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Author Topic: Sim Skunk Works LOCKHEED TF-104G "Tieffe"  (Read 13291 times)

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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #30 on: July 09, 2019, 12:33:14 AM »
SSW TF-104G F15A Fire control system early tests

Note: gunsight not collimated yet.



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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #31 on: January 11, 2020, 02:52:25 PM »
Development update
10 Jan 2020

From the dev:

Similar..but different.

First of all,happy 2020 to all!

Then,a little update.

The TF-104 project came back on track,while during texturing we found some mistakes and other things,so we decided to rebuild it. Now the model looks like what we had in mind to do.

Like the twin seater,also the G single seater has been slightly modified to match with our initial ideas.
Now they both are ok.

We are adding some nice features to the external models,like the options to open panels for maintenance and servicing, and other nice stuff.

As soon as both models (with little variations,like double red beacon for Luftwaffe/Mfg,etc) will be finished (not so far from now) we will jump inside the cockpits.

Happy landings to all!










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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #32 on: January 15, 2020, 12:02:34 AM »
"We are approaching the mental distress"

SSW




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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #33 on: January 16, 2020, 12:39:46 AM »
The "one-off" concept.
By SSW devs

For many reasons,there are a lot of effects (like baking,sun effects,dirt,etc.) that can be used on a group of liveries.
On the other hand,there are some paintschemes that have to be worked by themselves.
Danish TF's are an example of "one-off" working,specially on the "opaque and used" layout.




It's strange how this paint changed over time,from a semi-glossy dark green (that was very elegant) to something undefined.




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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #34 on: January 19, 2020, 12:35:30 AM »
Caution,wet paint (by the way,a very nice dress!)
18 Jan 2020

By SSW devs











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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #35 on: January 20, 2020, 12:58:34 AM »
A nice "D" camouflage.
19 Jan 2020

Even if for now we are using a standard TF(G) fuselage,we will add to the package the external "D" layout,with narrow wheels, refuel probe,an added fuel cap,and different external lights.





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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #36 on: January 21, 2020, 03:10:22 PM »
Work in progress shots by SSW
19 Jan 2020






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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #37 on: January 25, 2020, 12:06:26 AM »
"NORM 83".









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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #38 on: March 11, 2020, 12:21:52 AM »
finally, the C2 front e rear for our TF-104 is just arrived!
10 March 2020



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Offline Asid

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Re: Sim Skunk Works LOCKHEED TF-104G "Tieffe"
« Reply #39 on: September 30, 2020, 12:30:07 AM »
TF-104 cockpit update
25 September

Meanwile a little update



P3D:
TF's (and G - single seater) developing is still on track.
If p3d V5 will not be adjusted about shaders and global light we will continue developing for 4.5x.
We took a little stop just to see what's going on,and we are hoping V5 will be adjusted and properly tuned by LM.

Fs2020:
For now the developing of military aircraft is still on study.
We are evaluating how to move,due to the complex nature of our models (turbojets,supersonic,with variable loadouts,ecc).
Other than that,we decided to develop a propeller aircraft,and about this,more details will be available on next future,so stay tuned!








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