Translations for our friends around the world.

Author Topic: Heavenworld  (Read 10510 times)

0 Members and 1 Guest are viewing this topic.

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Heavenworld
« on: April 14, 2020, 12:58:30 PM »


Heavenworld is an open world adventure game mixing role playing, survival and management. Each game is unique and managed by a game master who influences events. A powerful map editor is also available.


Steam
Forum
Youtube


Single-player


Heavenworld - Official Trailer





About

Since the 24th century, amusement parks no longer interested anyone. Since then, scientists have implemented a new technology allowing them to project themselves into an augmented reality universe, a universe in which clients experience extraordinary adventures. Welcome to Heavenworld, the zombie amusement park !

Full game creator:
Personalize your gaming experience with over 80 options. The general difficulty, the conditions of survival, your skills, the zombies, the allied or enemy factions, your companions, the game master ... Customize and save your game preferences in one click thanks to a story generator. Create your own trades and companions with a powerful editor.

Role play, survival and management:
Heavenworld offers a complete skill system to customize your character. Each skill influences your playing possibilities (Combat / Crafting / Negotiations /Construction / Survival ...). Manage your inventory and your needs so as not to die, fight the zombies and treat illnesses. Manage and protect your camp by constructing numerous buildings, using and maintaining your vehicles. Recruit your members and barter with other factions. Complete quests, donate resources, and join a faction.

Dynamic game master:
Each game is managed by a game master. He handles many elements in order to make each game more or less difficult and dynamic. They strongly influences the course of a game.

Factions:
Zombies are not the main threat. Many factions are present. Each organizes themselves independently and manage their own members and camp. Your actions will greatly influence your reputation with them.

100% dynamic and autonomous artificial intelligence:
All survivors managed by artificial intelligence behave autonomously. They organize themselves in groups, seek their resources, construct their buildings, craft, recycle, consume their food, attack and defend themselves according to their needs.

Custom gameplay:
Play with the joystick or mouse / keyboard and alternate between the 1st and 3rd person views. Activate the aiming aid for less experienced players.
Unique adventures:
Play a solitary wolf without faith or law, create strong alliances with other factions, build a fortified camp and protect your members from hordes of zombies, participate in faction wars ... The choice is yours.

Map editor:
Create your own maps with an extremely powerful and easy-to-use editor. Test and export your creations in a game. Share your maps with the community.

Steam Workshop
Get the most out of Heavenworld with Steam Workshop. Find and install player-created maps, stories, jobs, companions or create your own and upload it directly to Steam.
















funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #1 on: April 14, 2020, 12:59:28 PM »






























funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #2 on: April 15, 2020, 11:34:58 AM »
Update 1.01: Some improvements and fixes
Wed, 15 April 2020




Hi gamers,

Just a little update with some improvements and fixes.
Don't hesitate to use forum to reports bugs or ideas.

Cheers,
Helios

[CHANGELOG]
- Add: Motion blur enable/disable option
- Add: "Escape" key close all UI menus
- Improve: Companion creator UI - scrollers
- Improve: Companion creator UI - Buttons/Icons size
- Improve: Job creator UI - Buttons/Icons size
- Improve: Clothes editor - Use clothes only if main body is customisable
- Fix: Climb errors
- Fix: Companion creator UI - Could select others clothes before main body


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #3 on: April 16, 2020, 01:13:22 PM »
Update 1.02: Improvements and fixes
Thu, 16 April 2020


Hi gamers,

Another little update with some improvements and fixes.
Don't hesitate to use forum to reports bugs or ideas.

Cheers,
Helios

[CHANGELOG]
- Improve: Map Editor - Can edit loot when create
- Improve: Map Editor - Can edit location when create
- Improve: Scroolbar tracking UI
- Improve: Zombies spawn location
- Improve: Spawn player location
- Improve: Increase some scrollers UI size
- Improve: Upload Steam workshop buttons only visible if user connected to Steam
- Fix: Some variables of vehicle could not save correctly



Update 1.02b

[CHANGELOG]
- Improve: Fook IK optimisation
- Fix: Fook IK could not work correctly
- Fix: Some roof buildings
- Remove: Activities UI (could generate some freezes)

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #4 on: April 19, 2020, 01:58:21 PM »
Update 1.10: 9 new vehicles, 22 new assets (Editor map) and more...
Fri, 17 April


Dear gamers,

1.10 is online. This update brings new content to the game.

[CHANGELOG]
- Add: New vehicle - Reinforced 4X4
- Add: New vehicle - Reinforced Ambulance
- Add: New vehicle - Reinforced ice cream truck
- Add: New vehicle - Reinforced army truck
- Add: New vehicle - Reinforced transport truck
- Add: New vehicle - Reinforced camping-car
- Add: New vehicle - Reinforced jail bus
- Add: New vehicle - Reinforced big buggy
- Add: New vehicle - Reinforced scooter
- Add: New vehicle - Reinforced journalist van
- Add: New vehicle - Reinforced civilian car
- Add: New vehicle - Reinforced elevated car
- Add: Editor map - 8 post-apo buildings
- Add: Editor map - 11 farm external elements
- Add: Editor map - 1 crane
- Add: Editor map - 2 towers
- Improve: Ranged weapons holster location
- Improve: Equiped Reinforced fire ax location
- Improve: Editor map - Load/Save map Menu close after use save or load
- Fix: Error assets location (Official map)
- Fix: Editor map - Foliage collision
- Fix: Editor map - Outline on asset could not work correctly with delete category

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #5 on: April 19, 2020, 02:04:02 PM »
Update 1.11: Reload input and fixes
Sat, 18 April 2020



Hi gamers,

Don't hesitate to use forum to reports bugs or ideas.

[CHANGELOG]

- Add: Reload input (default: R or Gamepad face button right)
- Add: Sound UI if have none ammo
- Improve: Vanilla stories settings
- Improve: Some assets location on Official Map
- Fix: Hole error on Official Map
- Fix: Asian stairs collision
- Fix: Volcano collision - Apocalypse event

Cheers,
Helios


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #6 on: April 21, 2020, 12:39:57 AM »
Update 1.12: New font UI, Minimap zoom, Famine option and more...
Mon, 20 April 2020




Dear gamers,

1.12 is online.
Many thanks to the community for having report bugs and suggestions. This update brings new content, improvements and fixes. More updates coming soon...

Don't hesitate to use forum to reports bugs or ideas.

Stay fun and rock'n'roll !
Helios

[CHANGELOG]
- Add: New UI font
- Add: Minimap zoom (Mouse wheel)
- Add: Famine option in Sandbox menu
- Add: Screen only available button in craft/recycle UI
- Add: Editor map - Edit values location/rotation/scale/grid with texts
- Add: Cancel heal action with interaction input
- Add: Cancel lockpicking action with interaction input
- Add: Water bottle/Healing seringe/First aid kit in Combat freight loot
- Improve: General size texts
- Improve: Change 20min to 5min length to produce water bottle by water tower
- Improve: Melee attack by player cannot be interrupt
- Improve: Famine enable only if faction does not have enough water and food (not water or food)
- Improve: Increase storage capacity in Reserves
- Improve: Increase storage capacity in Inventory survivor
- Improve: Increase max stanima
- Improve: More bottle water in loading pallet
- Improve: Character collision behavior (1st person view)
- Improve: Damages value UI rendering
- Improve: Damages progress bar UI hidden if target is dead
- Fix: Zombies could spawn near player
- Fix: Drop of stanima doesn't stop if use combat mode
- Fix: Stairs collision (1st person view)
- Fix: Rotation character with climb (1st person view)
- Fix: Cannot reach 1st floor with stairs (Farm house)
- Fix: Some dialogues with Director (English translations)
- Fix: Text location in settings menu

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #7 on: April 21, 2020, 02:53:26 PM »
Update 1.13: AI improvement and more...
Tue, 21 April 2020

Hi gamers,

another update online, thanks for your reports.

Cheers,
Helios

[CHANGELOG]
- Add: Orientation player in map view
- Improve: General AI reactivity
- Improve: Can give ressources in reserves even if faction is enemy
- Improve: Editor map - can move under map
- Fix: Stanima/game pause error
- Fix: Player/npc could fall under map

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #8 on: April 24, 2020, 12:46:46 PM »
Upcoming 1.20: Perks system, new assets for editor map, new options...
Thu, 23 April 2020


Hi everybody, very soon a big update with Perks system (obviously also used by NPC survivors), barter improvements, new assets for editor map, improvements, fixes...

Main new features:
- 18 Perks
- Full integration perks for NPC survivors
- Barter with any NPC (not just faction)
- New sandbox options
- New events
- New victory condition
- 36 new assets for editor map
- Gameplay improvements




funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #9 on: April 29, 2020, 02:46:19 PM »
Update 1.21: Multi-save, new sandbox options, take all
Wed, 29 April 2020


Hi gamers,

New update online, thanks for your reports.

Cheers,
Helios

[CHANGELOG]
- Add: Take all loot on zombies within 10m (Hold Interaction Input)
- Add: Multi-save/load for any map
- Add: 6 new options to define "Apocalypse" events allowed
- Add: 2 new options to add new factions during a game
- Add: 2 new options to choose your faction player (based on available factions) and your faction name
- Improve: More craft loot in industrial area
- Fix: "Warrior" perk errors
- Fix: Double weapons equip in NPC inventory

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #10 on: May 02, 2020, 03:05:54 PM »
Update 1.30: Build your camp anywhere, +200 new assets for editor map and more
Sat, 2 May 2020

Hi everybody, a big update with more 200 assets for editor map, build your own camp anywhere,
new outfits, flashlight and more...


Many big updates are coming later this year.

I leave you to discover the complete changelog of this update.

Cheers,
Helios

[CHANGELOG]
- Add: Build your own camp anywhere (default Build input: B)
- Add: Editor map - Landscape - 24 new assets
- Add: Editor map - Foliage - 8 new assets
- Add: Editor map - Rocks - 41 new assets
- Add: Editor map - Roads - 40 new assets
- Add: Editor map - Walls - 2 new assets
- Add: Editor map - Exterior elements - 31 new assets
- Add: Editor map - Interior elements - 50 new assets
- Add: Editor map - Backgrounds - 12 new assets
- Add: 7 new face outfits
- Add: 5 new head outfits
- Add: Flashlight (default input: L)
- Add: NPC use flashlight
- Add: New option to choose your faction icon
- Add: Drag and drop in inventory/weapon UI (right mouse button)
- Add: Modify sandbox options during a game
- Add: Click on "saved Job" in Job editor update UI
- Add: Click on "saved Companion" in Companion editor update UI
- Add: Luminosity option
- Add: Contrast option
- Add: Saturation option
- Improve: Attack animations TPP
- Improve: Reload animations TPP
- Improve: Attack animations FPP
- Improve: Reload animations FPP
- Fix: Some bugs


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #11 on: May 03, 2020, 01:06:08 AM »
Update 1.31: Some improvements
Sat, 2 May 2020




Hi gamers,

New update online with some improvements.

Cheers,
Helios

CHANGELOG
- Improve: Ambient occlusion rendering
- Improve: Global color rendering
- Improve: Editor map optimization
- Improve: Play on custom map optimization
- Improve: Some AI states optimization
- Improve: AI rules to try heal or kill a casualty
- Improve: Some dialogues conditions
- Fix: Some errors

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #12 on: May 06, 2020, 01:56:08 AM »
Update 1.32: Light up the camp, new auto AI management and more...
Tue, 5 May 2020


Hi everybody, a new update with new content and improvements...

Cheers,
Helios



[CHANGELOG]
- Add: New building - Campfire
- Add: New Auto AI management (Craft weapons/Craft heal/Craft food/Craft Materials)
- Add: New tracking choose if ask a tracking at NPC
- Add: New item - Debris (used for craft many useful materials)
- Add: New class for items
- Add: Some materials can be crafted (nails, steel, iron...)
- Add: Editor map - Preview asset loots
- Improve: Reorganize inventory
- Improve: Filtre items in inventory
- Improve: General loot content
- Improve: AI build more water collectors
- Fix: Some reported bugs

funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #13 on: May 11, 2020, 11:56:09 PM »
Update 1.33: Spider zombies, new buildings, AI improvements and more...
Sat, 9 May 2020

Hi everybody, an important update with new zombies "Spiders", 4 new buildings, big AI improvements...

Many big updates are coming later this year.
I leave you to discover the complete changelog of this update.





[CHANGELOG]
- Add: Spider zombies
- Add: New sandbox option - Spider zombies rate
- Add: New building - Bear trap
- Add: New building - Library
- Add: New building - Single bed
- Add: New building - Bunk bed
- Add: New perk - Light foot
- Add: Editor map - 24 new post-apo assets
- Add: 2 new AI auto management (Fast travel/Craft vehicles)
- Add: Gameplay option - Enable/Disable Camera rotation lag
- Improve: New intels faction HUD
- Improve: AI turret accuracy
- Improve: AI optimisation
- Improve: AI combat behavior
- Improve: AI hearing
- Improve: Manage faction UI
- Improve: View map navigation
- Improve: Building view navigation
- Fix: Editor map - A grass collision
- Fix: Editor map - A fence texture


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Offline Asid

  • HAVOC
  • *
  • Posts: 26362
Re: Heavenworld
« Reply #14 on: May 14, 2020, 11:26:48 AM »
Update 1.34: New weapons SFX, Auto walk and more...
Wed, May 13, 2020

Hi everybody, a new update with new weapons SFX, Ambiant SFX in camp, auto walk input...





[CHANGELOG]
- Add: New shot weapons SFX
- Add: Many ambiant SFX in camp
- Add: New event - Spider zombies pack
- Add: Auto walk (default input: Q)
- Improve: Paper/Fuel/Refined fuel can be crafted/recycled
- Improve: Lighting campfire affect AI pawn visibility
- Improve: Ambiant occlusion rendering if fog enable
- Improve: Sandbox option - Increase max number squad of faction player
- Improve: Some SFX melee attacks
- Improve: Auto sort inventory
- Improve: Intels - Spy UI
- Fix: Editor map - Camp size if use a scale != 1.0
- Fix: Editor map - Pre-rendering of loot asset after load map
- Fix: Editor map - Duplicate fast travel actor after load map
- Fix: Some script errors


funny
0
informative
0
Thanks
0
No reactions
No reactions
No reactions

I stand against Racism, Bigotry and Bullying

Tags: