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Offline Asid

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Man O' War: Corsair
« on: September 03, 2015, 11:03:45 PM »
Man O' War: Corsair







Website: http://manowarcorsair.com/
Forum: http://manowarcorsair.com/forums/foru...

Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy.

Man O’ War: Corsair features:

• Sea based warfare - Engage in thrilling broadside battles and take command of your captain as you board enemy ships from an on deck perspective!
• Huge game world to explore with over 50 ports
• A huge variety of customisable vessel types and characters
• Trade and fight with other Captains, vessels and ports
• Hire wizards and other magical beasts to do your bidding
• Command allies from different races and fight deadly enemies including -
Orcs,
High Elves,
Dwarfs,
Dark Elves,
Skaven,
Pirates,
Chaos,
Sea Monsters and more!
• Travel the huge environment day and night, and in all weathers.



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Offline Asid

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Re: Man O' War: Corsair
« Reply #1 on: January 21, 2016, 09:40:53 PM »


Man O' War: Corsair Alpha Trailer 2



Published on 19 Jan 2016

Store Page: http://store.steampowered.com/app/344240
Steam Community Page: http://steamcommunity.com/app/344240
Website: http://manowarcorsair.com/


Introducing the latest Man O' War: Corsair trailer showing the early Alpha footage from the game.

Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy.

Man O’ War: Corsair features:

• Sea based warfare - Engage in thrilling broadside battles and take command of your captain as you board enemy ships from an on deck perspective!
• Huge game world to explore with over 50 ports
• A huge variety of customisable vessel types and characters
• Trade and fight with other Captains, vessels and ports
• Hire wizards and other magical beasts to do your bidding
• Command allies from different races and fight deadly enemies including -
Orcs,
High Elves,
Dwarfs,
Dark Elves,
Skaven,
Pirates,
Chaos,
Sea Monsters and more!
• Travel the huge environment day and night, and in all weathers.
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Offline Asid

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Re: Man O' War: Corsair
« Reply #2 on: March 10, 2016, 05:54:22 PM »
Man O' War: Corsair Early Access Launch Trailer



Published on 10 Mar 2016

Introducing our latest Man O' War: Corsair gameplay trailer.
Coming to Steam Early Access April 15th 2016!
http://store.steampowered.com/app/344240

Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy.

Man O’ War: Corsair features:

• Sea based warfare - Engage in thrilling broadside battles and take command of your captain as you board enemy ships from an on deck perspective!
• Huge game world to explore with over 50 ports
• A huge variety of customisable vessel types and characters
• Trade and fight with other Captains, vessels and ports
• Hire wizards and other magical beasts to do your bidding
• Command allies from different races and fight deadly enemies including -
Orcs,
High Elves,
Dwarfs,
Dark Elves,
Skaven,
Pirates,
Chaos,
Sea Monsters and more!
• Travel the huge environment day and night, and in all weathers.
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Offline Asid

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Re: Man O' War: Corsair
« Reply #3 on: April 04, 2016, 05:28:26 PM »
Less than 2 weeks to go!


With under 2 weeks to go we wanted to get in touch and let you know what to expect. On launch we will have a sale, so remember to go here and add Man O' War: Corsair to your Steam Wishlist!
Of course this is not the end, it's only the beginning!
Man O’ War: Corsair's planned core features include, among many other things:

• Huge game world to explore with over 50 ports
• A huge variety of customisable vessel types and characters
• Trade and fight with other Captains, vessels and ports
• Hire wizards and other magical beasts to do your bidding
• Command allies from different races and fight deadly enemies including -
Orcs, High Elves, Dwarfs, Dark Elves, Skaven, Pirates, Chaos and Sea Monsters
• Travel the huge environment day and night, and in all weathers.
• Campaign Mode where you can play either as a Captain of Bretonnia, the Empire, or Chaos!
• Skirmish mode where you can play as and against different Warhammer races
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Offline Asid

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Re: Man O' War: Corsair
« Reply #4 on: April 14, 2016, 06:26:49 PM »
Get ready to set sail!

Tomorrow is the big day. Man O' War: Corsair's Early Access launch is at 8am PDT/ 4pm BST! The game will be $29.99, but if you get it in the first week there will also be a 10% discount. So go to the Steam Store and add it to your wishlist, if you haven't already.

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Offline Asid

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Re: Man O' War: Corsair
« Reply #5 on: April 16, 2016, 02:36:55 PM »
It's launch day for Man O' War: Corsair!
 
We are also launching on GoG!

Firstly apologies for another newsletter so soon! With the launch today we thought we'd better let you know that we will be coming out on GoG's Games in Development platform too! The game will be live on both sites at 8am PDT/ 4pm BST and you will be able to follow this link to buy it on GoG! http://eviltwineducation.us1.list-manage.com/track/click?u=4a6ab37dc3ca394be9d682ba7&id=1a60c66a97&e=02df914354

You will also be able to get the Early Access build on the Steam Store and can talk to us on the Steam Community Page.

The game will be $29.99 with a 10% discount on launch.




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Offline Asid

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Re: Man O' War: Corsair
« Reply #6 on: May 11, 2016, 02:20:54 PM »
Update 0.2.0 - Khorne, Bretonnia and more!

Introducing the new update for Man O’ War: Corsair. Update 0.2 will introduce new mechanics as well as expand the open world experience of sailing the Great Western Ocean. To celebrate we have just made a new trailer,



Khorne!
Introducing the first of our new fleets. Khorne sails into Warhammer’s Great Western Ocean, and the world will never be the same again. There are three new ships to face off against;
The Ironshark has a huge mechanical shark head mounted on its bow,
The Bloodship is a deadly war machine with giant pincers snapping open and shut,
The Deathgalley sails into battle alongside the other ships and is a deadly support vessel for Khorne.
 
Beastmen
Sailing in these vessels along with the more depraved sailors are the fearsome Beastmen, ready to face the unwary in battle.



Port Attacks.
Every port now has tower defences, containing gun batteries, some ports such as Erengrad and Marienburg have formidable defences that only the foolish or brave would dare attack. Due to a ship’s cannon spread, most of your cannon balls will likely miss the narrow target of the towers. So if you wish to become a destroyer of ports then perhaps a more specialised ship like a Hellhammer would be suitable, or any ship that fires one massive projectile.
 
If you successfully defeat a port you’ll need to dock with it, then you’ll have a choice to:
            Loot (Grabbing what you can from the ports stores)
            Raze (Destroying the port and gaining infamy and losing favour with that race)
            Cannibalize (Breaking up the port to repair your ship)
 
We are pushing 32 new ports into this update, including one extra Kislevite Port, seven Orc Ports, ten Pirate/Smugglers Ports and thirteen Bretonnian Ports.

The Black Leviathan.
The biggest fish in the Old World is now in the Great Western Ocean. It is so large that it can swallow most ships whole. The best tactic when faced with the Black Leviathan is to keep it at range and drive it away with cannon fire.


That is not all, you can go here for the full list of updates. http://manowarcorsair.com/2016/05/man-o-war-corsair-update-0-2/

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Offline Asid

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Re: Man O' War: Corsair
« Reply #7 on: June 24, 2016, 06:18:46 PM »
Update 0.3 now on the Beta branch of Steam Store & GoG



The new update for Man O’ War: Corsair has just launched in Beta. We’ve been blown away by the response to Man O’ War: Corsair so far, and our growing and positive community have already been incredibly supportive, we’re big believers in the power of fan feedback and collaboration so we’re excited to be able to announce the game has now launched with an entirely new Melee mechanic, allowing characters to engage in hand to hand combat with their enemies. This is the first of the major updates based entirely on user response.


New Weapons
We’ve added 9 shields and 10 new melee weapons for your character to obtain, including: Warhammer, Rapier, Longsword, Black Leviathan Eye Lens Shield and Megalodon Tooth Axe


New Enemies
Chaos Warriors: Terrifying chaos warriors now lead the chaos fleets.
Chaos Spawn: Dangerous and unpredictable, the only process left in their brain is the desire to kill

Crafting
Put the bits and pieces you’ve retrieved from the terrifying sea monsters to good use - find a skilled smith to turn them into powerful weapons for your captain.


Full list of changes:
- Added melee combat for the captain
- Improved ranged weapon mechanics
- Better spacing in boarding actions
- Improved performance of menu screen
- Fixed a bug that could reposition ship wrecks on reloading a save game
- Peasants in the tavern will no longer try to sell you the same map more than once.
- Added a character weapon reload indicator
- Fixed a bug preventing characters using the hatches on board ships.
- Boarding mid-wind tutorial now clears the tutorial graphic
- Streamlined hull is now a multiplier instead of a fixed boost (less effective when sailing into the wind)
- Fixed dialogue in the Blockade Runners quest
- Dead crew tell no tales (fixed a dialogue bug)
- Character weapons now have availability dependent on the port you visit, ports will produce additional weapons over time (in preparation for individual crew weapons)
- Captain’s Mate will inform you when you’ve reached your waypoint if you are in autopilot
- Sacking pirate/orc ports no longer makes you infamous
- Added screen in captain menu for choosing your captain’s equipped weapons and shield



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Offline Asid

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Man O' War: Corsair New screenshots
« Reply #8 on: July 05, 2016, 06:04:47 PM »
New Screenshots













« Last Edit: July 06, 2016, 04:21:56 PM by Asid »
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Offline Asid

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Re: Man O' War: Corsair
« Reply #9 on: July 05, 2016, 06:12:17 PM »


Draw your swords and cut them to pieces!
 
Introducing the new update for Man O’ War: Corsair. Update 0.3 will introduce new mechanics as well as expand the open world experience of sailing the Great Western Ocean. To celebrate Evil Twin Artworks have just made a new trailer,



The features
We’ve been blown away by the response to Man O’ War: Corsair so far, and our growing and positive community have already been incredibly supportive, so we'd like to extend a big thank you to everyone! We’re big believers in the power of fan feedback and collaboration so we’re excited to be able to announce the game has now launched with an entirely new Melee mechanic, allowing characters to engage in hand to hand combat with their enemies. This is the first of the major updates based entirely on user response.



New Weapons
We’ve added 9 shields and 12 new melee weapons for your character to obtain, including: Warhammer, Rapier, Longsword, Black Leviathan Eye Lens Shield and Megalodon Tooth Axe.

New Enemies
Chaos Warriors: Terrifying chaos warriors now lead the chaos fleets.
Chaos Spawn: Dangerous and unpredictable, the only process left in their brain is the desire to kill.

Crafting
Put the bits and pieces you’ve retrieved from the terrifying sea monsters to good use - find a skilled smith to turn them into powerful weapons for your captain.


That is not all, you can go here for the full list of updates.: http://steamcommunity.com/games/344240/announcements/detail/951766052543719070

What is next?
We are hard at work on the next update which is going to be a big one! We are not only bringing some familiar faces to the fray but we will introduce some major changes to how you play the game. You are going to be able to access some very powerful enhancements, but remember the enemy will as well. We will keep you updated as we go!

Available on Steam, Humble and GoG

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Offline Asid

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More New Screenshots
« Reply #10 on: July 06, 2016, 04:24:25 PM »
More New Screenshots













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Offline Asid

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Re: Man O' War: Corsair
« Reply #11 on: July 06, 2016, 04:46:06 PM »
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Offline Asid

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0.4 - Dwarves! Skaven! Flyers! Magic!
« Reply #12 on: September 01, 2016, 06:10:40 PM »
Man O' War: Corsair - Warhammer Naval Battles

0.4 - Dwarves! Skaven! Flyers! Magic!
Community Announcements - Fraser Evil Twin


We’d just like to thank you all for your continued & amazing support for Man O’ War: Corsair, and we’re excited to be able to announce the game has now launched on beta with a brand new bunch of features! Amongst the highlights are the introduction of the Winds of Magic, now you can hire Magic users to do battle, as well as two new races to encounter in the ocean! Meet the Sinister Skaven and the diminutive dwarves! As if that wasn’t enough we have introduced Flyers and Anti-Flyer weapons to take them out with!

Magic
The winds of magic blow strong, and wizards make their first appearance, both on ships and in their wizard towers scattered across the Old World! The flame-wielding wizards of the Bright Order and the weather masters of the Grey Order will join you for a price, while brutish Orc Shamans and devious Skaven Grey Seers plague the seas.

Flyers
Watch the skies for the noble Bretonnian Pegasus Knights, fierce Imperial Griffon Riders, and the vicious Orc War Wyverns as well as squigs.

Anti-Flyer Weapons
Refit your ship with a Hellblaster Volley Gun or a regiment of deadly archers to see off threats from above.

Skaven
Rumour has it that the Skaven have taken to the seas, in their flame-spewing Warp-raiders, toxic Deathburners, and dreaded Doombringers - each swarming with the vile creatures, as well as the occasional Rat Ogre.

Dwarfs
The mighty steam-driven fleets of the Dwarfs have sailed out of Barak Varr, including the resilient Monitors and Ironclads, immense Dreadnoughts, and the ingenious Nautilus submarines.

Full list of changes:
- Added the Dwarf and Skaven fleets to the game.
- Added Grey Wizards, Bright Wizards, Orc Shamans, and Grey Seers.
- Added wizard towers.
- Added regions of strong Winds of Magic.
- Changed default ‘switch character weapon’ key to R (and 1-4 will also jump to a particular weapon)
- Fixed numerous miscellaneous quest bugs, and added some more unique and randomised quests across the world.
- Added Griffons, Wyverns, and Pegasi to the game.
- Squigs!
- Added the Hellblaster Volley Gun, Bretonnian Archer Regiment, and Goblin Doomdivers.
- Added additional audio to the Captain’s Mate.
- Ship UI sections indicate weapons and movement being disabled by status effects, rather than only from destroyed damage sections.
- The firing arc arrow fades out while your own ship weapons are disabled by status effects.
- Fixed a bug where if your ship is sunk and despawns while you're looking at the map, the game over screen would never come up.
- Characters can now walk over the battlements of oared ships.
- Characters no longer poke their weapons through their shields when walking backwards.
- Added additional pirate ports to the coastline.
- Marienburg has a new sail design.
- Tutorial is not cancelled so easily by sailing the wrong way.
- Crew will no longer stagger just because they bumped into the player.
- Added an icon for burning damage sections.
- Fixed some melee animation bugs
- No, really, Squigs!
- Characters are more likely to block/parry if they're able to.
- NPCs fighting other NPCs will now stagger each other more often and take more damage.
- Right clicking on your ship icon on the map now cancels your waypoint.
- AI pilot no longer auto-switches movement mode upon entering the map screen.
- Fixed a bug where a dead sharpshooter would reappear upon loading a save.
- Updated the Corsair model with more rigging and objects.
- When controlling a character, the player may now increase the game speed above 1x, but not below.
- Holding shift will now allow the player to run.
- The lantern of your own Wolfship and all ship splashes no longer appear in the spyglass.
- Updated crew navigation on the Greatship and Wolfship.
- Players can no longer step off the aft castle of the Wargalley and Wolfship, the fighting top on the Buccaneer, or the gun mounting on the Hell-hammer.
- The Hulk’s Iron Claws now properly disable when destroyed.
- Tweaked the movement and resurfacing of the Black Leviathan.
- Character health bars turn red if your crew is attacking you, and flash white on critical hits.
- Fixed some misaligned docking points in Marienburg.
- Abandoned pirate ports are correctly labelled, and plundered pirate ports will correctly save their status instead of giving infinite loot.
- Lyonesse now shows on the correct side of the island on the map.
- Updated ship navigation and terrain avoidance.

0.4.1:
- Destroyed ship sails are now furled
- Spare wizards should no longer sneak out of the warehouse and back onto the ship.
- Dwarven fleet encounter sizes increased
- Areas of strong magic are now only visible to ships with a wizard
- Added F10 to take a screenshot in-game (Known issue: MSAA causes screenshots to be black on ‘Fantastic’ settings, workaround: use ‘Beautiful’, this will be fixed in later patch)
- Player’s ship wizard will now cast spells automatically, can be configured from the Crew menu in the map/captain’s cabin screen.
- Squigs now explode on death.
- Rat ogres will lead the charge if present on a skaven ship.
- Backing off from melee whilst pressing tab (change target) will now clear the lock and allow you to run away.
- Holding shift when controlling a character will allow you to run.
- Navigation tweaks
- Wizard towers with non-human occupants will show the correct name.
- Ports can no longer become plagued while the tutorial is still in progress.
- Flyer vs flyer close combats will take longer
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Offline Red2112

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Re: Man O' War: Corsair
« Reply #13 on: September 01, 2016, 07:45:19 PM »
That looks sweet Asid! Thank you!

Anything from Games Workshop is fine with me  ;)
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Offline Asid

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Re: Man O' War: Corsair
« Reply #14 on: September 09, 2016, 09:54:02 PM »
Man O' War: Corsair - Warhammer Dwarfs, Skaven, Magic Trailer



 The Skaven hit the Warhammer seas!
Man O'War: Corsair Update 0.4 is here and it's time for the Warhammer Dwarfs, Skaven, Flyers and Magic!

We’d just like to thank you all for your continued & amazing support for Man O’ War: Corsair, and we’re excited to be able to announce the game has now launched with a brand new bunch of features! Amongst the highlights are the introduction of the Winds of Magic. Now you can hire Magic users to do battle. Not only that, there are two new races to encounter in the ocean! Meet the Sinister Skaven and the diminutive Dwarfs! As if that wasn’t enough we have introduced Flyers and Anti-Flyer weapons to take them out with!



The features

Magic
The winds of magic blow strong, and wizards make their first appearance, both on ships and in their wizard towers scattered across the Old World! The flame-wielding wizards of the Bright Order and the weather masters of the Grey Order will join you for a price, while brutish Orc Shamans and devious Skaven Grey Seers plague the seas.

Flyers
Watch the skies for the noble Bretonnian Pegasus Knights, fierce Imperial Griffon Riders, and the vicious Orc War Wyverns as well as squigs.

Anti-Flyer Weapons
Refit your ship with a Hellblaster Volley Gun or a regiment of deadly archers to see off threats from above.

Skaven
Rumour has it that the Skaven have taken to the seas, in their flame-spewing Warp-raiders, toxic Deathburners, and dreaded Doombringers - each swarming with the vile creatures, as well as the occasional Rat Ogre.

Dwarfs
The mighty steam-driven fleets of the Dwarfs have sailed out of Barak Varr, including the resilient Monitors and Ironclads, immense Dreadnoughts, and the ingenious Nautilus submarines.


That is not all, you can go here for the full list of updates.
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