Alpha v4.0.1008
Fri, October 8, 2021
Updates/Changes:
- Updated to Unity 2020.3.18f1
- New Water and Lighting system
- Beliefs and Tech point system
- New Belief Buildings added - Smokeshop, Historian, Soup Kitchen, Arena, Shrine, Recycling Pool
- Galley is not a default building anymore (part of Belief buildings)
- Most City Actions locked to certain Beliefs now
- Butcher building is required to process corpses, can rot
- Helper boost numbers shown in production progress tooltip
- Prison food value and nourishment balancing
- Other city villagers, military combat stats boosted
- New Smelter, Scavenger assets
- Buildings now show visible decay with darkened colors
- Removed chance that building destroyed on collision, does heavy decay damage instead
- Mass Quarantine changed to villagers quarantine instead of banished
- Trade City needs help status icon in City Status UI
- Free rotate toggle added in Settings
- Crashed rafts and trade posts spawn corpses
- Pause/resume game time button, hotkey
- Camera pivot hotkeys
- Scrap progress shown in overlay/hover
Bugs Fixed:
- Fuel Factory wonder saving incorrectly
- Main UI buttons are preceding Building UI panel buttons when clicked
- Cities destroyed stat was tallying from other city kills
- Wrecker ships not redeploying if area was previously depleted
- Mega Dale City using wrong description, save path
- Wrecker ship colliding with temporary building/bridge placement
- Guardhouse/Ranger Barracks filling up pass capacity
- Military sending incorrect amount to fight
- Harpoon tower special upgrade error if unit killed by other
- Villager sad icon not turning off sometimes when at high happiness
- Caravan bad rotation at spawn
- Building hover tooltips not updating when same building panel is open
- Prisoners not moved immediately when prison scrapped
- Prisoner data not destroyed in certain cases
- Pirate sub collider issues
- Pathing improvements for long, complicated paths
- Prison food levels not being replenished when retrieved from Galley
- Gather perimeter indicator not resetting rotation if using free rotate
- Navmesh from other cities could mess up Town Center pathing during load
- Wrecker ships deploying if Scavenger is paused
- Resource carried is null causing all villagers to stop moving
- Scrollwheel sensitivy for trade menus bad
- Error when clicking between resource quota fields but not entering anything
- Random Beer events happening without Beer
- Whale from Whale Call not arriving to city
- Error when Trade Boat forced dock, then leave from inactivity
- Water Cannon keep shooting water after extinguising
- Idle villagers not rowing
- Construction resource not being delivered after pirate steal same
- Shipyard outline material using wrong shader
- Villager errors related to removals, death, deletion
- Bridge, platform not refunding from destruction
+ Removed Martin
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