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Steel Beasts 5.0 Thread

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Rinix:
Unmovable turrets on the ground will possibly be fixed in version 5.0: https://www.steelbeasts.com/topic/16264-blown-off-turrets-blocking-your-way/

Rinix:
A recrewing vehicles function is hoped for by Ssnake to be possible in version 5.0: https://www.steelbeasts.com/topic/4546-steel-beasts-content-wish-list/page/316/#comment-229104

Rinix:
Versoin 5.0 will enable the possibility of eSim Games working on implementing copying and pasting in the map editor and mission editor: https://www.steelbeasts.com/topic/16322-copy-pasta-units-in-mission-editor/#comment-229307

Rinix:
https://www.steelbeasts.com/topic/4546-steel-beasts-content-wish-list/page/316/#comment-229322
https://www.steelbeasts.com/topic/4546-steel-beasts-content-wish-list/page/317/#comment-229330

--- Quote from: Thorn ---1) A copy CTRL+C / paste CTRL+V in the mission editor that lets you select any unit and copy it and paste that copy anywhere on the map to speed up mission making by magnitudes.

Perhaps copied and pasted units could assign new numbers to them so that it doesn't mess up the logic? For instance, if a unit that's coped is named 1/A then the first copy and pasted unit would be something like 1/A(2) and then the next copy and pasted unit would be 1/A(3) and so on, so that each copy and pasted unit is different in name, but identical to the original in all other respects.

2) Better multi-core support for multi-core processors. Seems like the sim still utilizes one core more than taking advantage of multiple cores like most modern PC games do.

3) Better UI scaling for the menu. Tried to play this at 2560x1440 but ran into two issues. First was Windows 11 scaling causes the mouse cursor in the game to be invisible. Also, text inside of the gray text boxes within the game overlapped letters and even ran outside of the text boxes. I had to reduce scaling in Windows 11 down to 100% from 175% (Recommended) to get the mouse cursor to appear and to get text to fit inside the boxes. But it was so teeny tiny that I could not read it and so I had to reduce resolution down to 1920x1080 to be able to read anything, and even then it's still pretty small. It would be nice if the game had its own UI scaling system that allows users to increase text scaling and able to play at higher resolutions.

4) Heat blur for all vehicles in the game.

5) Maybe some mud and dirt effects that dirty up the vehicles in the game if you got time. Nothing I hate more than a clean tank or a man with a pickup truck that ain't got a spec of dirt on it or someone who's got a fast sports car and drives it the speed limit. 🤦‍♂️ The hell did you buy it for?  And I was a police officer. I remember I used to consider pulling over law abiders with those nice sports cars that drove them the speed limit. Felt like it gave me probable cause to search them. Why you acting so suspicious driving so legit with that sexy fast sports car hmm? 🤔😆
--- End quote ---

--- Quote from: Ssnake ---#1, version 5
#2, version 5
#3, version 5
#4, can you give me an example where this isn't the case?
#5, version 5 - eventually (but probably not initially)
--- End quote ---

Rinix:
https://www.steelbeasts.com/topic/16403-issue-no-directional-sound/#comment-229986

--- Quote from: Ssnake ---No, SB Pro is still plain Stereo. Version 5 will eventually get a new sound engine too; how quickly we'll get there remains to be seen, but clearly things need to improve.
--- End quote ---

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