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Slitherine to debut new PC game "Starship Troopers - Terran Command"
2 Dec 2019



Epsom, UK, December 2nd, 2019.

Slitherine LTD, the worlds leading publisher of digital wargames and strategy games, in collaboration with Sony Pictures Consumer Products, announced today Starship Troopers - Terran Command, a real time strategy game based on TriStar Picturess iconic 1997 movie to be released for PC in 2020.

Watch the Trailer!




If you take one of the most iconic movies from the 90s and shape it into a strategy game of survival, that mixes classic real-time mechanics, tower defense and tactical deployment of units then you have Starship Troopers - Terran Command in a nutshell, says Iain McNeil, Development Director at Slitherine. Modern strategy games are fast-paced and they successfully blend unit management, survival and captivating storytelling. Nothing is more suited to this type of gameplay than the Starship Troopers universe, where there is a continuous sense of danger and uncertainty.

Set in the same universe of the original movie, Starship Troopers - Terran Command drops players right at the heart of a human colony overrun by the Arachnids. They must take the fight into bug territory, where...

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30 Comments
A blast from the past. In 1995, Basil Copeland, Eric Joiner, and Heinz Bernd Eggenstein wrote a Tornado strategy guide as a Win3.1(!) WinHelp file. The file embedded with pictures and tables (2.6MB zipped!) detailed many aspects of Tornado strategy and tactics. See here for Heinz's post on the Hitech Simulation Mailing List.


Its contents remain a classic. What I did in March 2016 was to convert the Winhelp content, which cannot be opened in Windows 10, into HTML. Here is the link to one of the best strategy guides ever written for any DOS flight simulator. http://www.frankiekam.com/tornado/tcsc/tcsc.html

A salute to Basil Copeland, Eric Joiner, and Heinz Bernd Eggenstein. Wherever you guys are now.

Cheers
Frankie Kam

4 Comments
D.O.W. Steel Beasts Sunday Mission 01/12/19 @ GMT18:00


This scenario is a simulation and does not have any political message.




Dog_Day_Sunrise by unknown


Situation

Our allies in a village some kilometers south of our forces have become isolated during last weeks heavy fighting. They have constructed entrenchements, minefields and various other obstacles around the village to halt the enemy advance. So far their defence has been successful but the remains of the company holding the strongpoint (called Frog) are running low on ammunition and supplies. HQ have planned a breakthrough to relive the defenders with US forces and also to clear the road to the village for wheeled vehicles like trucks and ambulances. We also want to do this to show our support for the civilian population.

This is a joint army-marine operation with combat engineer detachments.

Mission

The mission will begin at 5:35 AM and you must be in control of objective Frog within 45 minutes.

Your army-marine detachment will move along the road south to objective Frog and clear the way of any obstacles along the way. The bridge just south of your position was destroyed by enemy artillery a week ago and there is a known minefield on...

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