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Asid:
Starship Troopers: Terran Command - Raising Hell now available
15 Nov 2023



It's finally here - the moment you've been waiting for. Starship Troopers: Terran Command - Raising Hell DLC is now accessible, adding an explosive new dimension to an already heart-pounding gameplay experience.

New missions, new challenges, and new horizons
You can now throw yourself headfirst into fierce confrontations against the unrelenting Arachnid hordes thanks to the "Raising Hell" DLC. You'll encounter fresh tactical difficulties as you lead your soldiers and see the mayhem play out in exciting new ways.

Your arsenal needs to adapt to the ongoing changes posed by the Arachnid menace. New soldiers, weapons, and equipment are introduced in Starship Troopers: Terran Command - Raising Hell, making sure you're ready to face the difficulties that lie ahead.

While Starship Troopers: Terran Command - Raising Hell adds tons of fascinating new stuff, it's important to note that, currently, it is not integrated into the scenario editor. However, we’re excited to announce that it will become available soon in an upcoming patch, allowing all players who have already purchased the DLC to create new scenarios using the Raising Hell content.

Live stream events
Tune in today on our new Twitch.Player("twitch-embed0", { channel: "slitherinetv", autoplay: false, height: "378", width: "620", parent: "dogsofwarvu.com" }); at 8 PM GMT, where Richard Yorke will show you the new DLC in action and tomorrow at 4.30 PM GMT with Yogdog.

Sale celebration
To celebrate this momentous occasion you can purchase Starship Troopers: Terran Command with a discount of up to 30% off. For those who are already part of the Starship Troopers: Terran Command franchise, complete your collection with a 10% discount by taking advantage of our Starship Troopers: Terran Command Complete Bundle.

Do your part against the Arachnids in this game full of explosions, gore and Bugs.

Starship Troopers: Terran Command - Raising Hell is now available to be downloaded on Steam.


Starship Troopers: Terran Command changelog
2023.11.15 - v2.7.1 Raising Hell DLC release
2.7.1 - c5925af6c2 - Release

Gameplay
[*] Added automatic soldier healing. This mostly affects single-soldier squads such as Tactical Officers. They will now slowly heal back to full health.
[*] Added (visible) projectiles for units shooting at air units
[/list]

Balance changes
[*] Scorpion less effective VS (large) infantry squads and moving targets
[*] Scorpion immune to suppression
[*] Scorpion armor-piercing reduced
[*] Scorpion armor reduced
[*] Rocket Troopers range reduced to match Scorpion range
[*] M11 Marauder (Gatling Gun) can no longer stun “suppression immune” units
[*] M11 Marauder (Howitzer) + infantry shield is now the best way to counter Scorpions
[/list]

Kwalasha Campaign
[*] Guardians of Steel:
[*] Replaced Scorpions with Plasma Grenadiers
[/list]
[*] Federatsiyagrad:
[*] Removed Spitters
[*] Replaced M11 Marauder (Gatling Gun) with M11 Marauder (Howitzer) to better counter Scorpions
[/list]
[/list]

Editor
[*] Rewrote offensives system, spawning is now more consistent when multiple mutations are active
[*] Trigger effect changes:
[*] “Unit Reinforce/Replace” added for easier restoring the players army for use in crawler scenarios
[*] “Unit Order: Enter Carrier”’ now supports multiple blackboard units
[*] “Set Alliance Color” added to change player color during a scenario
[/list]
[*] Fixed refresh button in character selection trigger ui
[/list]


Asid:
Starship Troopers: Terran Command - Raising Hell | 3 New Challenge Missions for Raising Hell DLC
19 Dec 2023 16:31



Three new challenge missions for the Raising Hell DLC are currently in development. Owners of the DLC can already play them on the Open Beta branch. Scroll to the bottom of this post for more information on how to gain access.

These missions give the player a lot of freedom in how to approach the objectives and which units to deploy. In addition, each mission has bonus objectives that increase your local high score.

Mission: Prospect & Protect



The main objective in this scenario is to gather soil samples at various locations by constructing and defending “prospectors”. In order to achieve this, you’ll have to muster a force of mercenaries in your outpost base and venture down into Bug territory.



At the same time, however, relentless Arachnid attack waves are pouring in from the opposite side of the outpost. Losing it will result in certain defeat, so while your expeditionary force takes care of the prospectors, other units must be assigned to defend the wall.



The scenario provides an excellent opportunity to experiment with various compositions of all the new mercenary unit types, both in an offensive and defensive role.

Your final score will be based on how long you managed to survive against the ever increasing attack waves, as well as the amount of hives and nests cleared in Arachnid territory.

Mission: Raiding Inferno



In this mission, mercenaries and M.I. Troopers collaborate to purge an Arachnid-infested sector. The main threat comes from a series of hives that are constantly spewing out attacks.



While your starting base is important for the deployment of new units and infrastructure, the terrain offers various treacherous routes between Bug hives and additional Radio Stations. It is up to you to determine how to best approach the situation.

The Federation cares for the wellbeing of its soldiers and their materiel. Your score will therefore be affected by the amount of losses taken. Careful positioning of your units and a correct response to new Arachnid threats will be vital to achieve a commendable outcome.

Mission: Wildfire



This mission has a strong focus on the new Powered Suit Incinerators and Officer. Together with a flamethrower-equipped Marauder and various support units, they are tasked to exterminate a concentrated Bug infestation.



To accomplish the mission, numerous Brood Nests and Stinger Nests must be eradicated. The operation demands resolute and aggressive tactics due to an increasing influx of Arachnids converging into the sector.

Adding to the challenge, an imminent ash storm threatens to impede reinforcements. Radio Stations sporadically dot the map, but time is scarce, and troops are limited to secure them for an extended duration.



For an outstanding high score, all Nests need to be eradicated as quickly as possible, while additional points can be gained for clearing Bug Hives.


To participate in the beta testing of these new challenge missions, go through the following steps:
[*] NOTE: You have to own the Raising Hell DLC
[*] Right click on “Starship Troopers: Terran Command” in your Steam Library
[*] Click on Properties
[*] Click on Betas
[*] Click on drop-down menu and select "Beta - Open Beta"
[*] Steam should now automatically update the game
[/list]


Asid:
Challenge missions are now available in the Raising Hell DLC
Tue, 6 February 2024



Challenge missions are now available in the Raising Hell DLC


The Raising Hell DLC now includes three new missions set on the planet Gehenna. Decide how to approach objectives and choose which units to deploy. Each mission also tracks a local high score to challenge your tactical and decision-making skills.

Read below to discover what is new:


1. Three new missions

Embark on the Prospect & Protect mission, where you'll gather soil samples by constructing and defending prospectors amidst relentless Arachnid attacks. Experiment with new mercenary units, survive waves, and earn a high score based on duration and territory clearance.





In the Raiding Inferno mission, Mercenaries and M.I. Troopers collaborate to purge an Arachnid-infested sector threatened by attacking hives. Strategically position units, respond to threats, and minimize losses for a commendable outcome.





The Wildfire mission focuses on the new Powered Suit Incinerators eliminating Bug Nests amid increasing Arachnid threats, all while ash storms come and go to disrupt reinforcements. For an outstanding high score, all Brood Nests and Stinger Nests need to be eradicated as quickly as possible, while additional points can be gained for clearing Bug Hives.






2. What is your highest score?

Challenge yourself to achieve the highest score and share your triumphs with the Troopers community!
The in-game score counter will track your progress, enabling you to refine your strategy and approach objectives at your own discretion.



Join the Troopers community on Discord to share your highest score and tune in on February 6th at 8:00 pm (UTC+0/GMT) for an epic livestream on our Twitch channel: twitch.tv/slitherinetv

Get ready to fight fire with firepower… and let the challenges begin!

Asid:
Dev Update: Raising Hell Scenario Editor & Next DLC
Mon, 19 February 2024



Troopers, listen up! Here's the intel on what you can expect in the coming weeks:

Scenario Editor & Workshop
On March 4th, another patch is slated for rollout. This one's for Raising Hell DLC owners. You'll be able to craft custom scenarios with all the new assets, share them on the Steam Workshop, and tackle challenges from fellow troopers.




Next DLC
We've got a new DLC in the works. It'll bring a fresh campaign, countless new units to command, vehicles to control and Arachnids to kill. So stay tuned for further briefings!



Asid:
Raising Hell DLC - Scenario Editor and Workshop support released
Mon, 4 March 2024




Heads-up Troopers!

We have just dropped another update for the Raising Hell DLC. Owners of the DLC can now create and play custom scenarios with all the new content and share these through the Steam Workshop.

Now available in the scenario editor:

- The volcanic planet environment
- Lighting modes exclusive for this environment
- All new unit types from the DLC
- Loads of new decorations


Here on Steam





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