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Author Topic: SOW Waterloo Multiplayer Wednesday 29/12/2021  (Read 1667 times)

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Offline Biondo

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SOW Waterloo Multiplayer Wednesday 29/12/2021
« on: December 29, 2021, 04:15:37 PM »



SOW Waterloo Multiplayer Wednesday 29/12/2021 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
•   The room will be open at 19:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI



Commanders and leaders:

Biondo

Colbert

Jakmin

Neil

Sandman

Asalex
« Last Edit: December 29, 2021, 08:53:47 PM by Biondo »
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Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 29/12/2021
« Reply #1 on: December 29, 2021, 06:20:51 PM »
 :Soldier_salute
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline asalex

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Re: SOW Waterloo Multiplayer Wednesday 29/12/2021
« Reply #2 on: December 29, 2021, 08:42:09 PM »
in the nick of time  :Soldier_salute
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Offline Jakmin

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dog" border="0

Offline Jakmin

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Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 29/12/2021
« Reply #5 on: December 30, 2021, 11:40:26 AM »
Szenario: French Guerilla

Map: Waterloo
Type: Road Column with Exit Zone
Briefing of Allies (without Prussians): 5 -10 minutes; French No Briefing
Victory Conditions:
Allied/Prussian Major Stategic Victory: >= 15000 Prussian Troops reach Exit Zone
Allied/Prussian Minor Stategic Victory: >= 7500 Prussian Troops reach Exit Zone
Tactical Victory is determined by Points


Tasks:

Prussian

Recon reports that from SW to W is no french activity for sure. Apart from that the situation is unkown.
Reinforcements are urgently needed to support the main body of the prussian army elsewhere. You are to march the road along the Waypoints to the Exit Area, which will be shown later in the last third of the battle time.
Bring at least 7500 troops into the Exit Area for a minor or a minimum of 15000 troops for a major strategic victory, no matter what the result in points is, which determines only the outcome in terms of tactical criteria.
The column has to follow the dedicated route and shall only leave it to fight enemies that are less than about 1 mile away from the road or are blocking the route to not lose the focus on the major task.

Allies

Recon reports that from SW to W is no french activity for sure. Apart from that the situation is unkown.
Fight any french attemps to prevent or delay the advance of the Prussian Corps as long as possible. To avoid logistical issues, try to keep the engagements at least 1 mile away from the route. Enemies who might were able reach the route will primary be fought by the Prussian forces themselves, unless the Prussian commander explicitly requests for support.

French

Prevent the Prussian Corps from reaching the Exit Area in reasonable numbers.
If this cannot be achieved, try to win a tactical victory by taking more points than the enemy.


Rules

- The Prussian units must not march in road column on other roads than those directly leading to the next Waypoint or Exit Area.
- They can leave the road to engage blocking or threatening enemies or to bypass them.
- As soon as Prussian troops reach the Exit Area, those should be detached from the upper command and  set on passive stance, unless being attacked in the Destination Zone.
- Prussian Waypoints #4,#5 and the Exit Zone are displayed in the 2nd half of the battletime. Each of them must not be taken before all lower Objectives along the road had been completed.
- The French initially get a Credit of 15.000 Points.
- The French shall not fight prussian units who reach less than about half a mile from the map border, unless being attacked by those.
- The French dont know about the starting positions of the fellow Corps. They must communicate only with other commanders they have visual contact to or to their subordinates.
- The Allies must not enter the Prussian Exit Area at all or complete a WP objective (not applies to Hold Obj. of the Forts) without prussian presense.

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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

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