files (player's translations feature).

Editor fixes:
-fixed object parameters changing upon saving a map;
-fixed the bug that made it so drawings from campaign maps appeared on their editor counterparts;
-fixed object lists freezing after pressing the "Add" button;
-fixed "timed" event type not activating properly;
-fixed the bug that made it so newly placed objects couldn't be moved if the map template has been changed;
-fixed the "Find" list option buttons not updating after changing tabs without disengaging the "Find" list once it's been activated;
-fixed the changelog text box not updating upon loading a different map into the editor;
-fixed the changelog not updating at all upon attempting to publish a map;
-fixed the "Remove" button disappearing from "Objects to follow" upon hiding the editor tabs;
-fixed the "Find" list activation state not resetting upon tab change;
-fixed unit list not updating upon removing a previously placed unit that's already been assigned to an event;
-fixed events disappearing upon removing units assigned to them;
-fixed area indicators being invisible;
-fixed area indicators not disappearing after changing type of the event that had them assigned;
-removed the ability to assign units to a trigger;
-fixed scrolling problems on tabs that have separate scrollable elements;
-fixed "Object to follow" option not assigning selected objects properly;
-fixed "Object to follow" available object list not updating upon object removal;
-added scale reference to event overlap area window;
-fixed "Objects to ping" available object list not updating properly;
-fixed "NVA battery" units being invincible when facing infantry platoons;
-fixed "Event Activation Mode" not updating the checkmarks and actual selection properly;
-fixed the bug that made it so the same object could be added to a list multiple times;
-fixed issues resulting from changing the selected "Find" type lists without disengaging the previously selected one first;
-fixed dropdown menu activation state not updating properly after hiding the editor tabs;
-fixed the bug that made it so the map camera moved upon pressing WSAD keys within a textbox;
-disabled the ability to activate the RMB dropdown with the pause menu active;
-fixed the RMB being treated as both RMB and LMB;
-fixed the "Trails" tab dropdowns not disappearing upon clicking outside of their designated area;
-fixed the player not being able to draw or use the height tool on maps created in the editor;
-fixed the "Trails" tab keeping an object inspect view open even if it has not been selected after loading a new map;
-implemented proper object filtering, so that only relevant objects may appear on event lists;
-added a proper trail event type;
-changed "Publish" button to "Save and Publish";
-disabled the ability to set custom names to waypoints;
-added feedback message upon saving the map;
-moved "Map Saved" feedback message closer to the relevant button;
-fixed "dialog" and "trial" typos.

Title: Re: Radio Commander
Post by: Asid on October 11, 2020, 01:48:22 AM
1st anniversary!
Sat, 10 October 2020

(https://cdn.cloudflare.steamstatic.com/steam/apps/871530/ss_7bc83085b8c1a7ad776fc72eb440da708e9d8500.1920x1080.jpg?t=1600261148)

Exactly 1 ear ago on this day Radio Commander was released. Developing the game in such a small and inexperienced team as Serious Sim was a real challenge, but we enjoyed every minute of it. And our fans' reaction was the best reward. Thanks for the support, we love y'all!

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33336099/b11147a531bba9ff3665e66bc98aaf956ee6d222.png)

Title: Re: Radio Commander
Post by: Asid on October 16, 2020, 01:34:09 AM
Radio Commander 1.14 is up!
Thu, 15 October 2020

Oct 15, 2020 @ 7:22am BuildID 5687649 (5687646 DLC)

Radio Commander 1.14 is up!

Game fixes and changes:
-Turkish fan made translation added (all game texts including SM DLC) - big thanks to Froinchi (Semih Güner);
-Dead spot on map issue fixed;
-Quick battle unit not responding errors fixed;
-Squad management saves and Steam cloud service issues fixed.

Editor fixes:
-Sync event name with object on scene;
-Sync objective name with object on scene;
-Move date to path name instead of map name;
-Fixed naming objectives;
-Add date to map folder name;
-Fixed overlap radius not showing after revisiting event tab.

Title: Re: Radio Commander
Post by: Asid on October 22, 2020, 04:01:28 AM
Steam Digital Tabletop Fest is here, and Radio Commander is 65% OFF!
Wed, 21 October 2020

From 21st to 26th October Steam Digital Tabletop Fest is taking place and Radio Commander’s team couldn’t ditch such an opportunity. After all, Radio Commander is a game with a literal table, map and tokens in it. It's as close to the tabletop experience as a video game can be (except, like, tabletop simulators)!

Take on the role of a radio commander serving during the Vietnam War. Dive into the impenetrable fog of war. Control your units without seeing them, relying only on their radio reports. Make hard choices and face the consequences.

Buy now! With 65% discount!

(https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/33336099/b51f69444d19b08a6e51f4179eccb7aa8b0fd478.png)