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Author Topic: SpaceBourne  (Read 6901 times)

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Offline Asid

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Re: SpaceBourne
« Reply #30 on: August 15, 2020, 01:52:25 AM »
SpaceBourne Version 1.0.9 Released
Fri, 14 August 2020

SpaceBourne Version 1.0.9

Save files have been made performance friendly. In this way, the 12 slot limit has been changed to a 40 slot limit.

New Upgrade Consoles added to outposts. Players can now access most of the features of the game from the outpoints without docking stations.

The AI of the Fly-type ships has been improved and fixed the performance issues when fighting with the fly swarm.

The following bugs are fixed;
( reported by players as follows):

• Swapping slots in Cargohold causes incorrect stats to be displayed on the detail interface.

• The game crashes at the Wormhole bonus stage if my cargo hold is full.

• Trade ships scale 10x bigger when selling ships at stations.

• Laser bullets damage is equal to turret bullets but projectile speed is lower.

• When I switch to the new map, the speed progress bar appears in full. This problem persists until you change the ship mode.

• In tutorial missions, there is an empty square on the ship perk slot, and the perk is not available. (Perk's not being available has to do with the design of the mission. Perk will become available later in the tutorial task.)

• Another character model is sitting in the cockpit of the chark model ship in sandbox mode.

• When a skill is disabled, a black square appears on the skill slot at new HUD.

• I can’t remap the Mouse buttons if I talk with someone on stations. ( We were unable to reproduce this bug. But we think that such a problem will not occur anymore with the new functions we added to the end of the dialogs.)

• When I try to transport drag containers by non-trade ships, it says overweight even though there is room in my cargo.

• Skipping the 2nd tutorial mission opens the same level from start.

• Some minor bugs and errors fixed.


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Offline Asid

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Re: SpaceBourne
« Reply #31 on: August 28, 2020, 01:03:45 PM »
SpaceBourne Version 1.1.0 Released
Fri, 28 August 2020

SpaceBourne Version 1.1.0

We've been working on randomly-generated weapons and upgrades for the past two weeks. But things didn't go as planned, so we had to downgrade the game version. Therefore, this update was based on bugfix only.

Thanks for your understanding.

The following bugs are fixed;
( reported by players as follows):

• Can't hire wingmen past lvl 30, even if mission and player are over lvl 30

• After completing the Destroyer mission, if I talk with Ukra in Resistance Station she talks as if she will give the task from the beginning.

• AI can still shoot at me after using Bulls Eye skill.

• I’m getting bounty contract at S0145 system which isn’t on the space atlas.

• If I warp away when my drone is out, sometimes the drone does not come back to the ship and when I get back to the location I warped, I cannot find my drone.

• Load game interface opens with too much delay if I delete old save files.

• Some upgrade modules stacking in inventory even when they are unsackable.

• Shield recharger buff icon stuck at the screen if I pressed the hotkey multiple times.

• Some minor bugs and errors fixed.


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Offline Asid

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Re: SpaceBourne
« Reply #32 on: September 25, 2020, 02:06:04 PM »
SpaceBourne Version 1.1.1 Released
Fri, 25 September 2020

SpaceBourne Version 1.1.1

Trade item’s values are increased. New values are more balanced and trade has become more profitable.

The following bugs are fixed;
( reported by players as follows):

• Some particle effects have a huge impact on performance. All in-game effects have been reworked and made more performance-friendly.

• I can’t align my turrets to close targets when piloting the Dart model ship.

• Game crashes when opening a level with the surface (Planet)
Note: It seems it is only happening with AMD RYZEN series. I think I fixed it but if you still have the same bug please report with your current system.

• Gunnar Brother's mission always available again, after you have finished it.

• Warp audio loop stocks after completing the warp event.

• Warp module keep offline after I completed the station missions.

• Deleting saved games sometimes deletes multiple slots at the same time.

• Camera shake scales too much if I set shake value to “100”.

• Some minor bugs and errors fixed.


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Offline Asid

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Re: SpaceBourne
« Reply #33 on: August 04, 2022, 08:59:53 AM »
Some Good News About SpaceBourne 2
Thu, 4 August 2022



Greetings ;

I'm excited to announce that SpaceBourne 2 received an Epic Mega Grant rom Epic Games! With the support of Epic Mega Grants SpaceBourne 2 will go beyond our dreams.


In the main time, we moved our homes to the office for a few months and have been working on SpaceBourne 2 day and night.

For this reason, I cannot be active enough on social media and the Steam community. I apologize to all of you for any e-mails or comments I missed.

Hope to be with you with the new trailer of SpaceBourne 2 very soon.

Thank you all...

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