Forum > Steel Beasts Pro
Steel Beasts 4.2 Thread
Rinix:
https://www.steelbeasts.com/topic/14423-2021-new-steelbeasts-version-features/page/8/?tab=comments#comment-211379
--- Quote from: Ssnake ---4.250 is Go.
Still means some last minute work, updating the Release Notes etc., but I think you can expect it from Thursday this week. Whether that'll be Thursday morning, evening, or Friday morning for some will depend on your time zone, our ability to update the website with the download links, and related topics.
You'll get a new user's manual, and a unified web installer that will download what it needs (but not more) depending on the checkmarks that you apply at the beginning of the setup process. You can also set it to keep downloaded files so that you don't have to download them over and over.
A patch in a few weeks seems likely. We had better lighting planned but as mentioned before, that was an opportunity for the Witch-king of Angmar to curse some of our trees, so we decided that it was safest to leave the old lighting (which is a pity); hopefully, we can deliver it with the patch.
I also wrote that certain obstacles would now be immune to mineplows (specifically, concertina wire and steel beams). Apparently I was wrong here partly because of complications arising from not all dozer shields being equal (like, those tiny ones that bridgelayers and some ARVs use to stabilize themselves on soft ground), so that may also be subject to more refinement in a patch. And then, whatever you manage to uncover that escaped the prying eyer of our QA team.
in our new web shop, we'll be adding - probably not this week - an option to order user manuals via print on demand. It's difficult to accurately predict the optimal batch size for a traditional print run, so it seems reasonable to do this step even if that means that the price might go up a bit. It's still going to be cheaper and nicer than going to your local copyshop (at least, that's what I expect; with print there's always a chance of things going wrong, somehow). :o
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Rinix:
https://www.steelbeasts.com/topic/14423-2021-new-steelbeasts-version-features/page/9/?tab=comments#comment-211418
--- Quote from: Ssnake ---Anyway, the programmers worked overtime but we decided to give it 12 more hours. Attached are the preliminary Release Notes.
The status of bug 8920 is unclear. It could be that old scenarios involving the generic cal .50 weapon station may no longer allow you to operate that weapon station on some vehicles (while on others it'll be replaced by the Protector M151).
So, I put it into the Release Notes as a "known issue" although, who knows, maybe it will be fixed tomorrow morning and these Release Notes here are then obsolete. All in all though, they should give you a pretty accurate overview however.
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https://www.steelbeasts.com/topic/14423-2021-new-steelbeasts-version-features/page/9/?tab=comments#comment-211419
--- Quote from: Ssnake ---
--- Quote from: Ssnake ---All in all though, they should give you a pretty accurate overview however.
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There is however a new feature in 4.250 that we haven't mentioned anywhere, and the team thought it'd be fun to surprise you with it. That runs a bit against conventional marketing wisdom, but then again, this one is free, so ... enjoy!
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https://www.steelbeasts.com/topic/14423-2021-new-steelbeasts-version-features/page/9/?tab=comments#comment-211421
--- Quote from: Ssnake ---No, considerably smaller. But it goes bang.
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Rinix:
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