Translations for our friends around the world.

Author Topic: SOW Waterloo Multiplayer Wednesday 30/12/2020 at 21:00 GMT  (Read 2278 times)

0 Members and 1 Guest are viewing this topic.

Offline Biondo

  • Global Moderator
  • *****
  • Posts: 1201
SOW Waterloo Multiplayer Wednesday 30/12/2020 at 21:00 GMT
« on: December 29, 2020, 07:03:56 PM »



SOW Waterloo Multiplayer Wednesday 30/12/2020 at 21:00 GMT




Immersive, friendly session.


Played with full fog of war.





********************************
**                    Notes                      **
********************************
SOW Version: Waterloo 1.03
Largest command: Corps
Smallest command: Brigade
Mission Duration: 180 minutes
Minimum number players: 2
Time (local): Click here
Teamspeak  IP: 104.153.105.2:35200  Please wait in lobby for access to other areas.
Room: Scourge Of War


Extra Notes:
•   TIME LIMIT: 01.30 a.m. GMT at the following day, if no different agreement has been made by the participiants.
•   The room will be open at 20:30 GMT for preparation & mission setup
•   House rules: Click here
•   HITS system
•   Courier orders
•   Bare map. Full F.O.W.
•   No voice during game (comms by courier only). It's possible to talk to nearby commander using TS whisper list or moving in a dedicated room

Mods required:
•   DOW Community Toolbar V8: This will be provided.
•   If an updated mod is required you will be sent a link via pm

Player Skill/Ability:
•   Must be proficient Using HITS
•   Have a good understanding of UI


Commanders and leaders:
Asalex
Biondo
SamuelGim
Neil
Jakmin
Colbert
Tadzio73
Sandman
« Last Edit: December 30, 2020, 02:35:01 PM by Biondo »
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Offline asalex

  • Full Member
  • ***
  • Posts: 124
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #1 on: December 29, 2020, 08:15:01 PM »
Last game of the year!

 :Soldier_salute
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Offline Biondo

  • Global Moderator
  • *****
  • Posts: 1201
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #2 on: December 29, 2020, 08:24:31 PM »
I'm ready too :French sodier with flag
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Offline SAMUELGIM

  • New member
  • *
  • Posts: 39
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #3 on: December 29, 2020, 08:34:50 PM »
ready to battle
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions
Abstergo_Entertainment_logo" border="0

Offline neilnilly

  • Jr. Member
  • **
  • Posts: 98
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #4 on: December 29, 2020, 09:56:30 PM »
Ci sono anche io!!!!
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Offline Jakmin

  • Full Member
  • ***
  • Posts: 188
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #5 on: December 30, 2020, 08:26:06 AM »
Eccomi!

 :Lancer
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions
dog" border="0

Offline tadzio73

  • Jr. Member
  • **
  • Posts: 58
  • In the rugged mountains
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #6 on: December 30, 2020, 10:47:13 AM »
I'm in too  :chg
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Online General Sandman

  • Hero Member
  • *****
  • Posts: 756
Re: SOW Waterloo Multiplayer Wednesday 29/12/2020 at 21:00 GMT
« Reply #7 on: December 30, 2020, 02:13:59 PM »
I join the battle  :Soldier_salute


If you wish and if there are enough players (should be at least 10) we could play a medium scenario I made:







In this case I have to provide a scenario description.



funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions



Who we were

“We were the ones who knew but did not understand, well informed but without insight, overloaded with factual data but poor in experience and wisdom. So we went, not stopped by ourselves."

Based on Roger Willemsen R.I.P.

Offline Biondo

  • Global Moderator
  • *****
  • Posts: 1201
Re: SOW Waterloo Multiplayer Wednesday 30/12/2020 at 21:00 GMT
« Reply #8 on: December 30, 2020, 06:51:31 PM »
From General Sandman, this is the scenario we'll play this evening if there're enough players (10)




SoWW_MP BattleScenario_Wipeout their last Hideaway


Situation:
The Prussian army had to retreat north to reorganize. Only the Dennewitz Corps and part of the von Pirch Corps are currently operational and have the task of securing the army.
In the event of failure, all Prussians would have to withdraw via a further northern stream and would thus be neutralized.
At the course of the river that marks the Prussian section, the corps of Dennewitz and Reille face each other.
The Corps of von Pirch and D΄Erlon form the respective reserves.
The job of the French is to take the three Prussian depots and the HQ in order to achieve a strategic victory. Otherwise, the points earned decide the outcome on a tactical level.


Involved Forces (Custom OOB):
The attacking French have a superior force of more than one division.

Prussia:
Dennewitz Corps - 1st Reg of each Div mostly Regulars; others mostly volunteers; 1 Cav Div; Hvy Batteries
v. Pirch Corps - mostly regulars; 1 Cav Div; Hvy Batteries.

French:
Both corps are predominantly made up of seasoned troops. Around 25-30% are regulars. 1 Cav Div each; Hvy Batteries.


Objectives:
All objectives are relevant to both sides. The French objectives are all defined as waypoints. Those of the Prussians are temporary defending positions. While the French can always achieve a certain amount of points once taking a WP objective, the Prussians benefit from a small point credit for every minute of controling a location.
The 6 secondary targets at the river crossings are only active in the first hour. Of course, the Prussians can still defend the fords, but from 11.00 the objectives at the three depots will be active also for the Prussians, because from now on the priority should be on defending the main targets. The Prussian side can only benefit from the awarding of points for the control of the headquarters after 12.00. For the French, on the other hand, all main goals are active from the start.


Points:
Secondary goals:
French: 100-200; Lengh 5 min
Prussia: 1 -3 / min
Central obj highest value

Primary goals:
French: Depots 500; HQ 2000; Lengh 10 min
Prussia: Depots 3 / min; HQ 5 / min


Rules:

- The river (thick line) may only be crossed in the area of ​​the fords (radius 100 yrds). No extensive flanking. The same applies to the small arm of the river that runs from south to north. There, only the one crossing can be used where the path runs.

- The main targets may only be attacked if the waypoint that was used for the respective crossing at a ford has been taken or a rule-compliant crossing in the area of ​​the corresponding fords took place after 11.00am.

- Do not cross the river further west of the westernmost ford or further east of the easternmost ford.

- In order to simulate a delay in the activation of the reserve corps, the following procedure is prescribed:
1. CiC sends courier to corps commander asking for his position.
2. Corps commander sends courier with requested information.
3. Only after the CiC has received this answer, he may issue a marching order. As long as there is no marching order as described, the Reserve Corps must remain inactive.

- The Commander of the Prussian Reserve Corps, after the activation described above, v. Pirch is only allowed to use a given route that is only made known to him and which he is only allowed to communicate to the CiC after his activation by the CiC.
In order to create a starting situation that is as realistic as possible, all players who belong to the respective reserve should visit another TS channel until the briefing is completed, since an exchange of information or issuing of commands should only take place in accordance with the stipulations described above.
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

Offline Jakmin

  • Full Member
  • ***
  • Posts: 188
funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions
dog" border="0

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: SOW Waterloo Multiplayer Wednesday 30/12/2020 at 21:00 GMT
« Reply #10 on: January 01, 2021, 12:26:13 AM »


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Tags:
     

    SOW Gettysburg Multiplayer Saturday 31/10/20 at 21:00 GMT

    Started by Biondo

    Replies: 1
    Views: 1382
    Last post October 31, 2020, 04:01:41 PM
    by neilnilly
    SOW Waterloo MP AAR Seen from Div commander perspective army vs army

    Started by ushiri

    Replies: 2
    Views: 4565
    Last post December 19, 2016, 09:54:58 PM
    by ushiri
    ***June 16th 1815, 10:30 AM Battle of Ath*** Wednesday 26/01/2022 at 21:00 GMT

    Started by Biondo

    Replies: 2
    Views: 1239
    Last post January 26, 2022, 05:45:55 PM
    by Colbert
    How to restart / restore a multiplayer game.

    Started by Asid

    Replies: 4
    Views: 6368
    Last post January 10, 2019, 10:52:49 AM
    by General Sandman
    SOW Waterloo play today 28/11/16 + AAR

    Started by Asid

    Replies: 17
    Views: 10506
    Last post November 29, 2016, 12:41:09 PM
    by Mr. Digby