Creator SPOTREP: Global Mobilization #005
Tue, 23 June 2020
FROM: Vertexmacht
TO: Arma 3 Creator DLC Users
UNIT: Global Mobilization - Cold War Germany
ACTIVITY: Update 1.2 (v1.2.4886)
SIZE: ~20 GB
Changelog.
Global Mobilization v1.2.4886
Download size: ~20 GB
New Content
Added: GE Army PAH-1
Added: GE Army PAH-1A1
Added: GE Army VBH-1
Added: GE Army VBH-1A1
Added: GE Army VBH-1A1 Swooper
Added: GE Army CH53G
Added: GE Army CH53GS
Added: GE Border Guards VBH-1
Added: GE Air Force Do 28 D2
Added: GE Air Force Do 28 D2 Medevac
Added: GE Police VBH-1
Added: GE Army SpPz 2A1 (Only olive, winter, mud variants)
Added: GE Army SpPz 2A2
Added: GE Army 0.5t truck with MG3
Added: GE Army MG3 anti-air tripod
Added: GC Air Force Mi-2P
Added: GC Air Force Mi-2T
Added: GC Air Force Mi-2US
Added: GC Air Force Mi-2URN
Added: GC Air Force Mi-2SR
Added: GC Air Force L-410T
Added: GC Air Force L-410S Salon
Added: GC Border Guards Mi-2P
Added: GC Border Guards Mi-2US
Added: GC Civilian Mi-2P
Added: GC Civilian Mi-2R
Added: GC Civilian L-410S
Added: GC Civilian L-410S Salon
Added: PL Air Force Mi-2P
Added: PL Air Force Mi-2T
Added: PL Air Force Mi-2US
Added: PL Air Force Mi-2URS
Added: PL Air Force Mi-2URN
Added: PL Air Force Mi-2URP
Added: PL Air Force Mi-2URP-G
Added: PL Air Force Mi-2Ch
Added: PL Air Force Mi-2SR
Added: PL Air Force Mi-2 Platan
Added: SG5A2, SG5A3, SG5SD2, SG5SD3
Added: PM-63
Added: PM-63 Silencer Safloryt
Added: FIM-43 Redeye
Added: 9K32M Strela-2
Added: ZVN-64 and ZVN-69 night iron sights (plus front post item)
Added: MN-111 Air-Droppable mine (Platan)
Added: PG-7VL HEAT round for RPG7
Added: T-10 Parachute
Added: RS9/2A Parachute
Added: Boonie hat (M/84, olive, woodland)
Added: Dust goggles
Added: GC Berets (Black, orange, strichtarn; Enlisted/Officer)
Added: FJH Model 4 helmet (Olive, white)
Added: Polish berets (Red, blue, black)
Added: Polish wz.63 parachutist helmets
Added: SPH-4 Helmet
Added: Wool Hat (Black)
Added: ZSh-3 Helmet (White, orange, blue)
Added: M62 Helmet Woodland camo variant
Added: M95 Helmet Woodland camo variant
Added: 12 different helmet foliage camo objects (Using NVG slot, not in Arsenal)
Added: Gloves for East German winter and crew uniform
Added: Gloves for West German summer field uniform
Added: Woodland BDU (Plus rolled sleeves variant)
Added: GE Army pilot uniform (Plus rolled sleeve variant; olive, green, orange)
Added: GC Air Force pilot uniform
Added: PL Air Force pilot uniform
Added: GE Pilot Vest (And variant with shoulder pads)
Added: M/00 Vest Woodland camo variant
Added: 2 new Polish vests for PM-63
Added: East German Combat Vest M3
Added: GE Army modular tent (Einheitszelt Typ 1) and templates in 3DEN
Added: Sandbag bunkers and walls
Added: NATO and East German camo nets
Added: Stretcher object is now available in the editor
Added: NATO and Warsaw Treaty flags and banners
Added: GC Army LAKII shelters as placeable/sling-loadable objects (Standard, Medic, Repair)
Added: GE Army ACEII shelter Repair variant
Added: 14 fortification templates to 3DEN
Added: AA group templates to all factions
Added: SF group templates to all factions
Added: AI Airport Helper object
Added: Zeus Vehicle Styler module
Added: 21 black-stripe camo faces
Added: 6 cargo places on top of the PT-76 deck
Added: GE Army Paratrooper
Added: GC Army Paratrooper
Added: PL Army Paratrooper
Added: GE Army Special Forces, '80
Added: GC Army Special Forces, '80
Added: PL Army Special Forces, '80
Added: DK Army Special Forces, '80
Added: DE Voice 09
Added: New music track "GM: Army Aviation"
Added: GE Army aviation stencil font
Added: GE Air Force stencil font
Added: GC green, blue and yellow stencil font
Added: FI Army insignia
Added: CS Air Force insignia
Added: GE Navy Aviation unit insignia
Added: PL Air Force insignia
Added: GC Air Force insignia
Added: NL Air Force insignia
Added: GE Army old iron cross insignia
Added: New Arm Patch Insignia
Added: Air Force tactical sign
Added: Anti-tank helicopter tactical sign
Added: Army Aviation tactical sign
Added: GC Police vehicle insignia
Added: Vehicle Insignia for Lower saxony Police
Added: Vehicle Insignia for West German Border Guards
Added: New entries for CfgDustEffectsXXX (T131130)
Added: Option to select the position of nation insignia (BMP1, KPz1, M113, BPz2, OT-64)
Content Changes
Changed: Adjusted cargo on deck animations for BTR-60PB
Changed: Adjusted color of blue, yellow and white formation markings
Changed: Adjusted driver default camera position in first person view for all vehicles
Changed: Adjusted garage Fire Geometry bounds
Changed: Adjusted mipmapping of East German winter uniform
Changed: Adjusted position of the pistol in the holster of West German military police vest
Changed: Adjusted proportions of modern Bundeswehr iron cross vehicle insignia
Changed: AI no longer spawned in KPz1 loader turrets (Tank platoon AI behavior fix)
Changed: AI no longer spawned in T55 loader turrets(Tank platoon AI behavior fix)
Changed: AI vehicles will come to a stop when firing SACLOS missiles
Changed: Decreased weight of PKM, increased weight of PKM magazine
Changed: East German border guard to carry correct cap (Grey instead of green)
Changed: East German stencil font
Changed: Equipped Polish crewmen with PM-63
Changed: Fashion Police MP Deathmatch to make use of the new weapons and clothing
Changed: Front direction indicator of Ural4320 trucks moved to the bottom
Changed: Given correct binocular type to Danish crewman
Changed: Hammer animation of PM and P1
Changed: Increased Flare brightness
Changed: Increased rotation speed of pintle-mounted machine guns
Changed: Increased size of MP2A1 sight hole for 100m and 200m
Changed: Increased spawn delay of empty LATGM tube to 0.04s
Changed: Increased weight of MG3 magazine
Changed: Decreased weight of PzF44 ammo
Changed: Increased weight of PzF84 and PzF84 ammo
Changed: Increasing wheel size of West German 5t, 10T trucks, and TPz1 slightly
Changed: LATGM 0.5t Truck can now toggle the storage bag on the hood
Changed: LATGM 0.5t Truck is now capable of adding a blue or orange beacon light
Changed: Lowered damage resistance of building chunks
Changed: Moved LATGM Fired-Event handlers from vehicle to weapon
Changed: New HE effect to all HE and HEI ammo types
Changed: PM and P1 shot sound
Changed: PT76B now has a fully stabilized main weapon
Changed: Reduced AI confusion of friendly tanks in campaign missions
Changed: Reduced armor of TPz 1
Changed: Reduced weight of G3A4
Changed: Removed bolt catch from AK74 and AK47 rifles
Changed: Removed crew proxies from wreck LODs (Driver would not play death anim)
Changed: Removed gun stabilization from BMP1 main turret
Changed: Resized objects of dropped uniforms
Changed: Reworked building shadows, increased performance in dense urban areas
Changed: Reworked G3 rifle grenade AT power to be very useful now
Changed: Reworked West German infantry thermal signatures
Changed: Switched attenuationEffectType for 0.5t truck to OpenCarAttenuation
Changed: West German border guards now carry SMG5A2 (Old classnames preserved)
Changed: Improved amphibious behavior of BTR60 and BRDM2
Changed: Improved amphibious behavior of TPZ1
Changed Crews of K125 and Bicycle for GE BGS to use the new SG5A2.
Changed Helmet Grass/Forest Camo to Facewear slot, made it accessible in Arsenal. Removed deprecated Autumn variant.
Changed: "Tracer" added to all saclos missile for better trackability by gunner at longer distances
Changed: 0.5t truck Front right seat position only has FFV ability when the windshield is folded down
Changed: Default camo vehicle versions added to Zeus
Changed: Inertia, Dexterity, and recoil of all Machineguns adjusted
Changed: Inertia, Dexterity, and recoil of all Rifles adjusted
Changed: Inertia, Dexterity, and recoil of all Submachineguns adjusted
Changed: Muzzle velocity of all hand weapons adjusted
Changed: Reduced weight of 2t trucks
Changed: Improved amphibious behavior of OT64
Content Fixes
Fixed: 25mm KBA was using 35mm cartridge effect
Fixed: 73mm PG15V will no longer over-penetrate
Fixed: Added missing lods to MG3 vehicle magazine model
Fixed: C79A1 scope can be zeroed from 100 to 800m
Fixed: Centered West German compass on screen
Fixed: Clipping issue with West German rank insignia on summer uniform
Fixed: Cover animation issue on 5t mil gl
Fixed: Damage material selection on T55 turret are now present in lower lods
Fixed: East German belt no longer provides magic storage space
Fixed: FeroZ24 can now set range up to 600m
Fixed: Fixed wrong penetration material on BMP1 armor block
Fixed: FlakPz1 Company Insignia selection was missing parts
Fixed: Improved thermal imaging on Weferlingen Winter
Fixed: Increased visibility of barbed wire in the distance
Fixed: KPz1 commander optics position was too low
Fixed: Ladder/Roadway combo in the winter church building
Fixed: M113 driving behavior in the first campaign mission
Fixed: M113 steering stick being reversed
Fixed: M2 and DSHKM reload sounds
Fixed: Malyutka 9M14 and 9M14M had their penetrator classes switched
Fixed: Misaligned windows in rear command and engineering TPz 1
Fixed: Missing light flares on OT64 vehicles
Fixed: Moving view inside mirrors when doors open on 5t trucks
Fixed: Polish Ural cargo trucks flatbed texture
Fixed: Possibility to switch to illuminated reticle on PSO-1
Fixed: Rank insignia on East German border guards can now be set
Fixed: Rear cover customization animations of 5t trucks
Fixed: Removed nonfunctioning nation insignia option on Typ 1200 car
Fixed: Shading issue on PM slide
Fixed: Shadowlod of MG3 magazine and vehicle weapon mount
Fixed: Skinning issue on DK Vest 54 magazine pouches
Fixed: Skinning issue on West German backpack
Fixed: Randomly kicked out of vehicles when switching to/from turreted weapons
Fixed: Swap selection issue with West German winter uniform
Fixed: FlakPz1 Switched zoom levels
Fixed: BPz2 Texture swap selection in first lod next to driver hatch
Fixed: TPN-1 night optic for T55 (all variants)
Fixed: BRDM2UM Useable cargo seat added
Fixed: ZSU-23-4V1 vulnerability against AT weapons
Fixed: East German Squad was not available in ZEUS
Fixed: AK47 and AK74 Extended Bolt removed
Fixed: 0.5t truck Geometry lod adjusted to better match the visual shape
Fixed: KPz1 Inverted Nation 02 insignia
Fixed: MG3 Removed last clipping round in belt on KPz1 variants, BPz2, and SpPz2
Fixed: PM, and P1 pistols Weapon slide animation
Fixed: MP2 increased rate of fire in full auto
Fixed: T55 Preview icons
Fixed: MP2 Bolt animation now firing from an open bolt
Fixed: 0.5t Truck LATGM can now be sling loaded