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Offline Asid

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Re: Black One Blood Brothers
« Reply #15 on: February 02, 2022, 11:32:07 PM »
Update 1.11: Speed variation
Wed, February 2, 2022

Dear operators,

New update 1.11 is online with request feature: speed variation!


Cheers,
Helios

CHANGELOG
- Add: Speed variation (default: mouse wheel)
- Add: Battle plan - Speed variation
- Improve: Behavior of AI squad member in squad formation
- Fix: Windows near player at beginning of mission (siege/POW) doesn't unlocked correctly
- Fix: Reload firearm might not work correctly in some conditions
- Fix: AI operator cannot spot power supply correctly
- Fix: AI operator cannot reach power supply correctly
- Fix: Some Enila Island errors

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Offline Asid

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Re: Black One Blood Brothers
« Reply #16 on: February 05, 2022, 12:11:33 AM »
Update 1.12: Trophies
Fri, 4 February 2022

Dear operators,

1.12 is online and add the first list of collectable trophies. Search and discover true stories of french special forces.







CHANGELOG

- Add: Trophies - Find items in maps
- Add: Trophy - Book "Chef de guerre" by Louis Saillans
- Add: Trophy - Book "Confessions d'un ops" by Aton
- Add: Trophy - Book "Objectif forces spéciales" by Matt
- Add: Trophy - Book "Formes de l'ombre" by Philippe Deparis
- Add: Trophy - Book "Homme d'action" by Julien B
- Improve: Optimisation on some maps

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Offline Asid

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Re: Black One Blood Brothers
« Reply #17 on: February 16, 2022, 11:58:12 PM »
Update 1.13: New maps and more!
Tue, February 15



Dear operators,

1.13 is now online and it's the first major update. Two new maps, new awards, new options and more...


Residential house: A small map 100% close-combat for fast and intense missions.



Compound: A large map in desert with small houses and long plains



As usual other corrections have been made and feedback is always welcomed.
I leave you to discover on your own the complete changelog of this update and as usual i hope this content pleases you all.

Cheers,
Helios

[CHANGELOG}

CONTENT:
- Add: New map - Compound
- Add: New map - Residential house

AWARDS:
- Add: New award - Finish "Compound" (normal/elite/hardcore versions)
- Add: New award - Finish "Residential house" (normal/elite/hardcore versions)
- Add: New award - Finish a mission with a global scoring of 100% and 50000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 100000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 200000 XP
- Add: New award - Finish a mission with a global scoring of 100% and 500000 XP
- Improve: Minimum XP required increase for Elite and Hardcore awards

GAMEPLAY:
- Add: Difficulty option - Accuracy of AI operators
- Add: Gameplay option - Inversed axis Y (drone)
- Improve: General accucary of AI enemy
- Improve: Reduce windows resistance
- Improve: Reduce cameras resistance
- Fix: Revive operator doesn't stop correctly if medic is wounded or dead
- Fix: Revive dog doesn't stop correctly if medic is wounded or dead
- Fix: AI operator doesn't reach and interacte with scrambler correctly
- Fix: AI operator might not to be teleported if too far of squad leader
- Fix: AI might not be accurate under some conditions to shoot a enemy in close combat
- Fix: Auto mode could continue if operator injury or dead
- Fix: Some errors of speed navigation in Battle plan
- Fix: Doors might not have correct collision in Battle plan

RENDERING:
- Add: New NVG icons
- Improve: Reload animation of weapons
- Improve: ADS with magnifier scope
- Improve: Power supply location on Central Hospital
- Improve: Light rendering indoor daytime in Burnwood mansion
- Improve: Sunlight and fog in Burnwood mansion
- Improve: Sunlight and fog in Valenwood villa
- Improve: Fog on some large maps
- Improve: Aiming animation with laser sight
- Improve: Remove "Request support" animation to avoid some issues
- Improve: SFX of reload weapons
- Improve: Glass of NVG
- Fix: Some maps design errors
- Fix: Undesirable camera location before insertion cinematic begins
- Fix: Tasks UI overlay with main menu
- Fix: Mounted laser error location on V82A1
- Fix: Undesirable assets might be visible when cinematic launched with "random insertio" option
- Fix: Clothing physics when battle plan enabled

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Offline Asid

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Re: Black One Blood Brothers
« Reply #18 on: February 24, 2022, 11:45:32 PM »
Update 1.14: Minefields
Tue, February 22, 2022


Dear operators,

The update 1.14 is online. Minefields, new AI spawn logic, new awards menu and more...


Minefields: Be careful, do not venture in desert zones without a dog...





As usual other corrections have been made and feedback is always welcomed.
I hope this content pleases you all.

Best regards,
Helios

[CHANGELOG}

GAMEPLAY:
- Add: Minefields
- Add: New spawn logic
- Add: Difficulty option - Minefields -> Add minefields in desert areas and uninhabited sectors
- Add: Difficulty option - Spawn location -> Prioritizes location of spawn enemy (if map has different spawn type)
- Add: Interaction - Defuse landmine (kit required)
- Add: Dog can spot landmines
- Improve: Can use "Switch weapon" when ADS enabled
- Improve: Get up from lying down to crouch
- Improve: NPC are more handled in Battle plan (hostage, captured enemy)
- Improve: AI might not climb an obstacle correctly
- Fix: Physics errors when use "Switch character" menu
- Fix: Physics errors when use "Request Support" menu
- Fix: AI operator has wrong smooth movement after finish breach door
- Fix: Some errors interactions with AI operators

RENDERING:
- Improve: ADS shooting animation
- Improve: New buildings on Compound
- Fix: Undesirable twisted arms with FP reload animation
- Fix: NVG might not be invisible with some headgears
- Fix: Muzzle flash might not correct location if player runs
- Fix: Some locations errors on Compound

CAREER:
- Overhaul: New awards menu
- Overhaul: New ranks menu
- Add: New 36 ranks
- Add: Display progression of unlocked awards

UI:
- Add: New loadout icons
- Add: New sync order icon
- Add: Distance between drone and pilot
- Fix: Some french translations


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Offline Asid

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Re: Black One Blood Brothers
« Reply #19 on: March 02, 2022, 12:34:02 AM »
Update 1.15: Third person view
Tue, 1 March 2022

Dear operators,

Update 1.15 is online. A requested feature is available: Third person view!










As usual other corrections have been made and feedback is always welcomed.

Best regards,
Helios

[CHANGELOG}

GAMEPLAY:
- Add: Third person view
- Add: New sight - EATech XPH3 with G34 Magnifier
- Add: Input -> Switch perspective view
- Add: Input -> Switch shoulder view
- Add: Difficulty option -> Allows third person perspective
- Improve: Distance for AI operators to spot weapon cache and power supply
- Improve: Accuracy of AI operators in terms of difficulty option
- Fix: Cannot reload weapon when aim enabled
- Fix: Cannot switch weapon when aim enabled
- Fix: "Minefields" option might not be disabled correctly
- Fix: Some AI pathfinding errors of dog
- Fix: Some AI spawn issues on "The Gabriel" map
- Fix: Might shoot when sprint

RENDERING:
- Add: Separation of shot animations (FPP/TPP/AI)
- Add: New animations of equip/unequip weapon
- Improve: Crouch animations
- Improve: Animation of weapon blocked when use lean
- Improve: Decal of bullet penetration behind obstacle
- Improve: Optimization of Elegance Airport
- Fix: Sync of lean animations
- Fix: Errors lean animations in terms of weapon position
- Fix: LOD errors of MV18 Mod 3
- Fix: Some location errors of camera in action (takedown/breach door...)
- Fix: Undesirable warning message about landmines with POW mode

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Offline Asid

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Re: Black One Blood Brothers
« Reply #20 on: March 07, 2022, 11:30:15 PM »
Update 1.16: Improvements
Fri, March 4, 2022

Dear operators,

Update 1.16 is online. New rendering of bullet hole decals and more...


Best regards,
Helios

[CHANGELOG}
- Add: New bullet hole decals
- Improve: Bullet impact on death body
- Improve: Hand left position on handguns
- Improve: AI choose cover position
- Fix: Some errors of reload animations with TPP
- Fix: Some errors of spine rotation with TPP
- Fix: Wrong reload animations of some handguns
- Fix: Hand left location on Vk12
- Fix: SFX fire on weapon cache might not stop correctly
- Fix: Handgun animation with ballistic shield


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Offline Asid

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Re: Black One Blood Brothers
« Reply #21 on: March 16, 2022, 12:40:27 AM »
Update 1.17: Overhaul FPS
Dear operators,

Update 1.17 is available with a important requested overhaul: First person view.

Movement, ADS, shot, recoil, animations... are completly changed to be suited to modern FPS and more pleasant.



Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG}

GAMEPLAY:
- Overhaul: New first-person perspective system
- Add: All maps available for "War" game mode
- Add: New maps available for "Prisoner of war" game mode

- Add: "Target" task is available for all maps
- Add: Battle plan - Insert delay in an order
- Improve: AI reactivity
- Improve: AI combat behavior

- Improve: Unstable aiming of first-person view
- Improve: Behavior of new enemies spawned if current ennemies are on alert
- Improve: Add NVG at dead torturer at the beginning of Prisoner of war
- Fix: Available orders might not visible correctly after select captured enemy or hostage
- Fix: AI might spot with wrong cone vision
- Fix: Smoke grenade might not block vision of AI correctly
- Fix: Undesirable possible zoom with NVG / laser with a scope enable
- Fix: Wrong enemy spawn in training mode in terms of lastest game mode selected
- Fix: Some errors scripts

ANIMATIONS:
- Overhaul: All animations of first-person view (movement, shot, actions...)
- Add: Turn in place animations for player and AI
- Add: Smooth offset animations in third-person view

- Improve: Rate rotation player in third-person view
- Fix: Character rotation in third-person view if use lean and no weapon

RENDERING:
- Add: Realistic red dot and holo sights
- Add: Glass reflection on sights

- Add: Rotation scope when use lean
- Improve: Aiming rendering of ADS
- Improve: Shot SFX volumes
- Improve: Path prediction of grenade
- Improve: Flag captured in War mode
- Improve: Some UI designs
- Fix: Switch sight of "EATech 256 a66 with G34 Magnifier" produced texture errors
- Fix: Switch sight of "EATech XPH3 with G34 Magnifier" produced texture errors
- Fix: SFX volume might not saved correctly after quit the game

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Offline Asid

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Re: Black One Blood Brothers
« Reply #22 on: March 25, 2022, 11:45:33 PM »
Update 1.18c: Improvements and hotfix
Fri, March 25, 2022


Dear operators,

Little update is online.

Cheers,
Helios

CHANGELOG
- Add: Difficulty option - Real aiming
- Add: Decal of bullet hole is visible on translucent objects (glass...)
- Improve: Bullet penetration system
- Improve: Blocked weapons animations
- Improve: Valenwood villa design
- Fix: G34 Magnifier zoom
- Fix: Some interaction errors
- Fix: Weapon location of ADS after move lying down
- Fix: Lying down animation with handgun
- Fix: Undesirable wrong decals of bullet hole
- Fix: Some decals errors
- Fix: Shaking of camera when weapon blocked in first-person view
- Fix: Decal of impact bullet errors in Valenwood villa
- Fix: Some errors scripts

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Offline Asid

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Re: Black One Blood Brothers
« Reply #23 on: March 28, 2022, 11:54:54 PM »
Update 1.19: Indicator of camouflage
Mon, March 28, 2022

Dear operators,

1.19 is online. This update adds an indicator of camouflage on HUD indicates the player character's visibility.


Best regards,
Helios

[CHANGELOG]
- Add: Indicator of camouflage on HUD indicates the player character's visibility
- Add: Option difficulty - No indicator of camouflage
- Add: Tutorials of Indicator of camouflage
- Add: Patches - Turkish flag + camo version
- Fix: Camera might not update correctly in operator editor
- Fix: Camera might not have correct altitude of female soldier in operator editor
- Fix: Undesirable patches on operators in main menu


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Offline Asid

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Re: Black One Blood Brothers
« Reply #24 on: April 09, 2022, 12:32:56 AM »
Update 1.20: Artic base
Fri, April 8, 2022

Dear operators,

Update 1.20 is online. New map and more...


The artic base: A snow map with military tents, barracks, towers...







Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: New map - Artic base (available in any game mode)
- Add: New award - Finish a mission on "Artic base"
- Add: Difficulty option - Instant reaction
- Add: New reload animation of handgun in first-person view

- Improve: Rotation rate of AI characters
- Improve: Reload speed of assault rifles
- Fix: Some AI pathfinding errors
- Fix: Some AI jump errors
- Fix: AI operators might use focus with undesirable shakering
- Fix: AI enemy might not disable focus correctly
- Fix: Scope lens rotation too high
- Fix: Support "Air raid" might not attack correctly on Klettgau forest
- Fix: Support "Air raid" might not attack correctly on Jin-Shu temple
- Fix: Some awards could not to be unlocked correctly
- Fix: Some texts confusions between "task" and "mission"
- Fix: UI Intel "Objective is spotted" displayed if "No tasks" option enabled
- Fix: Rotate weapon in operator editor might not work correctly
- Fix: Some scripts errors


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Offline Asid

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Re: Black One Blood Brothers
« Reply #25 on: April 19, 2022, 09:47:10 PM »
Preview 1.21: Weather
Tue, 19 April 2022


Dear operators,

Weather coming! Rain, snow, thunderstorm...













Best regards,
Helios

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Offline Asid

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Re: Black One Blood Brothers
« Reply #26 on: April 20, 2022, 11:35:15 PM »
This is shaping up quite good and it’s at a great price  :thumbsup
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Offline Asid

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Re: Black One Blood Brothers
« Reply #27 on: April 25, 2022, 09:10:29 PM »
Update 1.21: Weather
25 April 2022



Dear operators,

Update 1.21 is officially online with a major feature: The weather!


Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: Gameplay option - Bad Weather
- Add: Weather - Cloudy
- Add: Weather - Rain
- Add: Weather - Snow
- Add: Weather - Rain and thunderstorm
- Add: Weather - Snow and thunderstorm
- Add: AMD FidelityFX Super Resolution
- Add: Sandbox tab - Weather
- Add: Difficulty option - Unlimited support
- Add: Green hightlight of available attachments in terms of current weapons
- Improve: AI spawn logic near tasks
- Improve: Some maps optimisation
- Improve: Lighting rendering of some maps
- Improve: Sprint animations
- Improve: Main menu level
- Improve: Ocean caustics rendering in terms of camera location
- Fix: Some AI pathfinding of dog
- Fix: Initial behavior of AI in terms of current situation
- Fix: Some errors of AI reload
- Fix: Missing muzzle brake on some weapons
- Fix: Some materials errors on Al-Jan province
- Fix: Regular army might not have vest
- Fix: Dog might not update location in operator editor
- Fix: Change DLSS might display incompatible DLSS mode
- Fix: Errors of task spawns on "The Gabriel" in Prisoner of war mode
- Fix: Attachment "Red-Ops" sight on "M1-Wild"
- Fix: Some errors of AI spawn in "Ancient ruins"
- Fix: Ocean caustics are too brightness at night
- Fix: Some errors texts

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Offline Asid

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Re: Black One Blood Brothers
« Reply #28 on: April 30, 2022, 11:30:25 PM »
Update 1.22: New game mode and more
Sat, April 30, 2022


Dear operators,

New Update 1.22 is online. A new game mode and some improvements.


Obviously, improvements and fixes have been made. Don't hesitate to report bugs and feedback.

Best regards,
Helios

[CHANGELOG]
- Add: Game mode - Lone wolf
- Add: Selecting multiple operators with mouse in battle plan
- Add: Award - Finish at least once "Lone wolf"
- Add: Select the operator in prisoner of war
- Add: New animation of slow walk with rifle and handgun
- Add: New unarmed animations
- Add: New 3d UI operator in battle plan
- Improve: Crouch animation with rifle of low ready position
- Improve: Crosshair behavior in TPP
- Improve: AI uses different speeds of patrol mode
- Fix: Undesirable assets on "The Compound"
- Fix: Some assets doesn't affect by weather
- Fix: Rain/Snow/Mist might not work with drone or dog controlled
- Fix: Some pathfinding errors on "Arctic map"
- Fix: Some pathfinding errors in observation tower
- Fix: Hold left mouse allows rotate camera of battle plan


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Offline Asid

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Re: Black One Blood Brothers
« Reply #29 on: May 03, 2022, 11:08:51 PM »
Update 1.23: Ambiant musics
Tue, May 3, 2022


Dear operators,

New Update 1.23 is online. Selection of ambiant musics and more...

Best regards,
Helios


[CHANGELOG]
- Add: Choose ambiant musics
- Add: 5 new combat musics
- Add: 7 new stealth musics
- Add: Gameplay option - NVG brightness
- Add: Gameplay option - Laser size
- Add: New music of deploiement cinematic
- Fix: Some errors with selecting operators with mouse
- Fix: Some AI pathfinding errors
- Fix: Some animation errors
- Fix: Operator location when place an explosive
- Fix: Camera error when place an explosive

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