Tacview 1.8.7 beta 17 is available NowDownload: HERE Release Date: Fri, 29 Oct 2021
Operating System: Windowsฎ 32-bit / 64-bit
File Size: 588.1 MB
Release notesFEATURES & CHANGES ADDED Anticipatory trails
ADDED support for real-time ADS-B radio telemetry
ADDED support for more KML files
ADDED support for DCS: Marianas map
ADDED support for FlySight GPS files
ADDED option to choose between IAS, CAS, TAS in cockpit view (when possible)
ADDED option to display or not objects names and labels in the 3D view
ADDED support for DCS: Mi-24P Hind
ADDED textures for DCS: Persian Gulf Map
ADDED new DCS World Syria Map and Channel Map runways
ADDED Kuwait theater of operations for BMS 4.35.1
ADDED MidEast theater of operations for BMS 4.35.2
ADDED Taiwan theater of operations 4.35.3 for BMS 4.35.1
ADDED Nevada theater of operations 4.35.1 for BMS 4.35.2
ADDED Aegean theater of operations v3.0 for BMS 4.35.2
ADDED support for new classes of objects in BMS theaters
ADDED 4 additional audio/video media windows
ADDED command line option /MaxFrameRate:xx to reduce CPU usage and power consumption
ADDED more choices of auto-scale and labels size
ADDED "tacviewExportPath" in options.lua so each instance of DCS World can record data in different directories
IMPROVED Now uses by default discrete GPU for 3D rendering instead of APU
IMPROVED video playback is now done via Windows Enhanced Video Renderer
IMPROVED event log weapon min/max range is now displayed 5 seconds after time-out
IMPROVED only global waypoints are now listed in objects lists
IMPROVED Time-Shift tool ergonomics
IMPROVED Track Injector ergonomics
IMPROVED Korea & Balkans database and terrain for BMS 4.35.2
IMPROVED max frame rate is now limited to 120 instead of 200
IMPROVED cost lines and underwater terrain for custom elevation maps
IMPROVED buildings can now fire shells/bullets (but this will not be displayed in the log)
IMPROVED EAG files support
IMPROVED textures filtering thanks to anisotropic filtering x4
IMPROVED it is now possible to merge static/dynamic data with real-time recorded telemetry
IMPROVED Facebook and Twitter icons are now gone when using an enterprise license
IMPROVED shot log colors are now inverted to better show what is coming next
IMPROVED roll and pitch are now ignored in satellite view for a clearer picture of the battlefield
FIXES FIXED crash when running out of memory during custom texture loading
FIXED rare crash when streaming real-time telemetry
FIXED rare memory leak for some errors in Lua addons
FIXED save option was disabled during real-time telemetry
FIXED invalid objects selection after removing an object from the world
FIXED grey scale and color adaptive modes not working anymore for terrain textures
FIXED events not always updated after reloading a log (Event Log addon)
FIXED Telemetry.Clear() was disconnecting the real-time telemetry
FIXED course vector was showing future instead of present
FIXED AOA & AOS calculation during heavy g-force turns
FIXED not possible to go under water with the free camera in most maps
FIXED corruption on exit which could cause random UI layout on next startup
FIXED objects list not updated after editing object name/type/color
FIXED 3D view would rotate forever to the right after locking the session with [WIN+L]
FIXED SRTM30 loading not working properly since Tacview 1.8.4
FIXED rare mouse jumps during rotations
RestrictionsTo run a beta version, you need a product key. Feel free to have a look at the features comparison to know which edition is the best for you if you are interested in buying Tacview.
Please note that even if we are doing our best to produce a high quality product, beta versions usually contains known and unknown bugs, may crash, or have some features disabled because of work in progress. This is why, it is suggested to download and install beta versions alongside the latest official release (not over it). That way, in case of problem, you can simple launch the latest stable version to continue your work...