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Offline Asid

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Starship Troopers - Terran Command
« on: December 03, 2019, 12:14:52 AM »
Slitherine to debut new PC game "Starship Troopers - Terran Command"
2 Dec 2019



Epsom, UK, December 2nd, 2019.

Slitherine LTD, the world’s leading publisher of digital wargames and strategy games, in collaboration with Sony Pictures Consumer Products, announced today “Starship Troopers - Terran Command”, a real time strategy game based on TriStar Pictures’s iconic 1997 movie to be released for PC in 2020.

Watch the Trailer!




“If you take one of the most iconic movies from the 90s and shape it into a strategy game of survival, that mixes classic real-time mechanics, tower defense and tactical deployment of units then you have ‘Starship Troopers - Terran Command’ in a nutshell”, says Iain McNeil, Development Director at Slitherine. “Modern strategy games are fast-paced and they successfully blend unit management, survival and captivating storytelling. Nothing is more suited to this type of gameplay than the Starship Troopers universe, where there is a continuous sense of danger and uncertainty”.

Set in the same universe of the original movie, “Starship Troopers - Terran Command” drops players right at the heart of a human colony overrun by the Arachnids. They must take the fight into bug territory, where they will lead an army of elite soldiers to defeat the alien menace. They will deploy their units in strategic locations to cover vital choke-points, build defence emplacements, and achieve superior firepower through the tactical use of elevation levels.

When creating this game, we aimed to capture the essence of the original movie and its universe. This is not only achieved by creating a coherent set of units and scenarios, but also by mimicking the language, visual elements, dialogues and the little details that made the film such an iconic, cult feature.”, Iain McNeil continues.

Slitherine is also a core strategy games publisher though and that doesn’t go away. This is why the British publisher is working with strategy games developer The Artistocrats to create a product that features complex mechanics, deep gameplay systems and a wide variety of options to turn a fast-paced strategy game into a mind-bending experience that involves multiple solutions to a very basic problem: to kill a lot of bugs.

The Artistocrats are the Belgian development studio behind the Order of Battle series and Commander: the Great War. Studio owner and lead designer Lukas Nijsten has been working on “Starship Troopers - Terran Command” for over two years now. The game is set to release in 2020.

To find out more about “Starship Troopers - Terran Command,” check out the product page.






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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #1 on: December 21, 2020, 03:50:24 AM »
UPDATE FROM FEDERAL NETWORK
Wed Dec 16, 2020



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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #2 on: February 02, 2021, 02:55:41 PM »
Starship Troopers - Terran Command
02 Jan 2021




Starship Troopers - Terran Command is a thrilling single-player, real-time strategy game set in the classic Starship Troopers movie universe.

Take command of the Mobile Infantry and do your part in the war against the Arachnid threat. Build, develop and command your armies and exterminate the bugs. Ensure that human civilization, not insect, dominates the galaxy now and always!

21 missions Story Campaign
The campaign's intro will be familiar to all who have seen the 1997 sci-fi film classic, Starship Troopers, from TriStar Pictures. You will first take part in the infamous attack on Klendathu: As in the movie, the action starts with a gung-ho assault, but soon takes a turn for the worse, culminating in a general retreat from the planet.

You will then be deployed to the harsh, desert planet of Kwalasha.

The demand for its rich mineral deposits has transformed the strategic importance of this once remote outpost. Previously a sparsely populated haven for those who felt the Federation had nothing to offer, it now plays a key part in humanity’s fight for survival. But somehow, despite the vigilance of the Fleet, Arachnid activity has been detected on the planet. Where did these bugs come from? How long have they been here? Why are they here now?

Nobody knows.

What is known is that the loyal men and women of the Mobile Infantry have boots on the ground! And they're here to serve, defend the Federation, secure the vital mineral resources and protect the loyal citizens of Kwalasha.

Take part in this exciting military campaign, ship out to amazing and varied locations and experience the heroic war against the Bugs - all presented live on FedNet.

As the story unfolds, you will progress from a green platoon leader leading recruits fresh from training to a rugged veteran commanding elite forces across the wartorn planet.

Starship Troopers mood
Expect a genuine Starship Troopers feel: violence & gore are commonplace as entire platoons of fresh recruits are sent into the meat grinder, as part of their patriotic duty to the Federation.

Dismemberment, splats of bodily fluids and flying fragments, horrified screams, and flailing, crawling bodies will be the norm. The scenes of devastation standing jarring contrast to the boisterous and gung-ho attitude of the soldiers at your command, eager to prove their commitment to fighting for the Federation and earning their citizenship.

Accompanying the action is a riveting soundscape filled with thundering claws, deafening screeches, sprays of gunfire, and more, all complemented by a stirring musical score.

The game’s units and narrative draw inspiration not just from the original 1997 film but also from its sequels as well. It’s a big universe filled with dangerous bugs to encounter and deadly technology with which to squash them.

Real-Time Gameplay
Take command of the Mobile Infantry and hold the line!

While the Arachnids can rely on virtually limitless numbers, the Mobile Infantry must develop effective tactics to overcome this imbalance. Deploy your units at strategic locations to cover vital choke points and gain superior firepower through tactical use of elevation levels.

Moment-to-moment game play is geared towards a defensive feel, with the player looking to use their forces to manoeuvre to the most advantageous points to guard against bug attacks. This approach applies both when protecting the walls of Federation outposts and when venturing forth into the deserts and hills to clear out bug hives. The careful positioning of units to maximise their firepower is the key to success, through the creation of intersecting fire zones combined with the clever use of special weapons and abilities.

Mid-level gameplay is based around the expansion of the player’s force. Expansion is accomplished through killing bugs, achieving objectives and the capture of Radio Outpost locations. Once captured, these outposts allow the player to increase their force’s size and sophistication through the construction of buildings on set points around the base. The outposts also serve as transport hubs between which the player can shuttle their units to respond to emerging threats around the map.

Higher level decisions will be driven by narrative mission design, with emerging objectives, gameplay pace and setbacks being controlled via mission scripts that respond to the player’s progress. Mission and map design will maximise the use of bug counter attacks and raids to emphasise the defensive nature of the tactical combat and the shuttling of forces between key strong points as well as to give a sense of ebb and flow within a mission. Alternative routes and exploration will be encouraged, and different force compositions rewarded.

Units & Abilities
An expansive range of unique units, weapons, and special abilities are at the disposal of Mobile Infantry commanders.
Infantry squads armed with Morita Assault Rifles and MX-90 Fragmentation Grenades form the mainstay of your forces. Rocket Troopers deliver deadly payloads with pinpoint accuracy while Engineers vitally shore up defensive positions with MG turrets, barricades, and minefields.

As the campaign progresses, technological breakthroughs unlock the true potential of the Federation’s arsenal with E-Pulse rifles, TAC Fighter airstrikes, heavily armed Marauder mechs, and many more developments optimized for spraying Bug ichor across the battlefield.

The units list is extensive and draws from sources across the film franchise.

Additional Skirmish Modes
There are additional “skirmish” mode scenarios, which will extend the re-playability of the game. These allow the player to test the knowledge and skills they have built up during the Campaign on specifically designed maps. There are several possible flavours of skirmish mission types, like Advanced Skills Tests, Survival, Kill Count and more.

Starship Troopers ™ & © 2021 TriStar Pictures, Inc. All Rights Reserved.
©2021 Slitherine Ltd. All Rights Reserved. Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by The Artistocrats and Slitherine Ltd.

Slitherine – Home of Wargamers
The Slitherine Group is the world’s leading producer and publisher of digital strategy and wargames.

Under the Slitherine (www.slitherine.com) and Matrix Games (www.matrixgames.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to smartphones and tablets. Slitherine also works with a wide array of key licensing partners, such as NBC Universal®, Games Workshop®, Sony Pictures, BBC, Osprey, and many others.

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #3 on: February 02, 2021, 03:05:54 PM »
Starship Troopers Terran Command Canyon ambush




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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #4 on: February 02, 2021, 03:08:31 PM »
Important news - we're going to WAR!

The Sky Marshal and the Federal Council have authorized a special announcement.

It will be broadcast live on FedNet on Tuesday February 2nd, at 6 pm CET / 5 pm GMT / 12 pm EST / 9 am PST.

You can also view the proceedings live on


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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #5 on: February 03, 2021, 01:45:48 AM »
Starship Troopers Terran Command Gameplay Reveal
02 Feb 2021




Starts @ 15:30

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #6 on: September 23, 2021, 02:59:15 AM »
Try the demo of Starship Troopers - Terran Command on October 1st
Wed, September 22, 2021



We're going to war! Are you doing your part?

Try the demo of Starship Troopers - Terran Command on October 1st

We have great news: Starship Troopers - Terran Command will be doing its part in the Steam Next Festival
, and everyone will be able to download and play the demo.

The demo will contain two scenarios, including “Peace of Mine.” This is an early scenario that already features most of the game’s key mechanics: players will deploy the Mobile Infantry to defend a central outpost, which will serve as the staging point to reactivate mining facilities and clear out all bugs nests in the surrounding area.



We know that you’ve been looking forward to more news about the game. From our side, we’re looking forward to hearing what you think. We can’t commit to a specific release date yet as we want to act on the feedback we will receive. We only ask you, if you’re willing, to give us your honest opinions on the missions you’re going to play, so that we can ensure that the game lives up to fans expectations. You can share your feedback on the upcoming Starship Troopers - Terran Command Discord server, which will be launched on October 1st.

“Releasing a Starship Troopers - Terran Command demo at Steam Next Fest was a key decision in the development pipeline”, said David Sharrock. Executive Producer of the game. “We really want this game to deliver on the promise of a true Starship Troopers experience, and collecting feedback from the players is an important milestone of this process”.


The Starship Troopers - Terran Command demo will be freely available on Steam from Friday, October 1st at 5 PM GMT to Thursday, October 7th at 5 PM GMT.


 

About Starship Troopers - Terran Command:

Starship Troopers - Terran Command is a thrilling single player real-time strategy game set in the Starship Troopers movies universe. Take command of the Mobile Infantry and do your part in the war against the Arachnid threat in a 20 missions long story campaign. Build, develop and control your armies to strike an effective balance between tactical superiority and strength in numbers. Ensure that human civilization, not insect, dominates the galaxy now and always!

More information on its product page

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Offline Zarco

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Re: Starship Troopers - Terran Command
« Reply #7 on: September 23, 2021, 01:27:39 PM »
I would like to know more!

Enviado desde mi MI 8 Lite mediante Tapatalk

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #8 on: May 25, 2022, 11:36:09 PM »
Last chance to join the Beta
Wed, 25 May 2022



If you haven't applied yet, we're about to have our last beta wave - get in while you still can!

We're going to send out one last batch of invites to the beta for Starship Troopers - Terran Command, so if you would like to try and apply, you still can.

If you would like to help us with the final push leading up to launch on June 16, please look no further and apply here: https://www.slitherine.com/beta/starship-troopers-terran-command

A Slitherine account will be required, but it can be registered for free.


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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #9 on: June 16, 2022, 08:20:19 PM »
Slitherine’s Starship Troopers: Terran Command has landed
16 June2022




Slitherine and The Artistocrats are proud to announce the release of the newest real-time strategy game set in the world-renowned Starship Troopers film universe, Starship Troopers: Terran Command.

Starship Troopers: Terran Command is a single-player, real-time strategy game based on the 1997 movie. In the game, you take command of the Mobile Infantry and do your part in the war against hordes of Arachnid enemies. By striking an effective balance between tactical superiority and strength in numbers, you can ensure that human civilization dominates the galaxy.

You can build, develop and control your armies and embark on an exciting military campaign. On your journey, you will meet unique characters, discover amazing locations and develop effective tactics with battle mechanics such as Terrain Elevation, True Line of Sight and True Line of Fire. Furthermore, an expansive range of unique units, weapons, and special abilities are at your disposal such as Fleet Liaison, Grenade and Rocket Turrets, Wavebreaker Mortar and Tactical Officer.

A good strategic position of your units, expanding base infrastructure and fleets of dropships will be the keys for victory.

Do your part against the Arachnids in this game full of explosions, gore and Bugs.

Starship Troopers: Terran Command is now available to be downloaded on the Slitherine store Store.

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #10 on: September 22, 2022, 12:26:38 AM »
Starship Troopers: Terran Command - Year One Roadmap
Wed, 21 September 2022



Greetings Troopers, recently we announced the Starship Troopers Year One Roadmap, we made a video to show you what's coming in the future of Starship Troopers: Terran Command. Enjoy.




Free Updates

Initial free updates will focus on balance and interface improvements. Following that, an update will contain a new free scenarioand a new Federation unit.

The following update will bring Achievements and new Challenge missions. This new type of missions will come with a freshly implemented High Score system.

A Scenario editor
will also be released, allowing players to craft their own maps and scenarios.

Finally, a new top secret game mode to enhance replayability
is being worked on and will be released in 2023.


Premium Content

We are planning to release two paid-for DLCs within the first year of release: the first is a mini-Campaign based on challenge missions.

A more extensive DLC will follow, with an entire Campaign set in a new environment and featuring additional units.

Would you like to know more? Additional details will be announced later this year.


New Beta Patch

Speaking of new content, we're about to open a new beta! The Federation once again calls its citizens to their patriotic duty and to help us test some new features.

What does it add?

- A new unit type
, a squad of troopers making use of chemical weapons;

- A new scenario
, called "Chemical Reaction". Arachnid test subjects have broken out of an experimental lab, and it's up to the player to clear them out;

- The option for units to prioritize certain types of enemies automatically
, a highly requested feature (and very useful for snipers);

... and a lot more.

New Content
"Chemical Reaction" scenario: Available in the scenario selection screen. This focuses on the new Chemical Trooper unit type.
Chemical Trooper: New unit type. Currently only available is the special "Chemical Reaction" scenario.

Gameplay
Target Priority setting: Units can be set to prioritize firing as specific enemy types instead of aiming for the nearest target
Construction ghost material (color)
Weapons that don't do friendly fire can no longer hit or damage neutral (grey) units

Fixes
Various localisation fixes
Various scenario trigger fixes
Various fixes for unit death animations


You can start applying to the beta here[www.slitherine.com]. Please note that a Slitherine account is required, but you can register one for free. The actual access to the beta patch will be given to those testers who have been accepted in a few days, so make sure to check your mail.

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #11 on: October 15, 2022, 01:46:10 AM »
Join the Beta for the Scenario Editor! Service guarantees citizenship.
Fri, 14 October 2022



The editor beta will give you full access to the scenario editor, the same tool that was used for official scenarios.

Come on you apes, you wanna liveplay forever? We're going to wager that the answer to that is "yes".

If you looked at our roadmap you'll know that we have some serious plans for the future of the game. The team is busy with development and they're making real progress - we're looking forward into telling you more, soon.

Today though we're in need of players willing to help us test the first beta version of a highly requested feature: the Scenario Editor.


Scenario Editor Closed Beta

The editor beta will give you full access to the in-game scenario editor, the same tool that was used to create all the official scenario content for the game.

It will also include a few basic example scenarios that provide a starting point for your own creations or a means to learn how the trigger system works. Beta testers will also be in direct touch with the developers to provide help and tips on how to use the editor.

As a beta tester you’ll be allowed to share your custom scenarios publicly on the STTC Discord channel or through any other means or platforms of your own choosing. Steam Workshop support will not be available from the start but we are considering to add this in a future update.




You can register for the editor beta here. Please note that if you previously applied to any of the old betas for the game you will need to re-apply.

https://www.slitherine.com/beta/starship-troopers-terran-command
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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #12 on: November 16, 2022, 11:27:50 PM »
The free update Chemical Reaction is out now
Wed, 16 November 2022




Starship Troopers: Terran Command gets a chunky, free content update

After a period in Open Beta, we are releasing the Chemical Reaction Update for everyone.

Containing three new scenarios, one new unit type and the target priority setting, this is the largest free update so far.



Let's have a look at its content:

- Three new scenarios, two of which make use of the first incarnation of a new high-score system;
- One new unit type: Chemical Troopers; this unit is currently only available in the new scenarios, but there are plans to include it in future content as well. It's a squad of expert troopers using biochemical weapons, which they use to great effect for exterminating anything with more than two legs;
- The Target Priority setting (TPS); units can be set to prioritize firing at specific enemy types instead of aiming for the nearest target. For instance, if you want to automatically target Spitter Bugs with your Snipers, TPS allows you to avoid that level of micromanagement.

You can find the full changelog here.

The New Missions

Chemical Reaction
Arachnid test subjects have broken out in a chemical lab and are now running amok throughout the facility. You are being sent down with a small squad, including several units of the new Chemical Troopers. While the incident is unfortunate, the situation provides an excellent opportunity to field test their new weapons.



 

Expanding Gases (Survival mission)
The Mobile Infantry conducted a large field experiment with the new chemical weapons after successful lab trials. They will be used to clear an industrial complex and defend it against endless Arachnid attack waves. Killing bugs will grant "requisition points," which can be used to request new units, open gates to new areas, or increase your War Support. The experiment's success will be determined by how long you survive.





Lethal Propellant
As the Chemical Troopers continue to provide their value on the battlefield, Terran Command has sent them down into a large canyon crawling with Bugs.
Lead them along the rocky trail to clear out all hives, but carefully decide when to push and when to hold: More and more Arachnid hordes are entering the canyon from the rear!





Open Beta Branch

If you are on the Open Beta, you don't need to opt out in order to download the update. You have exactly the same version of the game as players who are not and are now downloading the new update.
In fact we would be extremely grateful if you could stay on the Open Beta branch, because we are going to be needing more testers for future content very soon.

Chemical Reaction Stream

Later this week we are going to showcase the new update and play all the three scenarios live on Twitch.

Join us on Friday November 18 at
at 10 pm GMT.


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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #13 on: November 22, 2022, 10:08:15 PM »
The Scenario Editor goes into Open Beta
Tue, 22 November 2022



Starting today, everyone can download the scenario editor and start making new maps.


It is a very handy tool which allows you to craft maps, script scenario triggers, place units and objects, set environment conditions and a lot more: everything you need to make a scenario like you want it.

How to download the scenario editor

It is quite simple.

- Right click on Starship Troopers: Terran Command in your Steam Library
- Click on Properties
- Click on Betas
- Click on drop-down menu and select "Beta - Open Beta"
- Then Steam should automatically update the game and download the beta

Then all you'll need to do is offer your feedback on the forum or on the Discord channel. Discord is also the place where we are gathering a lot of interesting scenarios that testers already made during the Closed Beta: you're welcome to download them and try them out.

Scenario editor live stream

Furthermore, we have planned a live stream on Twitch with the developers who will show you how to use the editor. You will be able to ask them anything, and it'll be the perfect occasion to learn how to use this tool.

Join us on Thursday November 24 at 4:30 pm GMT on our Twitch channel. twitch.tv/slitherinetv

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Offline Asid

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Re: Starship Troopers - Terran Command
« Reply #14 on: February 15, 2023, 11:34:32 PM »
Starship Troopers: Terran Command - Join the Beta: Map Editor with Steam Workshop functionality now open
15 Feb 2023




Citizens of the Federation, attention!

The time has come to put your strategic skills to the test. We are proud to announce that the Beta for the Map Editor and Steam Workshop functionality is now open for Starship Troopers: Terran Command. Get ready to take control of the battlefield and build new maps to show the Bugs what humanity is made of.



How do I access the Open Beta Branch?

It’s this simple:

  • Right-Click on Starship Troopers: Terran Command in your list of games in the Steam Library.
  • Select "Properties".
  • In the menu that appears, select the BETAS tab on the left side.
  • Click the drop-down list and you will see "beta - Open Beta" as an option. Select it. You can now close the Preferences Menu.
  • Steam should now automatically update your game to the Open Beta Branch. If it does not start automatically, click the Update button.

In order to access the Steam Workshop for the game, you also need to join the Starship Troopers: Terran Command Workshop beta Steam user group:

  • Open the group: https://steamcommunity.com/groups/sttcworkshopbeta
  • In the top right click the green button to join the group.
  • You should now be able to access the Steam Workshop if you go to “Community Hub” → “Workshop”.
  • You can now Subscribe to Steam Workshop Items. Afterwards, they should show up in the game’s scenarios menu. Currently, you need to restart the game for new subscriptions to show up.
  • Publishing scenarios to the Steam Workshop can be done from inside the Scenario Editor.

Your feedback is critical to our mission

We encourage you to share your thoughts and suggestions on the STTC Discord channel.

For the Federation!



Open beta update v2.3.4

Editor features:

  • Steam Workshop support (BETA)
    • You can subscribe to scenarios in the Steam Workshop, after which they will show up in the Scenarios screen (after restarting the game).
    • You can publish scenarios directly to Steam workshop from the scenario editor, by clicking “Publish” inside the scenario editor.
    • Steam workshop is currently in beta, to gain access to the workshop you need to join a STTC workshop beta group. Instructions to do this are in the main menu of the game on the beta branch.
  • Reworked Editor UI: many parts of the editor have been polished for a more user friendly experience. Trigger system ui was completely restructured and cleaned up.
  • Support free rotation of all decorations using "shift".
  • Added filter box for decorations panel.
  • New scenario save/load panel, replaces the “Custom Scenarios” part of the Scenarios screen.
Extended control groups:
  • Units can now be assigned to multiple control groups.
  • Turrets & bases can also be added to control groups.
  • Controls have been changed to support adding to multiple control groups by default.
    • Ctrl + <Num> creates a control group without removing the units from existing groups.
    • ALT + <Num> creates a group and removes units from the existing groups.
Fixes:
  • Editor - fixed bug where the editor would automatically place decorations.
  • Editor - disabled navigating the editor ui using arrow keys, as this conflicts with the on-map scrolling.

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