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Author Topic: Wolfpack  (Read 7935 times)

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Offline Asid

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Re: Wolfpack
« Reply #30 on: October 26, 2019, 12:02:44 AM »
Version 0.20b - Minor bugs
Friday, 26 October 2019

Hello everyone!

We've been devoting this week to releasing patch 0.20b, in which lots of minor bugs have been fixed.

Patch notes:

1.   Negative tank now affects buoyancy correctly.
2.   Radio man bot no longer make reports if disabled.
3.   Rear firing guns now face the correct direction.
4.   Escape now cancels writing on the map.
5.   Outgoing radio messages are now visible to all players.
6.   Uzo overlay is no longer drawn over map.


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Offline Asid

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Re: Wolfpack
« Reply #31 on: November 02, 2019, 01:07:35 AM »
Dev update November 01
By Einar


Hello everyone!

We've now moved on to the next point of the roadmap, the Scapa flow mission. The first step in making a mission is terrain generation. This week has been dedicated to converting real life height map data into data that can be used by the game. When this process is complete we will be able to quickly generate terrain and maps for other missions.

/Einar

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Offline Asid

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Re: Wolfpack
« Reply #32 on: November 08, 2019, 04:33:13 PM »
Dev update November 08
By Einar


Hello everyone!

This week has been dedicated to continued work on terrain generation.

/Einar



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Offline Asid

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Re: Wolfpack
« Reply #33 on: November 16, 2019, 01:58:51 AM »
Dev update November 16
By Einar


Hello everyone!

Just like last week we've focused on terrain generation. It's a crucial component of the game and we want to make sure it's done properly.

/Einar


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Offline Asid

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Re: Wolfpack
« Reply #34 on: November 22, 2019, 08:03:54 PM »
Dev update November 22
By Einar


Hello everyone!

We are still working on terrain generation and we're making progress. This is an early rendition of a section of the Scapa flow map.



/Einar



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Offline Asid

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Re: Wolfpack
« Reply #35 on: November 29, 2019, 11:25:56 PM »
Weekly update
Fri, 29 November 2019


Hello everyone!
This week we've focused less on the map and more on the actual terrain. This is a work-in-progress screenshot of a small section of the Scapa flow level.






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Offline Asid

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Re: Wolfpack
« Reply #36 on: December 06, 2019, 11:30:55 PM »
Weekly update
Fri, 06 Dec 2019


Hello everyone!

This week we've made some further progress generating terrain.




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Offline Asid

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Re: Wolfpack
« Reply #37 on: December 14, 2019, 12:16:48 AM »
Dev update Fri, 13 Dec
Fri, 13 December 2019


By Einar


Hello everyone!

Working on the map this week.
Hello everyone! This week we have been working on a global map system for the game.



/Einar"




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Re: Wolfpack
« Reply #38 on: December 20, 2019, 04:02:04 PM »
Weekly update
Fri, 20 December 2019




Merry Christmas everyone! We will be taking a break over the holidays, but we will be back in January with the regular updates.

God jul!
Oscar and Einar


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Re: Wolfpack
« Reply #39 on: January 10, 2020, 04:54:27 PM »
Weekly update
Fri, 10 Jan 2020

Hello everyone!

Now we are back from the holidays, and business continues as usual. This week we have been working on the map system.

God jul!
Oscar and Einar



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Offline Asid

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Re: Wolfpack
« Reply #40 on: January 18, 2020, 12:20:09 AM »
Weekly update
Fri 17 Jan 2020


By Einar


Hello everyone!

This week we've continued working on the map system. Next week will be dedicated to improving the netcode.



/Einar


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Offline Asid

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Re: Wolfpack
« Reply #41 on: January 25, 2020, 12:24:26 AM »
Weekly update
Fri, 24 Jan 2020

Hello everyone!

This week we've been working on improving the netcode. This will be pushed out in the next patch, and should fix the "host disconnected" error that some players are getting.

God jul!
Oscar and Einar


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Re: Wolfpack
« Reply #42 on: February 01, 2020, 01:35:36 AM »
Weekly update
Jan 31 2020


Hello everyone!

This week we have been working on improving the net code. We are not quite finished yet, but the updated net code will be published in the next patch.

/Einar


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Re: Wolfpack
« Reply #43 on: February 07, 2020, 11:44:54 PM »
Weekly update
Feb 07 2020


Hello everyone!

Hello everyone! We are still working on improving the net code and it's nearly done.

/Einar



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Offline Asid

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Re: Wolfpack
« Reply #44 on: February 15, 2020, 01:07:57 AM »
Weekly update
Feb 14 2020


Hello everyone!

Hello everyone! There is still some work left to do on the net code but we're getting there.

/Einar


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Wolfpack, a Subsim project

Started by Red2112Board Games Discussion

Replies: 4
Views: 2309
Last post October 18, 2016, 02:14:33 PM
by Greybriar