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Offline Asid

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Rebirth: Introducing photorealism in UE4
« on: March 28, 2019, 12:30:53 PM »
Rebirth: Introducing photorealism in UE4





Published on Mar 20, 2019
Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics.

Set in the beautiful, other-worldly landscapes of Iceland, Rebirth brought together a team from VFX, games and ArchViz to produce a cinematic asking existential questions of machine/human hybrids.
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