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Author Topic: Heavenworld  (Read 10512 times)

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Offline Asid

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Re: Heavenworld
« Reply #15 on: May 21, 2020, 02:02:56 PM »
Update 1.40: Map extension, new faction, new weapons, +200 new assets for editor
Wed, 20 May 2020

Hi everybody, a big update with more 200 assets for editor map, extension map with medieval kingdom,
new characters, new weapons, new sandbox options and more...

Many big updates are coming later this year.

I leave you to discover the complete changelog of this update.

Cheers and take care,
Helios



[CHANGELOG]
- Add: Extension map with medieval kingdom
- Add: New faction - The knights
- Add: New weapons - 3 swords
- Add: New weapons - 4 axes
- Add: New weapons - 2 hammers
- Add: New weapon - 1 spear
- Add: 25 new characters
- Add: New outfit - Explorer backpack
- Add: Editor map - Exterior & interior elements - 163 new assets
- Add: Editor map - Landscape - 31 new assets
- Add: Editor map - Foliage - 21 new assets
- Add: Editor map - Walls - 6 new assets
- Add: Editor map - Backgrounds - 4 new assets
- Add: New sandbox option - Day length
- Add: New sandbox option - Survivor events
- Add: New sandbox option - Zombie events
- Add: New sandbox option - Weather events
- Add: New event - Spider zombies pack
- Add: New building icons
- Improve: Construction view navigation
- Improve: Map view navigation
- Improve: Construction buildings UI design
- Improve: AI management
- Improve: AI faction doesn't construct a building if they do not need
- Improve: Some gameplay features
- Improve: Spider zombie can dodge melee attacks
- Improve: NPC survivors use better dodge
- Improve: Animations sprint if use "Super hero" option
- Improve: Some UI design
- Fix: Some reported bugs

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Offline Asid

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Re: Heavenworld
« Reply #16 on: May 25, 2020, 11:28:42 PM »
Update 1.45: ADS + Dual render scope
Mon, 25 May 2020

ADS system and dual render scope

Hi everybody, a update with two important features: ADS system and dual render scope







Cheers and take care,
Helios

[CHANGELOG]

- Add: Aiming down sight (ADS)
- Add: Dual render scope
- Add: Change zoom (default input: mouse wheel)
- Add: New attachment - Predator scope
- Add: Gameplay option to enable/disable ADS (default: enable)
- Improve: Loot with "Valuable loot" option have only green glow if inventory not empty
- Improve: Some SFX shots
- Fix: "Survivors rifle" item could be duplicate

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Offline Asid

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Re: Heavenworld
« Reply #17 on: May 29, 2020, 12:14:30 AM »
Update 1.46: Some improvements
Wed, May 27

Some improvements:

- Add: "Take all" interaction available with survivor/loot/zombie/vehicle
- Add: "Take prisoner" interaction if npc survivor is wounded
- Add: Choose save directory
- Improve: A dead body is only interactive if inventory not empty

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Offline Asid

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Re: Heavenworld
« Reply #18 on: June 05, 2020, 01:16:02 AM »
Update 1.50: Transform tool, +500 new assets for editor and more...
Thu, June 4, 2020

Hi everybody, a big update with more 500 assets for map editor (modular buildings, roads, walls...)



Cheers and take care,
Helios

[CHANGELOG]
- Add: Map editor - Translation tool
- Add: Map editor - Rotation tool
- Add: Map editor - Scale tool
- Add: Map editor - Duplicate system (Hold: Left Alt)
- Add: Map editor - Modular buildings - 496 new assets
- Add: Map editor - Walls - 30 new assets
- Add: Map editor - Roads - 6 new assets
- Add: Map editor - Buildings - 3 new assets

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Offline Asid

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Re: Heavenworld
« Reply #19 on: June 10, 2020, 12:31:59 AM »
Update 1.52: Dismantle camp and more...
Tue, 9 June 2020



Hi everybody, a new update with "Dismantle camp" option and more...

Cheers,
Helios

[CHANGELOG] - Add: Dismantle camp
- Improve: Max npc survivors 150->300 (high spec only)
- Improve: Max zombies 80->150 (high spec only)
- Fix: Auto-save option cannot be save correctly
- Fix: Some AI errors
- Fix: Some reported bugs

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Offline Asid

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Re: Heavenworld
« Reply #20 on: June 19, 2020, 02:40:26 PM »
Update 1.55: New factions, +300 assets for editor map, new options and more...
Wed, June 17, 2020

Hi everybody, a big update with 3 new factions (Allied powers, orks and undead) more 300 assets (modular dungeon) for map editor and many new content.



[CHANGELOG]
- Add: New faction - The Allied powers
- Add: New faction - The orks
- Add: New faction - Undead
- Add: Characters - 2 knights
- Add: Characters - 6 orks
- Add: Characters - 5 undead
- Add: Map editor - Arrow direction on preview asset
- Add: Map editor - + 45° button
- Add: Map editor - Modular buildings - 166 new assets
- Add: Map editor - Landscape - 14 new assets
- Add: Map editor - Tree - 8 new assets
- Add: Map editor - Foliage - 21 new assets
- Add: Map editor - Rock - 69 new assets
- Add: Map editor - Exterior elements - 29 new assets
- Add: Map editor - Interior elements - 25 new assets
- Add: Map editor - Walls - 4 new assets
- Add: Sandbox option - Choose weapons type allowed during a game
- Add: Sandbox option - Always slow zombies
- Improve: Zombies spawn radius
- Improve: Gain reputation if give ressources based on barter value of object
- Improve: Repair buildings UI display only damaged buildings
- Improve: Repair buildings UI design
- Improve: Main level rendering
- Fix: Error if give resources at npc faction even if reserves full
- Fix: Duplicate weapons between rifles used same name
- Fix: Duplicate weapons between guide machine gun used same name
- Fix: AI companion couldn't be follow player correctly after use a fast travel
- Fix: Use "Escape" doesn't delete Dismantle camp UI

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Offline Asid

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Re: Heavenworld
« Reply #21 on: June 21, 2020, 12:41:10 AM »
Update 1.56: Optimisation and many improvements...
Sat, 20 June 2020


Hi everyone, an important update who reduce packaged game size, better optimisation and more improvements.

[CHANGELOG]

- MAJOR CHANGE: Reducing Packaged Game Size
- MAJOR CHANGE: Optimizing memory used
- Add: 5 new characters
- Add: Hit target UI
- Add: Map editor - Search function
- Change: Map editor - New assets list
- Improve: Update AI pathfinding optimisation
- Improve: Sandbox UI
- Improve: HUD UI
- Improve: Some tooltip UI
- Improve: Management UI
- Improve: Master game UI
- Improve: Outfit UI
- Improve: Dialogue UI
- Improve: Help UI
- Improve: Craft/Recycle UI
- Improve: Construct vehicles UI
- Improve: Outfit icon rendering
- Improve: Building icon rendering
- Improve: Increase init chance player take prisoner a NPC survivor (without perk)
- Fix: Give ressources at NPC faction could not earn reputation correctly
- Fix: Master game UI could not display correctly


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Offline Asid

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Re: Heavenworld
« Reply #22 on: June 24, 2020, 12:00:35 AM »
Update 1.58: Improvements
23 June 2020


- Add: Map editor - hold left click to use erase assets
- Improve: Max zoom on minimap
- Improve: Factions doesn't craft new weapons if all members are equipped

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Offline Asid

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Re: Heavenworld
« Reply #23 on: June 25, 2020, 12:53:52 AM »
Update 1.59: New improvements
Wed, 24 June 2020


- Add: Map editor - button to use hold/simple click for add/delete
- Change: All options in gameplay menu are transferred in sandbox menu
- Change: Revolver damages
- Change: All melee weapons damages
- Fix: Ironman option could not display correctly


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Offline Asid

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Re: Heavenworld
« Reply #24 on: June 26, 2020, 01:33:43 AM »
Update 1.60: Many improvements
Thu, 25 June 2020

Hi everyone, an update with improvements regroup 1.57 at 1.60

[CHANGELOG]

- Add: Map editor - button to use hold/simple click for add/delete
- Add: New UI with editable texts
- Improve: Sort save/load games files by date
- Improve: Sort save/load map files by date
- Improve: New outfits icons
- Improve: New buildings icons
- Improve: Use all beard/hair for each gender
- Improve: Some weapons/attachments icons
- Improve: Max zoom on minimap
- Improve: Factions doesn't craft new weapons if all members are equiped
- Improve: Prisoner UI
- Improve: Hint UI
- Change: All options in gameplay menu are transferred in sandbox menu
- Change: Revolver damages
- Change: All melee weapons damages
- Fix: Error date/hour display of save/load games files
- Fix: Error date/hour display of save/load map files
- Fix: NPC could move if talk at player
- Fix: Map editor - Warning UI keep display after test a map
- Fix: Taking prisoner inventory transfert error
- Fix: Taking prisoner doesn't wortk correctly on npc casualty
- Fix: Icon building in Hint UI
- Fix: Ironman option could not display correctly
- Fix: Master game UI overlay on others UI
- Fix: Map editor - building collision error

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Offline Asid

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Re: Heavenworld
« Reply #25 on: July 04, 2020, 01:37:20 AM »
Update 1.65: New weather events, DOF and more...
Fri, 3 July 2020

Hi everyone, a major update with new weather events (clouds, rain, storm, mist), depth of field rendering and more.






[CHANGELOG]

- Add: New event weather - Rain
- Add: New event weather - Clouds
- Add: New event weather - Storm
- Add: New event weather - Mist
- Add: Depth of field rendering
- Add: Depth of field option
- Add: Unlock options to use any outfit for any character
- Add: New dialogue - Request to quit your faction
- Add: New icons of dynamic events
- Change: Return default cursor to adapt for each resolution (especially 2K, 4K)
- Improve: Launch game optimisation
- Improve: Craft/recycle system optimisation
- Improve: Ragdoll rendering
- Improve: Fog rendering
- Improve: AI optimisation
- Improve: Ragdoll optimisation
- Improve: Meteorites optimisation
- Improve: Volcano optimisation
- Improve: Flood of zombies optimisation
- Improve: UI tooltips design
- Improve: Many UI design
- Fix: Interaction UI position with FPP view to 2K and 4K resolution
- Fix: Infected zombie could spawn if "No black plague" option enable
- Fix: Some dialogues condtions
- Fix: Some errors scripts
- Fix: Some reported bugs

Stay cool and rock'n'roll !
Helios


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Offline Asid

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Re: Heavenworld
« Reply #26 on: July 09, 2020, 11:51:14 PM »
Update 1.66: New weapons, +150 new assets for editor map
Wed, 8 July 2020

Hi everyone, a new update with 4 new weapons (submachine gun, rocket launcher, shotgun...) and a pack of modular modern buildings for editor map.

Stay cool and rock n roll
Helios



[CHANGELOG]

- Add: Map editor - 182 modular buildings (modern buildings)
- Add: New weapon - Rebel uzi
- Add: New weapon - Intervention uzi
- Add: New weapon - Makeshift rocket launcher
- Add: New weapon - Mini shotgun
- Improve: Contamined zone is more visible
- Improve: Increase damages of rocket-launchers
- Improve: Depth of field active in editor mode
- Improve: UI map editor
- Improve: UI options
- Fix: NPC follower doesn't update correctly new destination after a fast travel
- Fix: Bolt lighting might not render correctly
- Fix: Rain SFX
- Fix: Weather UI might not display correctly
- Fix: Workshop - Custom story doesn't display correctly custom job and teammates from workshop
- Fix: Workshop - Custom teammate might spawn if doesn't set correctly


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Offline Asid

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Re: Heavenworld
« Reply #27 on: July 10, 2020, 12:45:24 AM »
Update 1.67: +300 signs/billboards for map editor and more...
Thu, 9 July 2020

Hi everyone, a new update with +300 of signs and billboards for editor map.



Stay cool and rock n roll
Helios

[CHANGELOG]
- Add: Editor map - Category "Signs and billboards"
- Add: Editor map - 312 signs and billboards
- Add: New loot - Corpse
- Add: +600 corpse loot in official map
- Add: New vehicles icons
- Improve: Gangster job - New gear

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Offline Asid

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Re: Heavenworld
« Reply #28 on: July 17, 2020, 02:04:33 AM »
Update 1.68: AI improvements
Thu, 16 July 2020


- Improve: AI reaction
- Improve: AI combat behavior
- Improve: AI priority target
- Fix: AI could ignore enemies
- Fix: AI turret might not select target correctly


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Offline Asid

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Re: Heavenworld
« Reply #29 on: July 27, 2020, 11:20:11 PM »
Update 1.69: +200 new assets for map editor and more...
Mon, 27 July 2020

Hi everyone, a new update with +300 of signs and billboards for editor map.



[CHANGELOG]
- Add: Map editor - Buildings - 11 new assets
- Add: Map editor - Modular buildings - 101 new assets
- Add: Map editor - Exterior elements - 74 new assets
- Add: Map editor - Interior elements - 56 new assets
- Add: Map editor - Foliage - 3 new assets
- Add: Number of contamined by black plague in Faction UI
- Add: Number of contamined by black plague in Spy UI
- Improve: Fog rendering disable if use map view
- Fix: Rain/thunder SFX continue to play if game paused
- Fix: Some dialogues conditions
- Fix: Some errors scripts


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