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Starship Troopers - Terran Command
Asid:
Starship Troopers: Terran Command - Year One Roadmap
Wed, 21 September 2022
Greetings Troopers, recently we announced the Starship Troopers Year One Roadmap, we made a video to show you what's coming in the future of Starship Troopers: Terran Command. Enjoy.
Free Updates
Initial free updates will focus on balance and interface improvements. Following that, an update will contain a new free scenarioand a new Federation unit.
The following update will bring Achievements and new Challenge missions. This new type of missions will come with a freshly implemented High Score system.
A Scenario editor
will also be released, allowing players to craft their own maps and scenarios.
Finally, a new top secret game mode to enhance replayability
is being worked on and will be released in 2023.
Premium Content
We are planning to release two paid-for DLCs within the first year of release: the first is a mini-Campaign based on challenge missions.
A more extensive DLC will follow, with an entire Campaign set in a new environment and featuring additional units.
Would you like to know more? Additional details will be announced later this year.
New Beta Patch
Speaking of new content, we're about to open a new beta! The Federation once again calls its citizens to their patriotic duty and to help us test some new features.
What does it add?
- A new unit type
, a squad of troopers making use of chemical weapons;
- A new scenario
, called "Chemical Reaction". Arachnid test subjects have broken out of an experimental lab, and it's up to the player to clear them out;
- The option for units to prioritize certain types of enemies automatically
, a highly requested feature (and very useful for snipers);
... and a lot more.
New Content
"Chemical Reaction" scenario: Available in the scenario selection screen. This focuses on the new Chemical Trooper unit type.
Chemical Trooper: New unit type. Currently only available is the special "Chemical Reaction" scenario.
Gameplay
Target Priority setting: Units can be set to prioritize firing as specific enemy types instead of aiming for the nearest target
Construction ghost material (color)
Weapons that don't do friendly fire can no longer hit or damage neutral (grey) units
Fixes
Various localisation fixes
Various scenario trigger fixes
Various fixes for unit death animations
You can start applying to the beta here[www.slitherine.com]. Please note that a Slitherine account is required, but you can register one for free. The actual access to the beta patch will be given to those testers who have been accepted in a few days, so make sure to check your mail.
Asid:
Join the Beta for the Scenario Editor! Service guarantees citizenship.
Fri, 14 October 2022
The editor beta will give you full access to the scenario editor, the same tool that was used for official scenarios.
Come on you apes, you wanna liveplay forever? We're going to wager that the answer to that is "yes".
If you looked at our roadmap you'll know that we have some serious plans for the future of the game. The team is busy with development and they're making real progress - we're looking forward into telling you more, soon.
Today though we're in need of players willing to help us test the first beta version of a highly requested feature: the Scenario Editor.
Scenario Editor Closed Beta
The editor beta will give you full access to the in-game scenario editor, the same tool that was used to create all the official scenario content for the game.
It will also include a few basic example scenarios that provide a starting point for your own creations or a means to learn how the trigger system works. Beta testers will also be in direct touch with the developers to provide help and tips on how to use the editor.
As a beta tester you’ll be allowed to share your custom scenarios publicly on the STTC Discord channel or through any other means or platforms of your own choosing. Steam Workshop support will not be available from the start but we are considering to add this in a future update.
You can register for the editor beta here. Please note that if you previously applied to any of the old betas for the game you will need to re-apply.
https://www.slitherine.com/beta/starship-troopers-terran-command
Asid:
The free update Chemical Reaction is out now
Wed, 16 November 2022
Starship Troopers: Terran Command gets a chunky, free content update
After a period in Open Beta, we are releasing the Chemical Reaction Update for everyone.
Containing three new scenarios, one new unit type and the target priority setting, this is the largest free update so far.
Let's have a look at its content:
- Three new scenarios, two of which make use of the first incarnation of a new high-score system;
- One new unit type: Chemical Troopers; this unit is currently only available in the new scenarios, but there are plans to include it in future content as well. It's a squad of expert troopers using biochemical weapons, which they use to great effect for exterminating anything with more than two legs;
- The Target Priority setting (TPS); units can be set to prioritize firing at specific enemy types instead of aiming for the nearest target. For instance, if you want to automatically target Spitter Bugs with your Snipers, TPS allows you to avoid that level of micromanagement.
You can find the full changelog here.
The New Missions
Chemical Reaction
Arachnid test subjects have broken out in a chemical lab and are now running amok throughout the facility. You are being sent down with a small squad, including several units of the new Chemical Troopers. While the incident is unfortunate, the situation provides an excellent opportunity to field test their new weapons.
Expanding Gases (Survival mission)
The Mobile Infantry conducted a large field experiment with the new chemical weapons after successful lab trials. They will be used to clear an industrial complex and defend it against endless Arachnid attack waves. Killing bugs will grant "requisition points," which can be used to request new units, open gates to new areas, or increase your War Support. The experiment's success will be determined by how long you survive.
Lethal Propellant
As the Chemical Troopers continue to provide their value on the battlefield, Terran Command has sent them down into a large canyon crawling with Bugs.
Lead them along the rocky trail to clear out all hives, but carefully decide when to push and when to hold: More and more Arachnid hordes are entering the canyon from the rear!
Open Beta Branch
If you are on the Open Beta, you don't need to opt out in order to download the update. You have exactly the same version of the game as players who are not and are now downloading the new update.
In fact we would be extremely grateful if you could stay on the Open Beta branch, because we are going to be needing more testers for future content very soon.
Chemical Reaction Stream
Later this week we are going to showcase the new update and play all the three scenarios live on Twitch.
Join us on Friday November 18 at www.twitch.tv/slitherinetv at 10 pm GMT.
Asid:
The Scenario Editor goes into Open Beta
Tue, 22 November 2022
Starting today, everyone can download the scenario editor and start making new maps.
It is a very handy tool which allows you to craft maps, script scenario triggers, place units and objects, set environment conditions and a lot more: everything you need to make a scenario like you want it.
How to download the scenario editor
It is quite simple.
- Right click on Starship Troopers: Terran Command in your Steam Library
- Click on Properties
- Click on Betas
- Click on drop-down menu and select "Beta - Open Beta"
- Then Steam should automatically update the game and download the beta
Then all you'll need to do is offer your feedback on the forum or on the Discord channel. Discord is also the place where we are gathering a lot of interesting scenarios that testers already made during the Closed Beta: you're welcome to download them and try them out.
Scenario editor live stream
Furthermore, we have planned a live stream on Twitch with the developers who will show you how to use the editor. You will be able to ask them anything, and it'll be the perfect occasion to learn how to use this tool.
Join us on Thursday November 24 at 4:30 pm GMT on our Twitch channel. twitch.tv/slitherinetv
Asid:
Starship Troopers: Terran Command - Join the Beta: Map Editor with Steam Workshop functionality now open
15 Feb 2023
Citizens of the Federation, attention!
The time has come to put your strategic skills to the test. We are proud to announce that the Beta for the Map Editor and Steam Workshop functionality is now open for Starship Troopers: Terran Command. Get ready to take control of the battlefield and build new maps to show the Bugs what humanity is made of.
How do I access the Open Beta Branch?
It’s this simple:
[*] Right-Click on Starship Troopers: Terran Command in your list of games in the Steam Library.
[*] Select "Properties".
[*] In the menu that appears, select the BETAS tab on the left side.
[*] Click the drop-down list and you will see "beta - Open Beta" as an option. Select it. You can now close the Preferences Menu.
[*] Steam should now automatically update your game to the Open Beta Branch. If it does not start automatically, click the Update button.
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In order to access the Steam Workshop for the game, you also need to join the Starship Troopers: Terran Command Workshop beta Steam user group:
[*] Open the group: https://steamcommunity.com/groups/sttcworkshopbeta
[*] In the top right click the green button to join the group.
[*] You should now be able to access the Steam Workshop if you go to “Community Hub” → “Workshop”.
[*] You can now Subscribe to Steam Workshop Items. Afterwards, they should show up in the game’s scenarios menu. Currently, you need to restart the game for new subscriptions to show up.
[*] Publishing scenarios to the Steam Workshop can be done from inside the Scenario Editor.
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Your feedback is critical to our mission
We encourage you to share your thoughts and suggestions on the STTC Discord channel.
For the Federation!
Open beta update v2.3.4
Editor features:
[*] Steam Workshop support (BETA)
[*] You can subscribe to scenarios in the Steam Workshop, after which they will show up in the Scenarios screen (after restarting the game).
[*] You can publish scenarios directly to Steam workshop from the scenario editor, by clicking “Publish” inside the scenario editor.
[*] Steam workshop is currently in beta, to gain access to the workshop you need to join a STTC workshop beta group. Instructions to do this are in the main menu of the game on the beta branch.
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[*]Reworked Editor UI: many parts of the editor have been polished for a more user friendly experience. Trigger system ui was completely restructured and cleaned up.
[*]Support free rotation of all decorations using "shift".
[*]Added filter box for decorations panel.
[*]New scenario save/load panel, replaces the “Custom Scenarios” part of the Scenarios screen.
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Extended control groups:
[*] Units can now be assigned to multiple control groups.
[*] Turrets & bases can also be added to control groups.
[*] Controls have been changed to support adding to multiple control groups by default.
[*] Ctrl + <Num> creates a control group without removing the units from existing groups.
[*] ALT + <Num> creates a group and removes units from the existing groups.
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Fixes:
[*] Editor - fixed bug where the editor would automatically place decorations.
[*] Editor - disabled navigating the editor ui using arrow keys, as this conflicts with the on-map scrolling.
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