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Offline Asid

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ATOM RPG Trudograd
« on: May 18, 2020, 03:19:38 AM »


Atom RPG: Trudograd is a turn-based post-apocalyptic roleplaying game, which continues the story of Atom RPG as a stand-alone sequel/expansion, and follows the traditions set by classic cRPGs such as the early Fallout and Wasteland titles.

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Introduction to Atom RPG: Trudograd





About

Please note: Since Trudograd continues the story of Atom RPG it is recommended to play the previous title before the sequel.

Trudograd is a stand-alone story expansion to Atom RPG - a turn-based roleplaying game set in post-apocalyptic Soviet Union.
It is inspired by classic cRPG titles of the past, such as early Fallout, Wasteland and Baldur’s Gate series.

22 years ago the USSR and the Western Bloc destroyed each other in a nuclear inferno. Millions died instantly, society collapsed and technology was sent back into the Middle Ages. You are a member of ATOM – an organization tasked with protecting the post-apocalyptic remnants of humanity.

Two years ago you – a rookie agent of ATOM – were sent on a dangerous mission into the Soviet Wastes. As a result, you uncovered certain information about a new threat that can potentially destroy the struggling remnants of humanity.

In Atom RPG: Trudograd your goal is to travel to a giant post-apocalyptic metropolis that withstood the tests of nuclear obliteration and social collapse. There you must find what is thought to be humanity’s last hope in fending off the menace from outer space!


Trudograd features:

•   A large city with its own lore and dozens of varying locations to fight, trade, talk and explore in;
•   A hardcore turn-based experience with huge amounts of character development paths, combat styles, skills, perks and distinctions;
•   Unique characters each with their own personality and a robust branching dialogue;
•   Multiple-solution quests, which actively change the city around you;
•   Ability to transfer your hero from our previous game (Atom RPG);
•   An easy game to pick up. While Trudograd is a continuation of the first game’s plot, it is also friendly towards new players, and will quickly fill you in on the lore and major developments you might have missed;
•   A result of a two year long community effort, made by players for players. This game encompasses a lot of changes from our previous title, that were inspired by user feedback.

We really hope you will enjoy Atom RPG: Trudograd!



Mature Content Description

The developers describe the content like this:
The game has graphic violence (blood and partial dismemberment). The game features topics of drug, tobacco and alcohol abuse as well as some mature language and sexual themes.

































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Offline Asid

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Re: ATOM RPG Trudograd
« Reply #1 on: May 18, 2020, 03:22:02 AM »
Welcome to Trudograd




The road to Trudograd is long and full of sorrow...


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Re: ATOM RPG Trudograd
« Reply #2 on: May 18, 2020, 01:28:52 PM »
Patch 0.5.3
Sat, 16 May 2020



Hello, friends!

If you encountered a bug in the previous version of the game, please consult this list: Maybe it was already resolved. In case it's not, don't hesitate to write to us!

Thank you for your understanding, and now we are returning back to the development :)

The List:
1. Fixed tavern loading zone for transferred characters;
2. "Meeting with creator" encounter fixed;
3. Aspic fights rebalanced, errors with fighting through terrain fixed;
4. Fixed sorting issue in inventory;
5. Fixed melee bonuses writing;
6. Random encounters do not refresh after walking out;
7. Hexogen stats changed;
8. Confrontation with northerners fixed;
9. Greetings from Solntsegrad quest fixed;
10. Characters stuck in furniture when trying to get to closets fixed;
11. Zichao training quest fixed;
12. Journal entries fixed;
13. Blaze's quest fixed (not Brothers Samuil, they will be added a bit later);
14. Visual errors of all kinds fixed;
15. Text errors and typos fixed;
16. Added parameter change when transferring character from ATOM RPG;
17. Fixed 0x35 error when saving while playing as a character transferred from a modded game;
18. Added roof hiding when the enemy is inside the building.

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Re: ATOM RPG Trudograd
« Reply #3 on: May 18, 2020, 01:30:07 PM »
Patch note 0.5.4
Mon, 18 May 2020



Hey friends!

Thanks to your amazing finds, we have conjured up yet another patch filled to the brim with bug fixes. Hope you'll enjoy the game more now. And if you spot something that went under the radar, just post on the forums bug section!
Thank you so much!

The List:
- Fixed weapon mod sounds;
- Fixed quest bugs in the following quests: Night Guest Quest, Northerner Confrontation Quest, Verbalsky's Quest, Dandelion's Quest, Robbery Questl;
- Fixed Blaze's dialogue;
- Erfar and terrorist experience farming fixed;
- Character creation screen bug fixed;
- Objects on Kolotushkin str. fixed;
- Fixed Babur's Hammer;
- Grechkin's dialogue fixed;
- Several visual bugs when interacting with objects fixed;
- Dog training quest dialogues fixed;
- Several dozens lesser, rare graphics and sound bugs fixed;
- Changed blizzard effect to a better one;
- False random encounter windows popping out near locations fixed;
- Some typos fixed.


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Re: ATOM RPG Trudograd
« Reply #4 on: June 14, 2020, 03:06:53 AM »
New Patch, Linux And Mac OS Versions
Sat, 13 June 2020

Greetings, friends!

We’re very happy to share some good news with you! After today’s update ATOM RPG: Trudograd will finally be available on Mac and Linux!

Also this patch contains a lot of fixes and improvements to the game. We added some changes to the combat system, changed the character import and creation screens, improved AI behavior, and more.


 


Due to popular demand, we also added a new mechant to the game. He can be found on the global map.



The full list of changes can be found below.
Now, we will continue making the first big content update for the game!
We really hope that you will stay tuned.
And as always… Let there be ATOM!

Changelog:
•   Added Mac and Linux support;
•   Camera no longer gets into roof textures;
•   Import and creation screen UI improved;
•   AI behavior impoved;
•   Crash and freezing on game load fixed;
•   Weapon mods fixed;
•   New merchant random encounter;
•   Samuil Brothers quest can now be finished to the end;
•   New item icons;
•   Pathing issues fixed;
•   Behavior during panic fixed;
•   Added new animations;
•   Hand to hand moves no longer appear as inventory items;
•   Fixed some dialogue logic;
•   Fixed quest related bugs;
•   Characters now react to the hallucination state.





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Re: ATOM RPG Trudograd
« Reply #5 on: July 25, 2020, 01:11:40 AM »
News About The Update
Fri, 24 July 2020



Greetings, friends!

Today we would like to share some information about the upcoming update for ATOM RPG: Trudograd, which will be published in the near future!

In the upcoming update, you will get to visit new locations -including the city port and a giant ship in the open sea- with their unique characters, quests and merchants, as well as find new additions to locations you already visited in the current version of the game.



The plot will be expanded with lots of new adventures, in which you will be offered a role of an action movie hero, get to meet an entirely new faction of characters, and get sent into a den of vile cultists!

Also, you will now be able to join the city police. Unless you completed all three of the revolutionary missions, you will be able to ditch your comrades and join the force (works the other way around as well).



The two-handed weapons will be finally available in the upcoming update! This unique weapon type not only has its own rules for ignoring armour and dealing critical damage, but also comes with it’s own mechanics.



After carefully examining the feedback from our players we also made some adjustments to the abilities. We fixed problems with the armour and evasion bonuses, improved the mechanics that give you or your enemy's critical conditions and many, many more.

Naturally, the update will also feature new improvements, bug-fixes, animations, vignette quests, and many more goodies.



The date of the update will be announced soon. Meanwhile, please check out these screenshots of new things to come!


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Re: ATOM RPG Trudograd
« Reply #6 on: August 29, 2020, 03:38:41 AM »
Newest content update
Fri, 28 August 2020



Greetings, friends!

It’s time to publish ATOM RPG: Trudograd’s newest content update!


This version of Early Access features a lot of additions inspired by your amazing feedback. We added new characters, new weapons, items, animations, locations, quests and random encounter maps.

The combat system was reworked thanks to your suggestions, though some changes are not final. We have reworked large parts of the skill system, too!

We also added effective finishing moves with brutal animations. The traders in the game now have their unique preferences. Two faction based weapon traders were also added.

A lot of work is still ahead of us, but as long as you continue helping us out with your ideas and critique, we’ll push through.

As always, a content patch is soon to follow, and the next big update will come out this Autumn. We will announce everything closer to the release date.

Thank you for your continued support, and let there be ATOM!



https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37498939/2e8ebe9a310b61b0d56eb3e0d221459404b51f1d.jpg

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37498939/098fe38ac49decacf9a6593af1f513026a22ccb8.jpg

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/37498939/54c62d9404931870c527a855eb8c96813249c5a5.jpg





 
 
Changelog:
•   Reworked the combat system, fixed damage values;
•   Enemy AI improved;
•   UXUI elements tweaked and improved;
•   Some sounds and music files were reworked;
•   Added ability to see enemies in buildings without entering said buildings;
•   Camera bugs fixed, camera no longer falls into buildings;
•   Crafting bug fixed;
•   Console no longer pops out when trying to exit the game;
•   Animations of characters were reworked, improved and fixed;
•   Status icons enlarged and improved;
•   Interface works much better with atypical screen resolutions;
•   Quest log localization issues fixed;
•   Several Hexogen related pathing issues fixed;
•   Baldan’s car no longer respawns after fixing;
•   Samuil Brothers as well as many other quests fixed;
•   Two handed weapons added with unique mechanics and animations;
•   New firearms added;
•   Fraction traders added;
•   Many various minor bugs fixed.

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Re: ATOM RPG Trudograd
« Reply #7 on: September 06, 2020, 11:44:45 PM »
0.6.72 Bug fixes
Sun, 6 September 202




Hey guys!

We're releasing a patch that fixes most critical bugs found in the last update. Some of these could not have been found without your feedback. Thank you very much!

Here's the changelog:
•   Fixed Autodialogue with Shapkevich;
•   Fixed the character losing AP on combat start;
•   The chicken fight quest doesn't repeat;
•   Mannequin quest fixed;
•   Uncle Ho now has items to trade;
•   Blaze using shooting gauntlet and following character when you join the police fixed;
•   Several minor and rare bugs fixed.


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Re: ATOM RPG Trudograd
« Reply #8 on: October 31, 2020, 02:35:48 AM »
Next big update announcement
Fri, 30 October 2020



Hey, guys!

Work on the next big update for the Early Access is going as planned, that’s why we decided it’s high time we announce some of our work to prepare you for what awaits in the future ;)

First off, new plot related missions are being prepared to take you to new locations and make you meet exciting new characters. New random encounters are also being added to the city map.







Old locations are getting new life. The last bit is especially true for the city docks area. There will be also plenty of new sidequests for those who want to take a break from the plot!





The characters will be revamped to new graphics standards with much more distinct facial features, and we’re not talking about portraits. The new facial detalization system is almost implemented into the game.



This new feature along with new animations will surely set the bar higher for Trudograd graphics-wise.



We really hope that these new visuals will be to your liking, and we’d love to hear your critiques on this matter.

The combat system was perfected with new features and tweaks to balance, inspired by you, our amazing community. Combat is still a work in progress, though, so some of it might change in an update or two.



And of course, this update will be the first one ever to feature the… On the other hand, let’s not ruin the surprise ;)





WIP

Stay tuned, friends. We’re thankful as ever for your unending support.

Have a spooky Samhain!

And as always… Let there be ATOM!

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Re: ATOM RPG Trudograd
« Reply #9 on: December 01, 2020, 02:51:41 AM »
Update 0.7: Special Armor Edition
Mon, 30 November 2020



Greetings, friends!

Today we’re launching another huge update for ATOM RPG: Trudograd Early Access.


We have spent several months constantly working on it and we have great hope that you will feel like the wait was worth it!

After updating the game, you will be able to continue the previously unavailable main quest branches; you will get to meet new characters, most of which will have side quests for you; you will be able to challenge new bloodthirsty enemies on several new random encounter maps as well as in a huge new dungeon, and generally do many, many more new things.

…The most awaited of which is the ability to finally acquire and check out the new suit of Power Armor, which is attached to a unique quest.


 

 

 





 







The full list of changes can be found below:

•   Revolutionary and Police quest lines added to;
•   New branches of missions when contacting Revolutionaries or Police;
•   Added Power Armor and one modification for it;
•   Added 5 new full locations;
•   Added new characters to old locations (Police, Docks, Rust Quarter, Mikhalych’s Tavern);
•   Added secret quests and random encounters;
•   30+ new characters, most with side quests;
•   6 new ammo types;
•   New weapons and weapon mods;
•   New random encounter maps;
•   10+ new enemy types;
•   New wares added to merchants, they now also have much more money;
•   Random encounter balance fixed;
•   Dzhulbars memo added for those who had him in their ATOM RPG save. Will only show up when starting a new game from said save;
•   New unique character animations;
•   Added to and perfected the game’s soundscape on city maps;
•   Fixed the Cock fight ring heist quest issue with no auto dialogue;
•   Fixed the console in Mikhalych’s Tavern when talking to the mercenaries;
•   Item names fixed;
•   Razin and Blaze now get bonuses for high skill values;
•   Collisions between objects fixed on main locations;
•   Fixed Cargo Ship combat bugs;
•   Fixed visual errors when certain characters sat on thin air;
•   Fixed the item Mother’s Heart in Ruslan Lee quest;
•   Fixed the unavailability of the option to change factions early on;
•   Text quest for the Mermaid statue fixed;
•   Dog animations fixed;
•   A lot of minor and rare bugs and optimization issues fixed;


As always we urge you to send your ideas, suggestions and bug reports on our Steam forums or in our Social Media pages. If you ever get a bug, please send your save file and small issue description to our email support@atomrpg.com

You are a great part of developing our game and we wish to wholeheartedly thank you for this. And as always... Let there be ATOM!


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Re: ATOM RPG Trudograd
« Reply #10 on: December 11, 2020, 12:55:20 AM »
New Update and Live Stream Announcement
Thu, 10 December 2020



Hello, friends!

Today we wanted to make several announcements.

Firstly, we are very happy that the reception of last week's update was so positive.
But thanks to some of your more critical feedback we also see what we can do better moving forward. So keep on sending us your ideas. This is the fuel that keeps us going!

We will try to implement some of the smaller suggestions in the next patch, but the bigger ones will have to wait for the next huge update.
By the way, we already started working on it and are ready to shed a little bit of light on the new content that will be available in it.

You will be able to visit the upper (or rather rooftop) city, a place that is different from the lower slums not only in living standards, but also quests and encounters.







Also, special armour and weapons will get new enchantments. As well as a new quest for those who bought the finest armor in all of Trudograd.



Moreover, we want to add a couple of improvements to the UI. For example: write the name of the active object if you press ALT, add some features to the global map, etc.



It will be very interesting to hear your opinion when we will present you with those new features.

***

At the moment, Atom RPG: Trudograd has been in Early Access for six months, but during this time it has outgrow our initial plan for a small story expansion. Now it’s shaping out to be a real game with many new characters and quests, made with a new level of quality.

Of course, this transformation required significantly more time than we originally planned for, but we hope that it will pay off in the most important thing - creating the kind of game that you expect from us!

We plan to release the full game in the beginning of 2021. Hopefully not even reaching a year in Early Access :)



Also, for those of you who are interested we want to announce that we will be having a live Q&A on YouTube!

We rarely have time for something like that, but we wanted to finally interact with you, guys. English stream will be held on December 12, Saturday; at 16:00 Eastern Time Zone.

~FACEBOOK~
We will post more information in our Facebook group, so stay tuned :)

Take care and let there be Atom!

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Re: ATOM RPG Trudograd
« Reply #11 on: December 17, 2020, 12:50:54 AM »
0.7.2
Wed, December 16,



Greetings, friends.

Thanks to you, we have managed to fix a lot of problems in the latest version of the game. Before going forward and creating more content, we leave you with this version 0.7.2. patch.

Changelog:

•   Save compatibility with previous versions increased;
•   Armor, item and weapon mod duping bug fixed;
•   Attempts to mod special armor no longer cause console to pop out;
•   Combat freezes fixed; - Long Wang fatalities no longer cause freezes;
•   Mutant dungeon bug pack fixed; - Picture order fixed in the factory mission;
•   Factory mission related bugs fixed in Shrike, Petrov and Edward dialogues;
•   Radio conversation with Honest People fixed;
•   Reinforcements now come correctly during the Rooster arena heist quest;
•   Ammo and weapon mismatch fixed for 5.56 rounds;
•   Oblivion ampoule now resets skill points as well;
•   Pencil dialogue no longer skippable;
•   Various typos corrected;
•   Object errors fixed on all locations;
•   Several minor and rare bugs fixed.


Known issue:
Startup video may not play on Windows 7/8.


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Re: ATOM RPG Trudograd
« Reply #12 on: December 31, 2020, 11:46:53 PM »
This year’s summary and plans for 2021
Thu, 31 December 2020



Greetings, dear friends!

Soon this year will end. And what a year it was. We had our share of grief, like most. Yet it was also quite productive for our games. Here, we would like to share with you a small summary of everything we managed to do, as well as give you a brief look into our team’s future goals.

The main achievement of 2020 for us is undoubtedly the launch of ATOM RPG: Trudograd into Early Access. The game, which was planned as a small add-on to the original quickly grew due to your fair criticism, ideas and recommendations.

Due to your feedback, a lot of new mechanics were added to the game, such as area of effect attacks in melee, new throwing weapon features, special armor abilities.
We made new animations, widened the initially planned locations, made new side quests, improved on the game’s graphics and soundscape.

Of course these new features also extended Trudograd’s estimated time of arrival, since it is now a much more serious project than planned. But we are entirely sure the wait will be worth it.

Apart from that, in 2020 we continued improving our first game ATOM RPG. Listening to your wishes, we ported it to a wide variety of platforms like iOS, Android and Nintendo Switch.

We also continued our work on the original Steam version of the game, eradicating new bugs you helped us find, improving on compatibility with weaker computers, and most importantly adding new translations. It is thanks to volunteers from our community that the game has received French, Spanish, Chinese and Italian translations, with several more in the beta stage and even more to come!

Now we would like to share our plans for 2021.



First of all, we would like to mention Trudograd. The development of this game is our number one priority and it won’t even stop for Winter holidays. In the upcoming months we will show off new interesting locations and will add new characters and quests to those areas that already exist.

In the major updates that will precede Trudograd’s launch, you will get to see new regions outside the city walls, with their own unique visuals, random encounters and enemies.
You will visit Trudograd’s Hydro-Electric Plant which produces power for the city, as well as a desolate village not yet swallowed by the metropolis.

You will also be able to venture up onto the second tier of Trudograd to see how the richer people live. You will even get to reach Seventh Heaven and see the authorities of the metropolis!
Our other plans include:

Porting ATOM RPG for XBOX and PlayStation consoles, just like some of you always wanted us to do.
Making Bombagun, a mini-game some of you enjoyed in Trudograd into a standalone free app for iOS and Android.



Launching the full version of Trudograd and actively supporting it.

There is another big project planned for 2021, but it’s too early to share any details about it. As soon as design documents and first batches of concept art are ready, however, we will show and tell of everything we have conceived in this regard, and we really hope that you are going to like it! :)

In the end of this summary, we would like to wish you all a happy New Year. We really hope that you will all stay safe and healthy, as well get to have amazing holidays!

We are truly thankful for everything you did this year. Without your helpful reviews, ideas, suggestions and the way you spread information about our games, we would have achieved nothing!

Thank you for staying with us… And let there be ATOM!



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Re: ATOM RPG Trudograd
« Reply #13 on: February 14, 2021, 03:13:27 AM »
V0.8: The Special Armor Update!
Sat, 13 February 2021



Greetings friends!

Today we’re launching another update for ATOM RPG: Trudograd Early Access.

While not continuing the main plot, Update 0.8 has brought new side missions and several dozens of new characters to meet and work for, as well as many fixes to most mechanics.

You will be able to finish the previously unfinished side-quests, visit a pre-war military training installation, upgrade your special armor with some top-secret tech, or rest a while near the newly revamped Peremech Kiosk!

We really hope that this new update will be to your liking, and as always we hope to hear back from you. Our Steam forums and social media pages are always open for your ideas, suggestions and critiques.

In case you stumble upon some bug, you can always write to us via support@atomrpg.com providing the error description and your Player.log file. We’ll conjure up a fix in no time.

Thank you for being with us, and let there be ATOM!










 

Changelog:

•   Added two modification options for the special armor via Armen in the Factory;
•   Added Francis Liao’s assignment;
•   Added new characters and quests for already existing locations, such as Docks, Police station, Grey Corner and Mikhalych’s Tavern;
•   Added new random encounters;
•   Added a location outside of city walls;
•   Reworked previous random encounter mechanics;
•   Merchants now have more money and add to their stock more often;
•   Tea and coffee effects prolonged;
•   Mod replacement no longer makes weapons disappear;
•   Dash move trajectory fixed;
•   Fixed issue that caused freezing during fights on the market;
•   Fixed issue with burst firing at certain enemies causing game to freeze;
•   Fixed issue which led to save corruption when using modifications on the special armor;
•   Fixed issue with special armor transfer working incorrectly during text quests;
•   Fixed all bugs in Mutant Underground Lair;
•   Fixed an issue during the Labor Strike quest;
•   Items floating in thin air fixed;
•   A large assortment of minor and rare bugs fixed.

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Re: ATOM RPG Trudograd
« Reply #14 on: April 23, 2021, 12:10:45 AM »
April Update ver. 0.8.1
Thu, 22 April 2021



Greetings, friends!


Today we would like to introduce you to ATOM RPG: Trudograd’s 4th content update!

We have added unique missions for both factions, the police and the revolutionaries; we have added new side quests and characters to already existing locations; as well as new maps and even secrets.



Based on your feedback, we are also continuing to work on combat mechanics. For example, depending on the type of encounter, your opponents will now coordinate their actions more often, creating problems for the player character not only using their overwhelming numbers or high skills and stats, but also through the ability to work in teams.

In addition, we have revised the difficulty of some story-related battles and we hope that this will have a positive impact on the gaming experience of our community.

Also, we want to show you the ballistics mechanics which are currently under development and were announced earlier. The main idea of this mechanic is that bullets and projectiles fired from firearms and crossbows can now pierce through not only the first target, but also the one behind it.

For us, this mechanic is a big step forward, so we really want to get your opinion on this innovation. And don't forget that your opponents can do everything you can! ;)



In general there are a number of additions to improve the gaming experience:

1.   Now you can safely move from point to point on the Global Map, because to enter any location you will now need to confirm your choice with the "Enter" button.
2.   Some temporary locations like the Cult Lair, etc. will receive an approximate difficulty level marker, ranging from 1 to 5 stars. The more stars, the more difficult the location and the battle on it will be. At the moment this system is static, but in the future it will hopefully be directly tied to the level of your character.
3.   We have moved the shortcut keys for the actions "Information", "Steal", "Lockpick", "Repair" and so on, following the example of the original ATOM. These actions are available on the numeric keypad using keys 1 through 4.

A complete list of changes included in the update is available below:

•   Continued storylines for the Revolutionaries and the Police;
•   Added 5 new locations;
•   Added characters and quests for existing locations (Police, Docks, Factory, Grey Corner, Mikhalych's Tavern);
•   Added several new weapon modifications;
•   Added ballistics mechanics for firearms and crossbows;
•   Fixed a number of errors that caused the console to pop out;
•   Fixed behavior of special armor in cases when it runs out of fuel;
•   Fixed a bug with transferring Hexogen’s characteristics when transferring progress from ATOM;
•   Fixed a bug that made it impossible to interact with the radio on leaving the location;
•   Fixed a bug where the player could kill Francis Liao without consequence;
•   Fixed a logic error when companions healed spiders during battle at the "Underground testing area" location;
•   Fixed a bug where companions changed their location after reloading a save;
•   Opening videos now play correctly on Windows 7;
•   Fixed a number of minor bugs.

https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37498939/f827475ceded8ebb5737f6d99b4a6a30fb766f3a.jpg

Also, this saturday (24 of April) at 5:00 pm EST we will host a QnA stream. We hope to see you there! :)



We are grateful for your support and feedback on the game. Share with us your thoughts, ideas and wishes, because this is the only way we will make Trudograd better.

Thank you for being with us… And let there be ATOM!


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