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Asid:
Slitherine to debut new PC game "Starship Troopers - Terran Command"
2 Dec 2019



Epsom, UK, December 2nd, 2019.

Slitherine LTD, the world’s leading publisher of digital wargames and strategy games, in collaboration with Sony Pictures Consumer Products, announced today “Starship Troopers - Terran Command”, a real time strategy game based on TriStar Pictures’s iconic 1997 movie to be released for PC in 2020.

Watch the Trailer!




“If you take one of the most iconic movies from the 90s and shape it into a strategy game of survival, that mixes classic real-time mechanics, tower defense and tactical deployment of units then you have ‘Starship Troopers - Terran Command’ in a nutshell”, says Iain McNeil, Development Director at Slitherine. “Modern strategy games are fast-paced and they successfully blend unit management, survival and captivating storytelling. Nothing is more suited to this type of gameplay than the Starship Troopers universe, where there is a continuous sense of danger and uncertainty”.

Set in the same universe of the original movie, “Starship Troopers - Terran Command” drops players right at the heart of a human colony overrun by the Arachnids. They must take the fight into bug territory, where they will lead an army of elite soldiers to defeat the alien menace. They will deploy their units in strategic locations to cover vital choke-points, build defence emplacements, and achieve superior firepower through the tactical use of elevation levels.

“When creating this game, we aimed to capture the essence of the original movie and its universe. This is not only achieved by creating a coherent set of units and scenarios, but also by mimicking the language, visual elements, dialogues and the little details that made the film such an iconic, cult feature.”, Iain McNeil continues.

Slitherine is also a core strategy games publisher though and that doesn’t go away. This is why the British publisher is working with strategy games developer The Artistocrats to create a product that features complex mechanics, deep gameplay systems and a wide variety of options to turn a fast-paced strategy game into a mind-bending experience that involves multiple solutions to a very basic problem: to kill a lot of bugs.

The Artistocrats are the Belgian development studio behind the Order of Battle series and Commander: the Great War. Studio owner and lead designer Lukas Nijsten has been working on “Starship Troopers - Terran Command” for over two years now. The game is set to release in 2020.

To find out more about “Starship Troopers - Terran Command,” check out the product page.






Asid:
UPDATE FROM FEDERAL NETWORK
Wed Dec 16, 2020



Asid:
Starship Troopers - Terran Command
02 Jan 2021




Starship Troopers - Terran Command is a thrilling single-player, real-time strategy game set in the classic Starship Troopers movie universe.

Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Build, develop and command your armies and exterminate the bugs. Ensure that human civilization, not insect, dominates the galaxy now and always!

21 missions Story Campaign
The campaign's intro will be familiar to all who have seen the 1997 sci-fi film classic, Starship Troopers, from TriStar Pictures. You will first take part in the infamous attack on Klendathu: As in the movie, the action starts with a gung-ho assault, but soon takes a turn for the worse, culminating in a general retreat from the planet.

You will then be deployed to the harsh, desert planet of Kwalasha.

The demand for its rich mineral deposits has transformed the strategic importance of this once remote outpost. Previously a sparsely populated haven for those who felt the Federation had nothing to offer, it now plays a key part in humanity’s fight for survival. But somehow, despite the vigilance of the Fleet, Arachnid activity has been detected on the planet. Where did these bugs come from? How long have they been here? Why are they here now?

Nobody knows.

What is known is that the loyal men and women of the Mobile Infantry have boots on the ground! And they're here to serve, defend the Federation, secure the vital mineral resources and protect the loyal citizens of Kwalasha.

Take part in this exciting military campaign, ship out to amazing and varied locations and experience the heroic war against the Bugs - all presented live on FedNet.

As the story unfolds, you will progress from a green platoon leader leading recruits fresh from training to a rugged veteran commanding elite forces across the wartorn planet.

Starship Troopers mood
Expect a genuine Starship Troopers feel: violence & gore are commonplace as entire platoons of fresh recruits are sent into the meat grinder, as part of their patriotic duty to the Federation.

Dismemberment, splats of bodily fluids and flying fragments, horrified screams, and flailing, crawling bodies will be the norm. The scenes of devastation standing jarring contrast to the boisterous and gung-ho attitude of the soldiers at your command, eager to prove their commitment to fighting for the Federation and earning their citizenship.

Accompanying the action is a riveting soundscape filled with thundering claws, deafening screeches, sprays of gunfire, and more, all complemented by a stirring musical score.

The game’s units and narrative draw inspiration not just from the original 1997 film but also from its sequels as well. It’s a big universe filled with dangerous bugs to encounter and deadly technology with which to squash them.

Real-Time Gameplay
Take command of the Mobile Infantry and hold the line!

While the Arachnids can rely on virtually limitless numbers, the Mobile Infantry must develop effective tactics to overcome this imbalance. Deploy your units at strategic locations to cover vital choke points and gain superior firepower through tactical use of elevation levels.

Moment-to-moment game play is geared towards a defensive feel, with the player looking to use their forces to manoeuvre to the most advantageous points to guard against bug attacks. This approach applies both when protecting the walls of Federation outposts and when venturing forth into the deserts and hills to clear out bug hives. The careful positioning of units to maximise their firepower is the key to success, through the creation of intersecting fire zones combined with the clever use of special weapons and abilities.

Mid-level gameplay is based around the expansion of the player’s force. Expansion is accomplished through killing bugs, achieving objectives and the capture of Radio Outpost locations. Once captured, these outposts allow the player to increase their force’s size and sophistication through the construction of buildings on set points around the base. The outposts also serve as transport hubs between which the player can shuttle their units to respond to emerging threats around the map.

Higher level decisions will be driven by narrative mission design, with emerging objectives, gameplay pace and setbacks being controlled via mission scripts that respond to the player’s progress. Mission and map design will maximise the use of bug counter attacks and raids to emphasise the defensive nature of the tactical combat and the shuttling of forces between key strong points as well as to give a sense of ebb and flow within a mission. Alternative routes and exploration will be encouraged, and different force compositions rewarded.

Units & Abilities
An expansive range of unique units, weapons, and special abilities are at the disposal of Mobile Infantry commanders.
Infantry squads armed with Morita Assault Rifles and MX-90 Fragmentation Grenades form the mainstay of your forces. Rocket Troopers deliver deadly payloads with pinpoint accuracy while Engineers vitally shore up defensive positions with MG turrets, barricades, and minefields.

As the campaign progresses, technological breakthroughs unlock the true potential of the Federation’s arsenal with E-Pulse rifles, TAC Fighter airstrikes, heavily armed Marauder mechs, and many more developments optimized for spraying Bug ichor across the battlefield.

The units list is extensive and draws from sources across the film franchise.

Additional Skirmish Modes
There are additional “skirmish” mode scenarios, which will extend the re-playability of the game. These allow the player to test the knowledge and skills they have built up during the Campaign on specifically designed maps. There are several possible flavours of skirmish mission types, like Advanced Skills Tests, Survival, Kill Count and more.

Starship Troopers ™ & © 2021 TriStar Pictures, Inc. All Rights Reserved.
©2021 Slitherine Ltd. All Rights Reserved. Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by The Artistocrats and Slitherine Ltd.

Slitherine – Home of Wargamers
The Slitherine Group is the world’s leading producer and publisher of digital strategy and wargames.

Under the Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to smartphones and tablets. Slitherine also works with a wide array of key licensing partners, such as NBC Universal®, Games Workshop®, Sony Pictures, BBC, Osprey, and many others.

Asid:
Starship Troopers Terran Command Canyon ambush




Asid:
Important news - we're going to WAR!

The Sky Marshal and the Federal Council have authorized a special announcement.

It will be broadcast live on FedNet on Tuesday February 2nd, at 6 pm CET / 5 pm GMT / 12 pm EST / 9 am PST.

You can also view the proceedings live on new Twitch.Player("twitch-embed2", { channel: "slitherinegroup", autoplay: false, height: "378", width: "620", parent: "dogsofwarvu.com" });

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