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Author Topic: Unreal Engine real-time ray-tracing support  (Read 1780 times)

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Offline Asid

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Unreal Engine real-time ray-tracing support
« on: March 22, 2019, 11:04:47 AM »
“Troll’ from Goodbye Kansas and Deep Forest Films | GDC 2019 | Unreal Engine





Published on Mar 20, 2019
During the “State of Unreal” GDC opening session, Goodbye Kansas and Deep Forest Films revealed "Troll," a real-time technology demonstration using Unreal Engine 4.22 ray tracing and camera effects, marking an unprecedented level of cinematic-quality lighting, with complex soft shadows and reflections. 
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