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Author Topic: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT  (Read 2571 times)

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Offline Biondo

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SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« on: June 01, 2021, 08:48:25 AM »



SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 120 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
•   The room will be open at 20:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


Commanders and leaders:
Biondo
Sandman
Tadzio
Colbert
Asalex
Samuelgim
« Last Edit: June 02, 2021, 07:44:11 PM by Biondo »
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Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #1 on: June 01, 2021, 03:10:46 PM »
enter sandman  :roker
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline tadzio73

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  • In the rugged mountains
Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #2 on: June 01, 2021, 04:51:27 PM »
 :Soldier_salute
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Offline Colbert

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  • Colbert
Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #3 on: June 01, 2021, 09:45:09 PM »
Presente!!!  :howdy
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nemo me impune lacessit

Offline asalex

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Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #4 on: June 02, 2021, 12:10:50 PM »
 :Soldier_salute

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Offline Biondo

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Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #5 on: June 02, 2021, 08:15:29 PM »
I'm not sure to be in time, I'll let you know
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Offline tadzio73

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Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #6 on: June 03, 2021, 06:31:54 PM »
Gentlemen, I don't think it's related to yesterday's crash because I've played without problems last days but I want to comment on it, if I open the scenario with the editor a warning indicates that a file is missing and the editor crash too. The missing file is OOB_SB_SoW-W_Project 2020_Modified OOB_final.csv.
Are there any additional files I might be missing in my version of the mod?
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Offline General Sandman

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Re: SOW Waterloo Multiplayer Wednesday 02/06/2021 at 20:00 GMT
« Reply #7 on: June 04, 2021, 10:36:49 AM »
Gentlemen, I don't think it's related to yesterday's crash because I've played without problems last days but I want to comment on it, if I open the scenario with the editor a warning indicates that a file is missing and the editor crash too. The missing file is OOB_SB_SoW-W_Project 2020_Modified OOB_final.csv.
Are there any additional files I might be missing in my version of the mod?


This is not an original file of the game or the DoW MOD. It is the OOB I created to match something better shaped for our MP session purpose. So dont worry.
« Last Edit: June 04, 2021, 10:53:11 AM by General Sandman »
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Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

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