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Author Topic: Wolfpack  (Read 2617 times)

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Offline Asid

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Re: Wolfpack
« Reply #30 on: October 26, 2019, 12:02:44 AM »
Version 0.20b - Minor bugs
Friday, 26 October 2019

Hello everyone!

We've been devoting this week to releasing patch 0.20b, in which lots of minor bugs have been fixed.

Patch notes:

1.   Negative tank now affects buoyancy correctly.
2.   Radio man bot no longer make reports if disabled.
3.   Rear firing guns now face the correct direction.
4.   Escape now cancels writing on the map.
5.   Outgoing radio messages are now visible to all players.
6.   Uzo overlay is no longer drawn over map.


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Offline Asid

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Re: Wolfpack
« Reply #31 on: November 02, 2019, 01:07:35 AM »
Dev update November 01
By Einar


Hello everyone!

We've now moved on to the next point of the roadmap, the Scapa flow mission. The first step in making a mission is terrain generation. This week has been dedicated to converting real life height map data into data that can be used by the game. When this process is complete we will be able to quickly generate terrain and maps for other missions.

/Einar

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Offline Asid

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Re: Wolfpack
« Reply #32 on: November 08, 2019, 04:33:13 PM »
Dev update November 08
By Einar


Hello everyone!

This week has been dedicated to continued work on terrain generation.

/Einar



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Offline Asid

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Re: Wolfpack
« Reply #33 on: Yesterday at 01:58:51 AM »
Dev update November 16
By Einar


Hello everyone!

Just like last week we've focused on terrain generation. It's a crucial component of the game and we want to make sure it's done properly.

/Einar


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Wolfpack, a Subsim project

Started by Red2112Board Games Discussion

Replies: 4
Views: 2042
Last post October 18, 2016, 02:14:33 PM
by Greybriar