Forum > Games Discussion
Broken Arrow
Asid:
Reveals at Slitherine Next
Tue, 10 December 2024
We just had our Slitherine Next stream: release date, dev update and more!
Yesterday was an eventful day for Slitherine.
We had our yearly Slitherine Next show, where we had several announcements, reveals and launches. Broken Arrow couldn?t be missing, now, could it?
First off we had the first public reveal of a mission from the single player story campaign. Watch it here: 20 minutes of exciting gameplay commented by F?lix Habert, Creative Director at Steel Balalaika, and Neil McKenna, Senior Producer at Slitherine.
Then we released a new video interview where members of the team talked about what is next for Broken Arrow.
But we all know what you were all waiting for. We?re finally ready to announce when Broken Arrow will be released.
Mark it on your calendars: Broken Arrow will be out in June 2025.
In the next few months leading to the release of the game the team will focus on finishing the single player campaign, improving optimization, implementing a robust anti-cheat system and much more.
It?s been a long ride, but we?re finally getting there. Follow us in the next few months as we approach the release and we?ll keep you entertained with many releases and showcases. Until then, happy holidays!
Asid:
New content & Live stream on February 26
Mon, 17 February 2025
"We're going live with Broken Arrow and new scenarios next week on Twitch.
You might have noticed that articles and videos will be popping up this week, featuring some never-seen-before content of Broken Arrow.
We have decided to give media an exclusive first look at the game, but fear not: we're going to deep dive on it ourselves on next week!
Join us on our new Twitch.Player("twitch-embed2", { channel: "slitherinetv", autoplay: false, height: "378", width: "620", parent: "dogsofwarvu.com" }); on February 26 at 4 pm GMT for an exclusive first look at new single player story campaign content. Edmon, Community Manager, will be playing, and F?lix Habert, Creative Director at Steel Balalaika, will be taking part in the stream to reply to all your questions."
Asid:
Stryker Cavalry Regiment army specialization
Fri, February 28, 2025
Today we'll do a deep dive in one of the specializations for the United States: the Stryker Cavalry regiment.
The Stryker is a family of eight-wheeled armored fighting vehicles requested by the United States army after the end of the cold war to be able to deploy a more transportable force that would strike a balance between heavy armor and infantry.
The Stryker which is based on the Canadian LAV III was originally supposed to be an interim solution but as is often the case, temporary solutions tend to become permanent and many variants continue to be developed even now. So much so that we were able to base an entire army specialization on this vehicle platform.
In Broken Arrow, the Stryker Cavalry Regiment army specialization embodies the balance between armored and infantry units. The speed of the strykers is inferior to the light transports of the airborne specialization, but they bring way more firepower with them. Meaning that the infantry they carry is not the main fighting force but rather a support for the vehicles.
All the Strykers armor can be upgraded with an explosive reactive armor kit on top of which an active protection system can be added.
Fully upgraded Strykers thus become very hard to destroy but each additional level of protection comes at the cost of a lower maximum speed as this vehicle was not originally not designed with such heavy upgrades in mind.
Stryker RV
Read on...
Asid:
Special Operations Forces army specialization
Fri, 4 April 2025
Time for the reveal of the last US spec deck in Broken Arrow.
The Special Operations Forces distinguish themselves from the regular military units by their training to accomplish raids on high value targets, often located behind enemy lines, rather than frontally attacking the enemy forces.
The success of these operations relies on 3 main factors: speed, stealth and a high level of support proportionally to the number of soldiers involved.
And in Broken Arrow, this army specialization is the embodiment of these principles:
Hard hitting infantry coming from the various Special forces groups and the 75th Ranger regiment, equipped with the latest weapons, airdropped or transported by fast vehicles and helicopters from the 160th SOAR (special operations aviation regiment), and supported by stealth drones and planes.
Read on...
Asid:
The last Russian spec decks
Wed, 23 April 2025
Today we'll explain our reasoning behind the last Russian specialization decks.
This is not a secret any more, the last 2 specialisations available to the Russian army that you didn't play yet are "Motorised infantry" and "Mechanised infantry".
You may have seen them in action during the latest press-event organised recently.
Some of you were surprised to see that the Russian specialisations present in the first beta were different during the second. Some units were added, others removed.
This is because the distribution of the units in specialisations has been regularly reshuffled during development, and the number of specialisations has increased with the number of units we added to the game over time.
Initially we thought about a system where the player would have a common trunk of units and specialisations would only unlock a few specific units.
Then we tried 3 independent specialisations with unique units based on the US brigades combat teams logic: Infantry/Stryker/Armored.
This number was later increased to 4, as more units were added to the game, with the rule that you pick 2 specs in order to make the players less specialised in case they don't play with an arranged team.
And finally we increased that number to 5 to re-balance the number of units between specialisations and offer a unique identity both visually and in terms of gameplay to each of them.
Some concepts have totally disappeared like US support, some have been transformed to give them better identities like Air-mobile which was originally a mix of Airborne and Stryker. Some have been created like US special forces.
Similar modifications happened on the Russian side, the Naval infantry specialisation was created, the idea of a support specialisation was abandoned and we made a major reshuffling of units between all the specialisations.
So much so that the Motostrelki specialisation that we presented 2 years ago doesn't exist any more.
As a result the last 2 specialisations available to the Russian army that you didn't play yet are "Motorised infantry" and "Mechanised infantry".
In reality the Russian army call both formations ?Motostrelki? but some are based on the wheeled BTR armored vehicles while others are based on the tracked BMP platform.
So we have kept this logic in the game and pushed it to the rest of the units of these specialisations to create a stronger gameplay identity.
The Motorised Infantry specialization is composed exclusively of wheeled vehicles including the K-17/K-17 Bumerang previously assigned to the Guard Tank Regiment specialization, supported by long range S-300PM surface-to-air missiles and multiple truck based MLRS like the 9K51 Grad, previously assigned to VDV.
The specialisation doesn?t have access to any tanks but can count on a large panel of infantry squads, including some elite units like the Spetsnaz GRU or the SSO, Diversanty groups (infiltrators) equipped with RPG-30 rocket launchers immune to active protection systems.
In the air this specialization inherited the planes and helicopters previously assigned to Motostrelki with the addition of the legacy Mi-28 that was transferred from VDV spec.
It is a very solid specialization focused on fast infantry deployment, infiltration and deep artillery strikes.
It is also the Russian specialisation offering the best supply capabilities with numerous trucks of various sizes.
The Mechanized Infantry specialization for its part is entirely composed of tracked vehicles.
It includes novelties like the UR-77 Meteorit, an engineering vehicle able to throw two heavy explosive charges at short range. Devastating against infantry entrenched in buildings.
This specialisation allows you to send wave after wave of infantry and BMPs supported by massive artillery barrages of mortars and howitzers of every caliber including the 2S4 Tulpan 240mm mortar and 2S7M Malka 203mm Howitzer.
T-72 tanks are also available in large numbers and for a cheap price achieving to turn this specialisation into a mechanized steamroller.
Navigation
[0] Message Index
[#] Next page
[*] Previous page