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Author Topic: Insurgency: Sandstorm Patch 1.6.2 Now Live!  (Read 1878 times)

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Offline Asid

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Insurgency: Sandstorm Patch 1.6.2 Now Live!
« on: April 09, 2020, 02:03:34 PM »
Patch 1.6.2 Now Live!
Tue, 7 April 2020

We've just released a patch for update 1.6 that makes some changes to gameplay, and addresses various bugs. Highlights include:

•   Fixed the 1x Kobra alignment on the Tavor 7
•   Exposed more options for mod tools and included a new example game mode: Infected
•   Fixed or reduced the occurrence of clipping with some of the new cosmetics
•   Fixed a number of exploits on Power Plant

See the full changelist below:

Bug Fixes
•   Fixed an issue in Frontline that could cause players to respawn under the map
•   Reduced clipping with the Neck Gaiter High and Covered cosmetics
•   Fixed an issue with weapon statistics not reporting correctly
•   Reduced clipping issues with Watch Cap (with and without the Headset) combined with the female Balaclava Open cosmetic
•   Reduced clipping with the Watch Cap (with and without the Headset) combined with the Neck Gaiter High cosmetic
•   Implemented a potential fix to reduce occurrences of a bug that could cause either severe visual glitches or crashes
•   Added error feedback when a mod fails to submit a rating

Gameplay Improvements
•   Reduced instances of players being able to see through smoke
•   Optimized new Headset texture sizes and corrected headband coloring

Mod Tools
•   Implemented the option to create theater overrides for mods allowing custom faction setups
•   Expanded game mode scripting options
•   Added new example game mode: Infected
•   Match begins with one player on Insurgents and the rest of the match on Security
•   Every time an Insurgent player kills a Security player, the Security player is switched over to Insurgents
•   Insurgents move faster and can only use melee weapons
•   Security must stay alive until the end of the round, Insurgents must kill all the Security team and convert them to Insurgents

•   Added the ability for game modes and mutators to display text in the chat area
•   Removed the Weapon Skin tag as the feature isn’t available
•   Updated the Gamemode tag to Game Mode

Map Fixes
•   Power Plant
•   Addressed some exploitable areas players should not have been able to access, or were used in unintended ways

Known Issues
•   Mods menu
•   When rapidly clicking the thumbs up or thumbs down button to vote for a mod it may get stuck processing
•   Selecting more than one filter will not always display accurate results
•   Rapidly changing filters can cause the page to refresh infinitely. Typing in the search bar or resetting the game should resolve this issue.

•   Tavor 7 with the Kobra has a slight clipping issue when recoiling from being fired




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