Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Topic started by: AWNT on August 10, 2016, 06:13:53 PM

Title: 13 Days: Cuban Missile Crisis Review
Post by: AWNT on August 10, 2016, 06:13:53 PM
13 Days card game gets reviewed by Wargamers Needful Things

(https://1.bp.blogspot.com/-oN2hDSgU-Ss/V6Oa7ataa4I/AAAAAAAAAWQ/hl_0RhgQSQgC_S9JkmBaracidtQuVoKcgCLcB/s1600/IMG_1956.JPG)

"I would love to be able to write this review without referring to Twilight Struggle, but as the designers themselves heralded it as Twilight Struggle [hereafter TS] in 45 minutes that's not going to be likely.

There are plenty of other reasons too.  Victory determined by who has gained most Prestige at game end, a Defcon track and the possibility of a player losing by triggering nuclear war; playing a hand of cards each turn and each card playable for either its events or placing influence; an abstract board to represent the areas to be influenced.  The Cuban Missile Crisis - one card in TS : a whole game in 13 Days. Nuff said - mini-TS or TS-lite?  Thankfully, it's better and worse than that................"


Read on: Click Here (http://www.awargamersneedfulthings.co.uk/2016/08/13-days-cuban-missile-crisis-from-ultra.html)