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Dev blog #195
22.06.2018



Dear Pilots and Drivers!

We start this Dev Blog with a somber reminder that 77 years ago, on June 22, 1941, German troops, under the control of the Nazi regime in Berlin, launched the largest invasion in the history of warfare. They crossed the Soviet Union border in a surprise blitzkrieg attack obliterating the non-aggression pact signed between Germany and the USSR. This escalation of WWII would forever change the history of the USSR and the rest of the world. Modern history still to this day is divided into 'before' and 'after' the war. The German war machine was powerful, effective, modern and technologically advanced. Its soldiers were highly motivated and exceptionally trained. Operation Barbarossa was planned by the best minds of the German general staff. The plan was for three army groups, 'North', 'Center' and 'South' to smash the USSR in just 5 months with the help of the cavalry of the new age - the air force.

This outcome may have seemed inevitable if not for the tenacity of the Soviet people and military. Surprisingly for the German High Command, as Barbarossa rolled on and early victories showed Soviet unpreparedness, the Soviet resistance began to...

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Prepar3D v4.3 Available Now!
06-25-18






The KC-130 One of six C-130 variants included in v4.3!

The next update for Prepar3D v4 is here! Prepar3D v4.3 takes simulation to the next level offering new features including interactive panel windows in virtual reality (VR), improved scenery dynamic lighting performance, several new C-130 user-selectable aircraft, as well as numerous user interface (UI) enhancements, various stability and performance improvements, multiple bug fixes, and much more.

In addition to the numerous core features and enhancements, Prepar3Ds open development architecure keeps expanding with multiple new updates to the Software Development Kit (SDK). Developers have even more power and freedom to create new and exciting content blurring the lines between simulation and reality. Additional tools are available including the ability to place windows and panels in 3D space, improved scenery placement accuracy, as well as multiple new services, functions, and callbacks with even more robust error reporting and handling.

The Professional Plus version also features many updates including basic support for Common Image Generator Interface (CIGI) version 3.3 and 4 along with numerous...

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Warhammer 40,000: Gladius



Astra Militarum units preview
The Astra Militarum, commonly known as the Imperial Guard, is the primary fighting force of the Imperium of Man. Across a galaxy of a hundred billion stars, there must be billions of Guardsmen at least yet even the Departmento Munitorum on Terra, which oversees this immense force, has no real idea of how many troops there are at any one time. A safe estimate is to say that there are millions of regiments.

In Warhammer 40,000: Gladius the Astra Militarum is one of the four factions you can play as. Its strengths are, of course, its huge numbers, its mighty vehicles and its fortifications.

The Astra Militarum can field inexpensive ranged infantry. They can field a lot of Guardsmen who suffer from low morale, but who cares about low morale when you can just overcome any enemy with your sheer numbers? And you can always use your Lord Commissar to remind them of their duty





If you need more punch you can decide to send in the Heavy Weapons Squads which will pierce enemy armour with krak missile launchers, or you might want to deploy some Bullgryns: carrying shields and power mauls they are mighty melee units.

The Astra Militarum on Gladius...

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