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Author Topic: Ironseed 25th Anniversary Edition  (Read 2694 times)

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Offline Asid

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Ironseed 25th Anniversary Edition
« on: October 05, 2020, 01:29:09 AM »


A sci-fi exploration game written in 1994, updated to use a modern 3D engine, and remains faithful to the original. The story is fully intact with only minor tweaks to gameplay and cosmetics. The original game is often compared to Star Control and Starflight.


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Ironseed Steam Trailer (click image below)




About

Originally released in 1994, this is the rewritten-from-scratch 25th Anniversary Edition! The entire game has been recreated using a modern 3D engine to be as faithful to the original as possible....

Story:
It is the thirty-eighth century. The fall of Earth is but a legend and humanity has migrated to a terraformed Mars. The Pentateuch, a group of five priests, rules the newly risen technocracy with an iron fist. In a bold attempt to eliminate the last of their political opponents, the five began the purgation trials. With guerrilla tactics their followers went about convicting those who would oppose them.

To counter them an underground movement was initiated and an elaborate plan was conceived. A virus was spread throughout the circuit matrix. A thousand days from inception, the virus was scheduled to delete all personality files. The Ironseed Movement, as it was called, hoped that by stealing a ship they could escape... leaving behind Mars... and the Pentateuch. Their intent was to return after the fall of the technocracy. ...but a computer malfunction turned a thousand days into a thousand years...

As the captain, you are awakened along with the crew by an alien horde. After a brief dialogue, communication is cut off and they attack. The game begins as the attack ends.

Gameplay:
The player begins with a single ship and a chosen crew. Planets are randomly generated and numerous ship designs and crew selection allow for different playing styles. Technology research, space exploration, resource management and gathering, production, crew management and alien diplomacy are essential elements. New ships, new upgrades, and ancient artifacts help the player in their efforts. Combat can be both in the form of random encounters or planned for by the player.

Ironseed has been compared to Star Control, Starflight, Masters of Orion, Space Rangers, and Captain Blood.



















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Offline Asid

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Re: Ironseed 25th Anniversary Edition
« Reply #1 on: October 12, 2020, 02:23:37 PM »
Ironseed Update
Sun, 11 October 2020



v1.2.0

1.2.0
=====
* show shield protection in Select Item Dialog
* fix typos
* adjust probe/anomaly distance from planet
* added elements to Stars
* fixed shield levels going back to 68 on Shields Display
* added Next/Previous buttons on System Info Display

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Offline Asid

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Re: Ironseed 25th Anniversary Edition
« Reply #2 on: October 21, 2020, 01:47:43 AM »
Ironseed Updated
Tue, 20 October 2020

v1.2.1
=====
* Rebuilt the asset bundle for the Mac version which will fix the shader problems (pink textures).
* Fixed the occasional problem with a missing planet detail texture. Some planets might shift to a different detail texture.

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Offline Asid

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Re: Ironseed 25th Anniversary Edition
« Reply #3 on: October 27, 2020, 03:01:33 AM »
Ironseed Update
Mon, 26 October 2020

v1.2.3

1.2.3
=====

* Fix date calculation causing years not to increase
* Fix Ermigen homeworld event problem preventing contact at Mytuk


1.2.2
=====

* Alien Comm doesn't exit immediately when alien decides to attack
* Fix a bunch of alien ID issues causing homeworlds to not properly spawn the correct aliens (left-over bug when refactoring the alien ID issues in 1.1.6)


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Offline Asid

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Re: Ironseed 25th Anniversary Edition
« Reply #4 on: February 23, 2021, 02:45:50 AM »
Ironseed Update
Tue, 23 February 2021



v1.2.4
* Reduce chance of probe being destroyed
* Fix initialization of CargoMax for some ship types
* Clear invalid alien contact information from save game file on load
* Fix issues with non-US regions affecting loading of game data
* Fix Sector Map coordinates not using current region settings (and not working at all with wrong dot/comma)

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