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Warlord: Awaji - Lead a samurai invasion

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Asid:


Lead a samurai invasion into the mysterious island of Awaji! Recruit, promote, and upgrade your warriors while navigating the ancient world of feudal Japan. Use samurai weapons and strategies to conquer the entire island and become Warlord!


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Warlord: Awaji Reveal




About

Warlord: Awaji is the second entry in a series of immersive strategy games created by Darkmatter Games. Step into the shoes of a samurai warlord, given special command and covert orders from the Emperor to conquer an entire island and recover a legendary treasure.

Instant Action Playtest
Join Darkmatter in the upcoming Instant Action playtest! Prior to the full release of Warlord: Awaji, this hands-on experience will introduce prospective players to the visceral world of samurai warfare. Only melee combat will be available in this playtest. Ranged and horseback gameplay will be present at full release.

Immersive Strategy
A unique combination of first-person strategy elements places Warlord: Awaji in a genre of its own. Immersive strategy, pioneered by Darkmatter Games, fixes the player in the shoes of their character, while presenting them with complex strategic gameplay. Lead a large army, establish forts, conquer villages and castles, and disrupt dynamic enemy forces, in a sprawling open world–entirely from this immersive strategy perspective. Turn the tide of battle by engaging directly in the action yourself, fighting alongside your own hand picked warriors fully in real time.

Dynamic Open World
The world of Warlord: Awaji is a sprawling island based on the eponymous real life location. Travel the roads cautiously and keep your eyes on the treelines, as convoys and roaming armies criss-cross the open world in real time. The local population will quickly spread word of your exploits, so choose your actions carefully. Manage the population’s unrest levels and prepare for raids on your camp. Enemies will react aggressively to repeated attacks and transgressions by your samurai invasion force.

Massive Battles
Your warriors are your most important weapon. Recruit and maintain a powerful retinue of samurai to complete your army. Enemy forces can coordinate and number in their hundreds to oppose your advance. Use your troops carefully to attack local strongholds and settlements, and gain the upper hand. Every battle has lasting consequences and implications, so choose your fights wisely.

Base Building
Construct a series of camps and outposts as you conquer the open world. Clear the forests and put up defenses. Set guards and patrols to maintain a perimeter. At any time, you may pack up and relocate your camp, allowing for complex strategic maneuvers. Decide where and when to set up your base, and how long to stay before conditions become too dangerous.

Japanese History
All of the weapons, armor, structures, names, and gameplay featured are inspired directly from extant literary, iconographic, and archeological sources. Darkmatter Games, with the help of world leading experts on samurai warfare, has painstakingly recreated the 14th century world of feudal Japan in unrivaled detail. Historical authenticity is the core element of the Warlord franchise. Prepare to experience the visceral world of the samurai like never before seen.

Please check back later to view more trailers, screenshots, and details about the full game and Campaign mode as they are revealed!


Mature Content Description

The developers describe the content like this:

Stylized blood and dismemberment portrayed on amorphous characters.


Asid:






























Asid:
Demo Trailer
Sat, September 21, 2024



Playtest coming September 28th!




Warlords,

The first gameplay reveal of Warlord: Awaji is here! Check it out now on Youtube, and get ready for the Playtest starting on September 28th!


Join the Playtest first, then continue your experience in the Demo version during Steam Next Fest, starting October 14th.
The Playtest and Demo versions will be largely the same. Player progression carries over seamlessly.

Until then!

Asid:
Warlord: Awaji - Playtest Released!
Sat, 28 September 2024



Join the fight!

Legates,

The time has come… Warlord: Awaji’s Playtest is officially live!

If you already signed up, you should be receiving an email and playtest access from Steam. Players signing up going forward should have immediate access.

As a reminder, the Playtest will be replaced by the Demo on October 14th so the game can join Steam Next Fest. Be sure to download and try the Demo app too,
so Warlord: Awaji can stand out in the festival!

Thank you all for your support. Enjoy the game!






Asid:
Demo Update 1.1
Fri, 4 October 2024



"I got readings, in front and behind."

Warlords,

Thank you all for jumping right into the playtest and sending me helpful feedback. I have been very happy with the reception of the new combat mechanics and graphics. I hope everyone has enjoyed the quantum-leap from Warlord: Britannia, and is excited for more info regarding the campaign.

Over the past week I have been updating the Playtest and Demo builds frequently with small hot-fixes, which are posted on Steam and Discord, and I will link them below here. This update however adds something totally new, so it warrants a full announcement.

I quickly recognized the main friction people have had with the demo is identifying friend from foe, as well as the lack of overall battlefield awareness. To combat this, I have added two new things: a color-coded dynamic cursor, which soft-launched the other day in a hot-fix, and now, a radar system.

My idea is that this radar gives the player a look into the mind of their character, without cluttering the game-world with markers and icons. In real life, we identify people not only by their clothing, but also by the way they walk, talk, their posture, their height, and other small quirks that do not translate well into videogames. To simulate this innate knowledge, the radar acts as a quick way to identify friendlies and enemies, within a certain range, and in the player's field of vision. I hope this and the colored cursor improve the gameplay significantly. In the full campaign, you will be living day-in, day-out with your troops, and will quickly memorize their armor colors, but for the Instant Action mode it needed to be a little more quickly accessible to new players.

This update also significantly improves corpses. They are much more performant, and remain on the battlefield indefinitely. Expect more improvements and additions over the coming weeks leading up to Steam Next Fest on the 14th!

Full Changelog
    • Added radar
    • Optimized corpses
    • Corpses now remain indefinitely
    • Fixed kaishaku XP when gore option is disabled

Previous hot-fixes
https://steamcommunity.com/app/3123060/discussions/0/4847652627862669293/

Thank you all for your support. Good luck!
Darkmatter


P.S. Does anyone know where the quote in the subtitle is from, and who said it? Let me know below.

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