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Offline Asid

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Re: Wolfpack
« Reply #30 on: October 26, 2019, 12:02:44 AM »
Version 0.20b - Minor bugs
Friday, 26 October 2019

Hello everyone!

We've been devoting this week to releasing patch 0.20b, in which lots of minor bugs have been fixed.

Patch notes:

1.   Negative tank now affects buoyancy correctly.
2.   Radio man bot no longer make reports if disabled.
3.   Rear firing guns now face the correct direction.
4.   Escape now cancels writing on the map.
5.   Outgoing radio messages are now visible to all players.
6.   Uzo overlay is no longer drawn over map.


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Offline Asid

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Re: Wolfpack
« Reply #31 on: November 02, 2019, 01:07:35 AM »
Dev update November 01
By Einar


Hello everyone!

We've now moved on to the next point of the roadmap, the Scapa flow mission. The first step in making a mission is terrain generation. This week has been dedicated to converting real life height map data into data that can be used by the game. When this process is complete we will be able to quickly generate terrain and maps for other missions.

/Einar

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Offline Asid

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Re: Wolfpack
« Reply #32 on: November 08, 2019, 04:33:13 PM »
Dev update November 08
By Einar


Hello everyone!

This week has been dedicated to continued work on terrain generation.

/Einar



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Offline Asid

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Re: Wolfpack
« Reply #33 on: November 16, 2019, 01:58:51 AM »
Dev update November 16
By Einar


Hello everyone!

Just like last week we've focused on terrain generation. It's a crucial component of the game and we want to make sure it's done properly.

/Einar


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Offline Asid

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Re: Wolfpack
« Reply #34 on: November 22, 2019, 08:03:54 PM »
Dev update November 22
By Einar


Hello everyone!

We are still working on terrain generation and we're making progress. This is an early rendition of a section of the Scapa flow map.



/Einar



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Offline Asid

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Re: Wolfpack
« Reply #35 on: November 29, 2019, 11:25:56 PM »
Weekly update
Fri, 29 November 2019


Hello everyone!
This week we've focused less on the map and more on the actual terrain. This is a work-in-progress screenshot of a small section of the Scapa flow level.






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Offline Asid

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Re: Wolfpack
« Reply #36 on: December 06, 2019, 11:30:55 PM »
Weekly update
Fri, 06 Dec 2019


Hello everyone!

This week we've made some further progress generating terrain.




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Offline Asid

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Re: Wolfpack
« Reply #37 on: Yesterday at 12:16:48 AM »
Dev update Fri, 13 Dec
Fri, 13 December 2019


By Einar


Hello everyone!

Working on the map this week.
Hello everyone! This week we have been working on a global map system for the game.



/Einar"




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Wolfpack, a Subsim project

Started by Red2112Board Games Discussion

Replies: 4
Views: 2086
Last post October 18, 2016, 02:14:33 PM
by Greybriar