Dogs Of War Vu

Sim/Strategy/War => Games Discussion => Life Is Feudal => Topic started by: Asid on February 08, 2019, 12:04:24 AM

Title: Epleland: Moving to 0.2.0
Post by: Asid on February 08, 2019, 12:04:24 AM
Epleland: Moving to 0.2.0
06/02/19


Greetings, brave people of Epleland!

As update 0.2.0 is drawing near, we would like to tell you what awaits Epleland and its inhabitants.

As you all know, Epleland is receiving most of the 0.2.0 features, including the new Territories & Taxes system. With that in mind, we would like to let you know about further steps and changes that will happen.

Please read this message carefully as it is very important.

o    With the new Territories mechanics, it will not be possible to build Private monuments on Epleland. Existing Private claims will be wiped at the 0.2.0 Update release, so please take care in advance and move your belongings to the safe zone in the Guild town claim. 

 
o    Guild Monument levels will not be wiped at the 0.2.0 Update release. Existing Guild claims will be converted into fiefs. At  0.2.0 release, only items on the Town claim (and on 1 fief respectively) will remain protected by the claim. Everything that is on the Realm claim will be available for everyone to loot. However, it will not start decaying for a week. Therefore, we strongly recommend that you move all valuable items into Town claim zone.

 
o    With the 0.2.0 Update all outposts on Epleland will be wiped. You will be able to build new outposts according to the new mechanics of the Territories system.

 
o   PvP activities will still be allowed on Epleland, but it will be impossible to destroy the monument on the fief; it will have a force field. However, ambitious guilds will have an opportunity to conquer outposts and provinces.