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Author Topic: Second Front (in Development)  (Read 1780 times)

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Offline Jo Bader

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Re: Second Front (in Development)
« Reply #45 on: December 04, 2019, 07:17:02 PM »



new tankers cap

Offline Jo Bader

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Re: Second Front (in Development)
« Reply #46 on: December 06, 2019, 03:50:44 PM »

new Headphones.

Offline Asid

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Re: Second Front (in Development)
« Reply #47 on: December 06, 2019, 04:22:37 PM »
@jo

Do you model the comms/radio range and is it affected by obstacles or are the maps to small?. Is there damage to radio in game?


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Offline Zarco

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Re: Second Front (in Development)
« Reply #48 on: December 06, 2019, 09:05:10 PM »
Very interest IMG, its looking great!

Enviado desde mi MI 8 Lite mediante Tapatalk


Offline Jo Bader

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Re: Second Front (in Development)
« Reply #49 on: December 07, 2019, 07:10:40 AM »
@jo

Do you model the comms/radio range and is it affected by obstacles or are the maps to small?. Is there damage to radio in game?

Asid
yes the maps are too small for. I need to find a way to simulate radioless Russian tanks.
 Radios can be used and carried by officers to direct artillery, these can malfunction and be desroyed.

Offline Frankie

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Re: Second Front (in Development)
« Reply #50 on: December 07, 2019, 08:46:15 AM »
Nice tanks and men with chiseled chins looking like Cary Grant. You do the 3D modelling and skinning yourself?

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Offline Asid

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Re: Second Front (in Development)
« Reply #51 on: December 07, 2019, 12:40:23 PM »
Nice tanks and men with chiseled chins looking like Cary Grant. You do the 3D modelling and skinning yourself?

I have seen them recently in another game. They are assets available for purchase. This frees up the dev to do other things.


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Offline Jo Bader

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Re: Second Front (in Development)
« Reply #52 on: December 07, 2019, 01:33:25 PM »
this are my tanks. to be clear

Offline Asid

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Re: Second Front (in Development)
« Reply #53 on: December 07, 2019, 01:45:47 PM »
this are my tanks. to be clear

Are all of the assets created by you Jo?


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Offline Jo Bader

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Re: Second Front (in Development)
« Reply #54 on: December 08, 2019, 07:02:09 AM »
this are my tanks. to be clear

Are all of the assets created by you Jo?

no I am just the coder  8)

Offline Jo Bader

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Re: Second Front (in Development)
« Reply #55 on: December 08, 2019, 01:55:41 PM »


the Scenario Designer.

Offline Jo Bader

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Re: Second Front (in Development)
« Reply #56 on: December 10, 2019, 07:31:10 PM »



Russian tankers cap.
start working on AI. should do other things but can't resist.
Planed the new aproch for months, now want see it in action.

Offline Jo Bader

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Re: Second Front (in Development)
« Reply #57 on: December 12, 2019, 09:33:13 PM »

improved KV2. will last a while until all tanks have a second hatch.
Working on AI what also needs a longer time. Better to say the two AIs,
as vehicles are very different to infantry...

Offline Frankie

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Re: Second Front (in Development)
« Reply #58 on: December 13, 2019, 02:01:50 AM »
I want a Katyusha rocket launcher.

After the Dogs of War are let slip, let us smoke the Pipes Of Peace.

Offline Jo Bader

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Re: Second Front (in Development)
« Reply #59 on: December 13, 2019, 05:31:13 PM »
I want a Katyusha rocket launcher.
yes true

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