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Author Topic: DCS World v2 due to be released soon (tm)  (Read 27453 times)

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Offline Yassy

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Re: DCS World v2 due to be released soon (tm)
« Reply #15 on: February 04, 2015, 07:15:36 AM »
Still no indication.  >:(
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #16 on: February 04, 2015, 11:56:01 AM »
Still no indication.  >:(

Don't hold your breath.  :P
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Offline Beef

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Re: DCS World v2 due to be released soon (tm)
« Reply #17 on: February 10, 2015, 01:55:01 AM »
Maybe they're adding Ukraine to the map now... :P
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #18 on: February 10, 2015, 08:22:19 AM »
I gave up waiting a while back. I also stopped buying modules because of the lack of the "improved" engine.
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #19 on: February 27, 2015, 04:17:56 PM »
DCS World 2

"We are nearing a point where DCS World 2 will be available for a public, alpha release. The primary work remains with sorting out some issues with the unified .exe (no longer will the front end and simulation end operate as two separate exe). We have also been using this time to give mission builders better control of AI weapon jettison, afterburner use, and restrictions of when they can attack air and ground targets. Now that the 1.2.15 update is released, the team will be focused on final testing and preparing DCS World 2 (and the NTTR map) for its debut."

DCS: Nevada Test and Training Map

"The actual art construction (elevation mesh and textures) of this map is more-or-less done with the remaining work being performance optimization and getting the AI units to operate within the map correctly (such as airfield taxi operations). As with DCS World 2, once 1.2.15 is released, this map will be the focus of testing to get it ready for its alpha, public release.

In parallel with the new map, Red Flag campaigns for the F-15C and A-10C are in active development."

DCS World 1.2.15
You can download DCS World 1.2.15 using the automatic updater or download the installer files here. http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/
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Offline Yassy

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Re: DCS World v2 due to be released soon (tm)
« Reply #20 on: February 27, 2015, 07:59:15 PM »
Yeah well...  :-\
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #21 on: March 16, 2015, 01:48:44 PM »
DCS 1.2.16 with VEAO Hawk

Changelog of 1.2.16

VEAO DCS: Hawk T.1 module beta release

DCS World

    Fixed missing image Bf-109K4 in ME if module not installed.
    Fixed error in radio speech scripts AI planes for some countries.
    Su-24: Corrected 3D model and LOD’s
    Su-24: fixed ground objects lighting
    Execution of.exe files in mission is disabled
    FAB-50 and FAB-100 bomb textures updated
    Numerous scripting functions for Cargo Static Objects fixed (partially)
    Fixed broken update for MiG-21Bis


DCS: Flaming Cliffs 3

    Su-27: fixed ground objects lighting
    Su-27: ‘Fortress Mozdok’ campaign: mission #9 (EN locale) fixed


DCS: F-86F Sabre

    Corrected rate of fire for guns
    Some joystick commands for Arcade mode fixed


DCS: MiG-15Bis

    Added pilot’s 3D model
    Updated 3D external model.
    Updated 3D model of cockpit.
    Added rack damage with high force (only for 600L fuel tanks).
    AGK-47B cage handle now automatically return to off position, when released.
    Corrected tooltips for AGK-47B cage handle.
    Deleted unused option in “Special” tab.
    Corrected input (deleted duplicated combos, command for landing gear lever neutral position added, etc.).
    The adjustment of gunsight brightness is inverted.
    DGMK-3 Desired heading and current heading are inverted.
    Corrected autostart procedure.
    Cockpit air valve now closing during repair.
    Timer’s minute needle now moving counterclockwise.
    FAB-50 and FAB-100: bomb parameters corrected
    Gear damage and moment limit adjusted
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #22 on: March 16, 2015, 01:49:51 PM »
DCS 1.2.16.37730.701 is available in public.
Please use autoupdater.
__________________

Fixed crash with Tu-22M3 model.
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #23 on: April 30, 2015, 04:32:08 PM »
DCS News Letter
30-04-15

DCS World 2 Gameplay



We often read questions regarding how the current Black Sea map will look in DCS World 2. Rather than try to describe this in words, we have included a non-edited gameplay video of the freely…
00:02:17
Added on 21/04/2015
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DCS World Website Update

The new and improved DCS World website is now live. The website has been reformatted to make it more organized, look better, and more mobile device friendly. Please visit the revamped new site at:

www.DigitalCombatSimulator.com

DCS World 2
Each day we are making more progress in moving DCS World 2. Since the previous newsletter, the team has made great progress on AI landing logic, an all-new multiplayer interface that includes such features as Favorites and Filters, new smoke effects, improvements to the lighting and shadows, replaced the general ground texture with a higher resolution one, increased new terrain graphics performance, the ability to load and work with different maps in the Mission Editor, improvements to the Graphical User Interface (GUI), dedicated server, and a new protection system.

We often read questions regarding how the current Black Sea map will look in DCS World 2. Rather than try to describe this in words, we have included a non-edited gameplay video of the freely available Su-25T Instant Action mission “SAM Killer”. We hope this will paint a clear picture.

Video:

We are burning the midnight oil and we will release an alpha of Nevada Test and Training Range map once we feel it is ready. Before we can do so though, there are still several items that need to be addressed. These will also include: completing the new multiplayer interface, performance optimization, various unified .exe issues, remaining crashes, and some night lighting issues.

DCS: L-39 Albatros
The next aircraft module to be released by Eagle Dynamics will be the L-39 Albatros. The front and back cockpit are nearing completion as you can see in the included video. This video also gives you another look at the Black Sea map in DCS World 2.

Video:

Primary aspects to still complete are an all-new external model and the completion of the cockpit systems and flight dynamics.

The biggest innovation for this aircraft, and a big part of our reason choosing it, was the inclusion of multiple network players in the same aircraft. This technology has been a big focus of the team as of late. This has also been a big reason for our re-design of the multiplayer interface. It is to be determined if this features will be part of the initial beta release.

DCS World 2: Nevada Test and Training Range (NTTR) Map
We are further improving the Nevada map and moving it closer to Alfa. Items being worked on include adding the various TACAN and VORTAC stations, improving the mountain textures, improving ground object shadowing, and adding collision models to most ground objects.

Included is a video demonstrating the urban density possible with DCS World 2 and the tremendous sense of speed it provides when flying at low altitude. No, no time acceleration is used.

Video:

DCS: Strait of Hormuz Map
When not working on the Nevada map, our map team is making steady progress on the Strait of Hormuz Map. Most of the airfields are now placed and a great deal of work is being done on manually improving the elevation mesh and textures. However, this map still has a long way to go with items such as airfield taxi routing, water textures, airbase lighting, ground object placement, navigation aids, and ATC still needed to be addressed.
DCS: Combined Arms 1.5
A lot of new work is going into Combined Arms in regards to improved user control (particularly from the external unit movement control), intercom messages, and improved AI. While a bit too early to show off these new features in this newsletter, we hope to be showing these advancements off soon.

DCS: P-47D and DCS: Spitfire
Work continues on the object models, cockpit systems and flight models, but there is nothing new to show this month.

DCS: F/A-18C Hornet
Work is mostly focused on the air-to-ground radar that is making good progress; the team is now starting to create the various sub-modes such as the expanded modes. We have included a couple of images that show samples of the new air-to-ground radar technology that is based on radar reflectivity logic.


     
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #24 on: June 17, 2015, 03:17:43 PM »
DCS World 2 Status

Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.

Some of the biggest remaining items that we need to address before an open alpha include:

    New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.
    Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.
    With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates.
    We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor.
    Lastly, there are a few remaining crash bugs we need to resolve.

So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator.
DCS: Nevada Test and Training Range (NTTR) Status

While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include:

    Functional Air Traffic Control
    Ground unit road movement
    Performance improvements
    Static object issues
    TACAN and ILS
    A couple of crash situations

When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD.
DCS WWII

The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate.
MiG-29 for Flaming Cliffs 3

To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29.
The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft.
This will be a free update for Flaming Cliffs 3 owners.

DCS: L-39 Albatros

The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).

DCS: F/A-18C Hornet

Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.

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Offline Beef

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Re: DCS World v2 due to be released soon (tm)
« Reply #25 on: June 18, 2015, 06:08:05 AM »
Delayed? What a surprise! Never saw that coming (sarcasm).
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Offline Yassy

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Re: DCS World v2 due to be released soon (tm)
« Reply #26 on: June 28, 2015, 10:43:47 AM »
XD
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #27 on: June 29, 2015, 06:45:52 PM »
DCS World 2 - Nevada Test and Training Range Map

http://www.twitch.tv/wagmatt/b/673478911
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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #28 on: September 11, 2015, 06:55:39 PM »


DCS: NEVADA Test and Training Range Map is now available for pre-purchase!

DCS shop: http://www.digitalcombatsimulator.com/en/shop/



The Fighter Collection with Eagle Dynamics are happy to announce that DCS: NEVADA Test and Training Range Map is available for pre-purchase from the DCS shop. The pre-purchase provides both a 20% discount off the retail price and access to the Open Alpha coming in November 2015.

DCS: NEVADA Test and Training Range Map will sell for $49.99 at November 2015. Pre Purchase now for $39.99 and save 20%!
In addition to the 20% purchase discount, pre-purchasers will receive a 20% full-price value in bonus points for future purchases!

The Nevada Test and Training Range (NTTR) has the largest contiguous air and ground space available for peacetime military operations in the free world. The NTTR land area includes simulated air defense systems, mock airbases, and several target ranges. The NTTR was also used for nuclear testing. Today, it is home to RED FLAG and other military exercises that include countries from around the world. The NTTR map for DCS World 2 includes Nellis AFB, Creech AFB, McCarran International Airport and the infamous Groom Lake AFB (aka Area 51). This map also includes the city of Las Vegas, McCarran International Airport, and Hoover Dam.





Key Features of DCS: NEVADA Test and Training Range Map:

•   366,000 sq. kilometres that covers portions of Nevada, Utah, Arizona and California.
•   Highly detailed modelling of Nellis Air Force Base, Creech Air Force Base, McCarran International Airport, and the Area 51 facility.
•   Hoover Dam and Lake Meade.
•   All VOR and VORTAC radio navigation beacons.
•   High resolution mesh and textures around the detailed airbases.
•   The entire NTTR airspace as well indication of all sub-ranges.
•   Las Vegas, Pahrump, Mesquite, Moapa, Indian Springs, Boulder City and other cities and towns in and nearby the NTTR. This also includes all major roads, railways, and power lines.





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Offline Asid

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Re: DCS World v2 due to be released soon (tm)
« Reply #29 on: September 28, 2015, 09:36:38 PM »
DCS World 1.5 Changelog and Update

Dear all,

What follows is a preliminary changelog of DCS World 1.5. Because 1.5 is being built from a new branch of our code, we cannot account for changes made in earlier branches. As such, we had to create much of this changelog based on memory and older bug tracking reports.

Because of this and that we will probably be adding or modifying items, this changelog is very preliminary and subject to change during the Open Beta period. Also please note that we are still awaiting changelog items for most of the BST modules.

As items are added or modified, they will be highlighted in red.

As for the status of releasing the 1.5 Open Beta, we have good news: we created the 1.5 branch (release version) today. Just as soon as we complete smoke testing, we will release it.

Sincerely,
The Eagle Dynamics Team

DCS World 1.5.0 Changelog
http://forums.eagle.ru/showthread.php?t=147601
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