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What's your gaming pleasure this weekend? 25/01/19 :gamer


Flight Simulation: Mostly in P3DV4.4
VRS TacPack with the VRS F18/E P3D Military ops with FSX@War, CCP, FSCAI . Some Vietnam & Syria I think. :fighter
This works well in muliplayer :thumbsup

Milviz Corsair & Sabre

Sim Skunk Works planes. Namely the F104s with vAcmi + Skunknet: vAcmi is the free weapons plug-in for FSX/P3D by SSW...Check out the free Skunknet http://dogsofwarvu.com/forum/index.php/topic,6981.0.html :pilotfly

Colimata F18 X-plane 11: With working weapons :smiley-with-bomb

Grand Tactician: The Civil War (1861-1865) The testing continues ::Civil war arty

Histwar Napoleon :French sodier with flag


Hopefully

Rainbow 6 V2 or Swat4 (SEF mod): :sneaking :shooting-two-guns

Dawn of Man :fire

Some tank simulation: :tank


That's what I am trying to play. :thumbsup...

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Watch our Accolades Trailer!
25 JAN @ 11:02AM - CHATON



Hey everyone,

We'd like to extend a huge thanks today to all of you playing Insurgency: Sandstorm! Join us in celebrating the incredible praise heaped on Sandstorm in our new Accolades Trailer.




Insurgency: Sandstorm is a game of team-based tactics and objective-oriented gameplay complete with player versus player, competitive matchmaking, and co-operative game modes versus AI set in a fictional, contemporary Middle Eastern conflict.

Your soldiers appearance, weapons, attachments, armor, and amount of carried ammo are all up to you. Call in airstrikes, request helicopter support, drive vehicles with mounted weapons, and use a wide range of specialist weaponry from grenades to drones to C-4 explosives.



Prepare for a hardcore depiction of combat with deadly ballistics, light attack vehicles, destructive artillery, and unprecedented audio design that puts the fear back into the genre. Death comes fast, ammunition must be carefully managed, and the environment must be tactically navigated at every step toward victory.

Insurgency: Sandstorm is available right now on Steam. A 10% loyalty discount will be given to fans that own the original...

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The Rise and Fall of Operation Flashpoint




Published on 21 Jan 2019
In 1997, a video game company named Bohemia Interactive was established in Prague. The Czech Republic had historically never been a hotbed for video game development, but Bohemias founders Marek paněl, Ondřej paněl, and Slavomr Pavlček were on a mission. They were determined to create a first person shooter that would capture the reality of war more accurately than any game before it; an engrossing simulation that would depict what real battlefields were like, and feature an unprecedented sense of scale and attention to detail.

After a challenging and prolonged development period, Bohemia delivered on these ambitions in 2001 with Operation Flashpoint: Cold War Crisis. The game was both a triumph within the genre of tactical first-person shooters, and one of the first major successes in the history of Czech-made video games. But it was also beginning of two wars a war between Bohemia and its publisher, which would attempt to capitalize on the game without its creators involvement, and a war between Bohemia and itself, as the studio struggled to balance its ambitions with its capabilities.
When the dust finally settled...

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