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Offline Asid

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Re: Radio Commander
« Reply #15 on: October 31, 2019, 12:56:34 AM »
Radio Commander 1.045 is up!
Wed, 30 October 2019

Major fixing is almost done!

Radio Commander 1.045 is up (all the details below)!

Unfortunately our Steam review % dropped below 80% despite all the efforts in fixing bugs. Therefore, if you played the game and enjoyed, PLEASE give it a review.


BR!
Jacob

Oct 29, 2019 @ 4:16pm (BuildID 4337858; around 12 mb for Windows)

@pathfinding algorithm upgrade (unit movement glitch near rivers etc.)
@editor fixes (units, waypoints, decals)
@editor missions set to public by default
@say again... fixed again
@mission 8 fixed movement grid, fixed minor event bugs
@mission 9 minor event fixes
@direction move comms fixed (moving to west > moving west)
@other aspect ratios supported (16:10 etc.);
@saving player’s maps drawings;
@random enemy positions in quick battles.
@mission 6: recon cooldown time
@mission 4: conflict outcomes;
@loosing on veteran counts as victory bug
@loosing a mission overrides save game bug
@mission 5: radio signal map, event bugs (e.g. bridge event), saving issues (radio block), dragon one in base bug;
@remaining quick mission bugs (missing statistics, helicopter movements);
@Time To Act achievement bug
@drm on, GO launcher implemented on game' exit



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Offline Asid

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Re: Radio Commander
« Reply #16 on: December 04, 2019, 11:04:16 PM »
Radio Commander 1.05 is up!
Wed, 4 December 2019


Dec 1, 2019 @ 2:02pm (BuildID 4449143; around 20mb for Windows)

@numerous fixes to the editor functionalities
@editor manual available (from the workshop website and from the game)
@few quick battle fixes
@some recently reported minor bugs fixed
@numerous fixes to Chinese localization
@players can make their own localisations (translations of all game texts)

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Offline Asid

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Re: Radio Commander
« Reply #17 on: January 03, 2020, 03:25:08 PM »
Radio Commander 1.06 is up! (NEW FEATURES)
Fri 3 Jan 2020

Radio Commanders!

We keep patching and expanding the game with new features!

@"Stop" order implemented;
@Placeable waypoints (under the right-click-menu) + saving and voice recognition integration;
@Lock tokens functionality;
@More than 5 items in the radio panel (e.g. units, orders etc.);
@minor mission 4 fix (finding delta at the beginning of the mission);
@some other small fixes.


BuildID 4495284 Dec 15, 2019 @ 1:23pm
(patch around 17 mb for windows and mac)

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Offline Asid

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Re: Radio Commander
« Reply #18 on: January 22, 2020, 11:39:58 PM »
Radio Commander DLC - Squad Management will be released in April 2020!
Wed, 22 January 2020




We proudly announce that the first Radio Commander DLC - Squad Management will be released in April 2020!

Radio Commander: Squad Management

https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/


It is quite a big expansion as your men will gain experience and perks (positive and negative) that will influence their stats. You will be able to promote, enlist and discharge soldiers of the Baker Company. You will also get access to your subordinates’ stories and backgrounds from an illustrated glossary.

Get closer to your men and make the Vietnam War even more personal!

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Offline Asid

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Re: Radio Commander
« Reply #19 on: March 22, 2020, 11:47:21 PM »
Radio Commander DLC - Squad Management - Sneak Peak video and release date!
Fri, 20 March 2020



Exciting news for all current and future Radio Commander players!

Our new Squad Management DLC receives an official release date: 10.04.2020!
The release price will be set at: 5$

If you are asking yourself, “What new features can I expect for just five bucks?”, take a look at the in depth Developer Sneak Peak which has been published our new official YouTube channel.




We would love to know your thoughts on the planned release. Hop onto Radio Commander Discord or subReddit and share them with us. The same goes with any questions you might have.


In the mean time, help us spread the word Commanders :)

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Offline Asid

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Re: Radio Commander
« Reply #20 on: April 11, 2020, 01:21:34 AM »
Radio Commander Squad Management DLC is out NOW!
10 Apr, 2020


https://store.steampowered.com/app/1208880/Radio_Commander_Squad_Management/

Get closer to your men and make the Vietnam War even more personal. Learn your subordinates’ stories and backgrounds from an illustrated glossary. Keep your men alive so they gain experience, perks and awards, that influence your platoons’ stats. Promote, enlist and discharge.

Manage your platoons. Get to know your subordinates and their stories. Track their progression and promote the best ones. Observe as your units gain experience, level up and acquire new perks. Make the Vietnam War even more personal. Get Squad Management DLC Expansion and immerse yourself even deeper into the role of a Radio Commander!



Squad Management features:

- Over 60 unique perks
- Morale scoring system
- Elegant glossary with portraits and biographies
- Carefully re-balanced campaign
- PTSD and other combat effects
- Snakes! („Every game is better with snakes” Aristotle)

Also: we fixed a lot of bugs, patch will be available for everyone

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Offline Asid

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Re: Radio Commander
« Reply #21 on: April 19, 2020, 01:55:16 PM »
Fixes for Everyone & Future of RC Survey!
Fri, 17 April



Welcome Commanders!

Three topics from your favorite(?) indie studio.

I FIXES FOR EVERYONE!

Some good news for all of you who are not interested in buying the DLC. All the fixes we’ve developed while working on the expansion are now implemented in the basic game. Patch will download automatically. Have fun!

Patch include:

- Various campaign fixes and redesigns (especially M5, M7, M8)
- Some quick battle bugs fixed
- Overall difficulty rebalance
- GUI and cursor fixes
- Waypoints and player waypoints problems fixed
- Mines system reinvented
- Resolution/aspect ratio issues
- Other small fixes


II DISCOUNT FOR BUNDLE

Radio Commander Complete Edition (basic game + Squad Management DLC) is now out on Steam with a 10% discount. If you don’t own Radio Commander already now is the perfect opportunity to play it the way it was meant to be played!

https://store.steampowered.com/bundle/14147/Radio_Commander__Complete_Edition/


III HELP US PLAN FUTURE OF RC

After finishing the DLC we’re planning our future roadmap and want to ask about your opinion. Which direction should we choose in developing Radio Commander? Single player mini-campaign? Multiplayer coop/vs? Randomly generated sandbox campaign with dynamic objectives? Ports to other platforms? Linux version? Take part in our survey and tell us what you think! There are awards!

SURVEY: https://forms.gle/PvYY3UufcLWxH6VE6

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Offline Asid

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Re: Radio Commander
« Reply #22 on: May 08, 2020, 12:51:51 PM »
Radio Commander 1.123 is up!
May 7, 2020

@ (BuildID 4993997/4993998)
Radio Commander 1.123 is up!


@Delete player profiles -added
@Block bug after mission finishing -fixed
@SM toggle not working properly in some conditions -fixed
@Radio turn off -disabled
@Turn off SM clock bar OK -fixed
@Map notes and paint layers -fixed
@Some localization isseues -corrected (but still the localization is far from being good for many languages, sorry)

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Offline Asid

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Re: Radio Commander
« Reply #23 on: August 04, 2020, 12:02:50 AM »
Radio Commander is coming to VR!
Mon, 3 August 2020

As we are finishing RC for mobile platforms, we are thrilled to announce our further plans for the game.

Radio Commander VR!!!




WHY? Immersion, immersion, immersion!

IS IT COOL? Hell yeah! Take a peek at RC VR Steam page

WHEN? When it’s ready (no promises at this point)


https://store.steampowered.com/app/1215400/Radio_Commander_VR/


PS At the same time we're still working on the editor
PPS Also: there will be another patch in the near future (probably this week)


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Offline Asid

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Re: Radio Commander
« Reply #24 on: August 06, 2020, 01:11:09 AM »
Radio Commander 1.13 is up!
Aug 5, 2020 @ 6:32am BuildID 5374676 (5374656 DLC)



Game fixes and changes:
-small fixes to voice recognition;
-clock GUI is now one big switch button for time compression;
-coordinates on GUI click error fixed;
-right click menu dynamically orientated (no problems when right-clicking near screen boarders);
-radio parameter copy bug fixed (waypoints now not selected by default);
-opening audio clip changed for sth less disturbing;
-saving graphical indicator added (save visualization);
-no time compression when radio off;
-back to main menu error finally fixed;
-quick battle recon unit localization error fixed;
-M9 and lost units under attack and token autoposition reveal bug fixed;
-tutorial: previous button fixed;
-font error in summary panel fixed;
-"halikopter" typo fixed;
-dialog options text resize fixed (important for some localizations);
-current tip reset on reload;
-quick battle limit fixed (again... hopefuly the last time);
-SM texts included in additional localization files (player's translations feature).

Editor fixes:
-fixed object parameters changing upon saving a map;
-fixed the bug that made it so drawings from campaign maps appeared on their editor counterparts;
-fixed object lists freezing after pressing the "Add" button;
-fixed "timed" event type not activating properly;
-fixed the bug that made it so newly placed objects couldn't be moved if the map template has been changed;
-fixed the "Find" list option buttons not updating after changing tabs without disengaging the "Find" list once it's been activated;
-fixed the changelog text box not updating upon loading a different map into the editor;
-fixed the changelog not updating at all upon attempting to publish a map;
-fixed the "Remove" button disappearing from "Objects to follow" upon hiding the editor tabs;
-fixed the "Find" list activation state not resetting upon tab change;
-fixed unit list not updating upon removing a previously placed unit that's already been assigned to an event;
-fixed events disappearing upon removing units assigned to them;
-fixed area indicators being invisible;
-fixed area indicators not disappearing after changing type of the event that had them assigned;
-removed the ability to assign units to a trigger;
-fixed scrolling problems on tabs that have separate scrollable elements;
-fixed "Object to follow" option not assigning selected objects properly;
-fixed "Object to follow" available object list not updating upon object removal;
-added scale reference to event overlap area window;
-fixed "Objects to ping" available object list not updating properly;
-fixed "NVA battery" units being invincible when facing infantry platoons;
-fixed "Event Activation Mode" not updating the checkmarks and actual selection properly;
-fixed the bug that made it so the same object could be added to a list multiple times;
-fixed issues resulting from changing the selected "Find" type lists without disengaging the previously selected one first;
-fixed dropdown menu activation state not updating properly after hiding the editor tabs;
-fixed the bug that made it so the map camera moved upon pressing WSAD keys within a textbox;
-disabled the ability to activate the RMB dropdown with the pause menu active;
-fixed the RMB being treated as both RMB and LMB;
-fixed the "Trails" tab dropdowns not disappearing upon clicking outside of their designated area;
-fixed the player not being able to draw or use the height tool on maps created in the editor;
-fixed the "Trails" tab keeping an object inspect view open even if it has not been selected after loading a new map;
-implemented proper object filtering, so that only relevant objects may appear on event lists;
-added a proper trail event type;
-changed "Publish" button to "Save and Publish";
-disabled the ability to set custom names to waypoints;
-added feedback message upon saving the map;
-moved "Map Saved" feedback message closer to the relevant button;
-fixed "dialog" and "trial" typos.

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Offline Asid

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Re: Radio Commander
« Reply #25 on: October 11, 2020, 01:48:22 AM »
1st anniversary!
Sat, 10 October 2020



Exactly 1 ear ago on this day Radio Commander was released. Developing the game in such a small and inexperienced team as Serious Sim was a real challenge, but we enjoyed every minute of it. And our fans' reaction was the best reward. Thanks for the support, we love y'all!



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Offline Asid

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Re: Radio Commander
« Reply #26 on: October 16, 2020, 01:34:09 AM »
Radio Commander 1.14 is up!
Thu, 15 October 2020

Oct 15, 2020 @ 7:22am BuildID 5687649 (5687646 DLC)

Radio Commander 1.14 is up!

Game fixes and changes:
-Turkish fan made translation added (all game texts including SM DLC) - big thanks to Froinchi (Semih Güner);
-Dead spot on map issue fixed;
-Quick battle unit not responding errors fixed;
-Squad management saves and Steam cloud service issues fixed.

Editor fixes:
-Sync event name with object on scene;
-Sync objective name with object on scene;
-Move date to path name instead of map name;
-Fixed naming objectives;
-Add date to map folder name;
-Fixed overlap radius not showing after revisiting event tab.

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Offline Asid

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Re: Radio Commander
« Reply #27 on: October 22, 2020, 04:01:28 AM »
Steam Digital Tabletop Fest is here, and Radio Commander is 65% OFF!
Wed, 21 October 2020

From 21st to 26th October Steam Digital Tabletop Fest is taking place and Radio Commander’s team couldn’t ditch such an opportunity. After all, Radio Commander is a game with a literal table, map and tokens in it. It's as close to the tabletop experience as a video game can be (except, like, tabletop simulators)!

Take on the role of a radio commander serving during the Vietnam War. Dive into the impenetrable fog of war. Control your units without seeing them, relying only on their radio reports. Make hard choices and face the consequences.

Buy now! With 65% discount!



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