Tacview 1.8.0 beta 18 is available NowDownload: HERE• Release Date: Thu, 15 Aug 2019
• Operating System: Windows® 32-bit / 64-bit
• File Size: 269.1 MB
Release notesFEATURES & CHANGES• NOTICE: Windows XP is not supported anymore (definitive)
• The active object list has been moved to a dockable window
• The playback control bar has been moved to a dockable window
• The time slider now displays target time during a drag operation
• Drag & drop a file on Tacview with the CTRL key will merge it with the existing telemetry
• You can now press SHIFT+CTRL to display mouse cursor world and bullseye coordinates
• Added a brand-new shot log
• Added an option to automatically pause on shot log events
• On pause, the current shot log event is now displayed in the 3D view
• BEGIN/END buttons have been replaced by PREVIOUS/NEXT SHOT LOG EVENT commands
• Added CTRL+LEFT/RIGHT to jump to previous and next shot log event
• Added an option to remove objects from the 3D view context menu
• Added an option to add object on the ground from the 3D view context menu
• It is now possible to specify the altitude of new object above ground level
• When an object is manually added to the world, it is now automatically selected
• When opening a new file, only important objects are automatically selected instead of any other object
• When opening a new file, the camera will now be centered on the battlefield
• Improved 3D view object list to reduce clutter
• Added CTRL+N shortcut to deselect primary and secondary objects
• Added support for Grinnelli Designs Virtual Air Racing Pylons 2019
• Added more options to configure the camera mode from SDK API
• Added C++ API to import telemetry data files via the command line, menus and drag & drop
• It is now possible to force an object to be alive from the 3D objects list
• Objects dead/alive status is now restored on next dead/alive event regardless of the forced state
• Added support for Falcon BMS 4.34 database format
• Integrated Aegean 2.5 for BMS 4.33
• Beta 13: Added LuaFileSystem 1.7.0
• Beta 15: Added Context.Camera.SetRotation() API function
• Beta 16: Added DCS: Normandy 1944 Map runways
• Beta 16: Added DCS: Persian Gulf Map runways
• Beta 16: Updated DCS: NEVADA NTTR Map runways
• Beta 18: It is now possible to display local time via a custom offset
FIXES• The acmi 2.x file loader was not properly handling events
• It was not easy to dynamically add a SA-6 STR on the battlefield (wrong name in the database)
• Violet objects were improperly displayed in blue in the 3D view object list
• Fixed crashes in C# Math.Vector API
• Telemetry export tool was not exporting native coordinates (U, V, Heading) when available
• Mouse and keyboard focus is now set to the 3D view when switching to full screen
• Beta 14: Tacview.Telemetry.Get*Transform pitch was inverted and yaw was not normalized
• Beta 15: Dockable windows could be hidden under Windows taskbar
• Beta 15: Cursor keys to control playback where not working in free camera mode
• Beta 15: Current license will be the most powerful product key between user and system
• Beta 15: Improved handle of invalid samples in GAE files
• Beta 16: Ground objects were removed from the battefield when destroyed (Tacview 1.7.3 regression)
• Beta 17: It is now possible to add an object on top of another one from the 3D view