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Offline Asid

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Re: Kingdom Wars 2: Definitive Edition
« Reply #15 on: February 17, 2021, 01:25:59 AM »
Update 15 - Campaign Polish
Wed, February 17, 2021

Hey Everyone,

And we are back with another update as we continue to polishing and improving things across the board. We continue this week with updating our singleplayer campaign - with major rework on Chapter 2 and Chapter 1. We plan to complete rework of the campaign towards the end of March.

This update also include some great fixes from performance to unit tasking and combat improvements. In addition we also worked on some art assets - including scaling units up, and last but not least balancing.

Thanks for the continuing support, and we can`t wait to continue improving Kingdom Wars 2.

Now lets take a look at today`s Update 15:

Update # 15

Fixes and Additions

   Major improvement to tasking large number of units
   Greatly reduced the delay when tasking units
   Increased view of all all melee units by at least 100
   All melee units are now better at engaging enemy melee units
   Major performance improvement
   Huge polishing work on chapter 2 complete
   Major update of chapter 1 complete
   Do not show healthpoints bar on damaged buildings in campaign
   Oil slick objects is not easier to see and catches fire faster
   Loading screen music disabled if music volume is 5 or less
   Disable nighttime lights from shining too brightly
   Scaled up the Dwarven and Human battering rams
   Scaled up the Dwarven Cannon
   Greatly reduced volume on loading screen music
   Lowered over time gold and food income rate for human sheep and cow
   A bit less resources in stone and gold mines
   Improved human peasant flag art
   Zombies a bit larger view during daytime
   Greatly reduced time it takes to capture base flags in all game modes
   Easier conditions to win total annihilation
   Scaled up Ogre unit
   Palisade and Stone wall hit points reduced by 30% on average to make sieging easier

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Offline Asid

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Re: Kingdom Wars 2: Definitive Edition
« Reply #16 on: June 23, 2022, 09:32:44 AM »
Update 19 - Campaign and Skirmish Improvements
Thu, June 23, 2022


Hey Everyone,

We have another update for you as we continue to polish campaign and improve the skirmish experience. Special thank you for the bug reports posted and feedback on balancing. In skirmish you will notice some changes to how AI works around the level, which is especially visible on some more more complex levels. And campaign is getting a lot more love, especially the later levels that I didn`t get a chance to polish as much as the first 3 levels.

And we are working on a major milestone 20th update that should be ready by early July.

And sorry for the delay with the patch changes list, will update this post tomorrow morning with all the details

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