Sim Skunk Works LOCKHEED FRF-104G "Zipper"High Fidelity all-weather, single-seat, multi-role fighter-bomber aircraft Add-on for FSX/P3DCompatibility: FSX (ACC PACK), FSX:SE, Prepar3Dv3/4
Compatible with both TacPack and vACMI (required to have weapon working)
All models require at least vACMI installed (vACMI is freely downloadable from SSW site)
Home Page vACMI TacPack Combat System FRF-104G complete flight manual here SIM SKUNK WORKS is..".. a group of experts simmers for many years acting into the flight simulation field. We are aircraft engineers, programmers, CAD specialists, experts in computer graphics, former real fighter pilots, both military and civilian aircrafts pilots, that have decided to pool their expertise to produce highest fidelity software for flight simulators."Sim Skunk Works LOCKHEED FRF-104G "Zipper"The single-place F-104G is a high-performance, all-weather, day and night fighter-bomber-interceptor powered by an axial-flow, turbojet engine with afterburner. The air-plane, built by the Lockheed Aircraft Corporation, is designed for high subsonic cruise and high supersonic combat speeds. The two-place TF-104G is used primarily as a pilot trainer. Notable features of the air-plane include extremely thin flight surfaces, short straight wings with negative dihedral, irreversible-hydraulically-powered flight controls, controllable horizontal stabilizer, engine inlet duct anti-icing, an anti-skid brake system, an automatic pitch control system, and on single-place aircraft a manoeuvring automatic pilot. The wings have leading edge and trailing edge flaps, and a boundary layer control system which is used in conjunction with the trailing edge flaps to reduce landing speeds. An upward ejection system is used for emergency escape. A drag chute is installed to reduce the landing roll and an arresting hook is available for bringing the aircraft to an emergency stop. Internal fuel cells and external fuel tanks may be serviced through a single-point pressure refuelling system. The photo reconnaissance version of the F-104G has three cameras installed in area of the shell-case stowage compartment and is referred to as the RF-104G.
The F-104G was an improved version of the C model built in the US under the Military Assistance Program and internationally by Consortium. The USAF never bought any G models; however, the aircraft was operated by the USAF for training of non-USAF pilots primarily from Germany.
The F-104 was the brainchild of the same man who would later design the worlds fastest plane, the SR-71 Blackbird. Clarence Kelly Johnson
This Sim Skunk Works Sim Skunk Works LOCKHEED FRF-104G for P3D v4 provides highly detailed and frame-rate-friendly models with fully animated virtual cockpits in both single player and multiplayer versions. Both are fully compatible with TacPack and vACMI.
Almost all systems work as they do in the real-world aircraft and flight dynamics are 99% accurate. Features include Dynamic Drag Index System, NASARR R-21G radar, Litton LN-3 inertial navigator, dual timer bombing system and scenery of two air bases in Italy.
OFFICIAL PROMO (2012)
MODEL Highly detailed model, fully animated
Highly detailed 3D cockpit, fully animated and working
Frame rate friendly in single and multiplayer, it comes in two versions:
- 'SOLO' for single player use
- 'UBUNTU' optimised for multiplayer (available on SSW support forum)
Complete 3D-lights systems both internal and external, no flaws on low visibility
TEXTURES Complete multinational liveries set in different tone and aging
Bump, speculars applied
A complete paintkit will soon be available for painters
SYSTEMS Almost all real systems have been modelled and working as the real thing
Flight dynamics modelled 99% close to the real aircraft; fully tested and validated by qualified real-world F-104 pilots
Fully functional and close to real NASARR R-15, A/G and A/A mode with:
- STT (Single track target)
- LOCK-ON
- ATTACK
- GROUND MAP PENCIL
- GROUND MAP SPOILER
- CONTOUR MAP
- TERRAIN AVOIDANCE
Aerodynamic pitch up, inertia coupling and BLC system reproduced
Payload drop actually changes aircraft weight, balance and drag as well
Inertial navigator Litton LN-3 fully implemented
Dual timer bombing system
Special weapon delivery system
Conventional weapon system, rocket launch, AA missiles launch system - requires vACMI
DDI (DYNAMIC DRAG INDEX)The SSW F/RF-104G uses the Dynamic Drag Index concept; i.e. when you load/drop external loads not only is the GW changed but also the drag coefficient is affected and the model aerodynamics change accordingly. This is particularly important in the F-104 where external loads affect greatly the dynamic behaviour of the model.
Every specific model has its own internal layout with custom gauges (e.g. Dutch and German Zippers have their own altimeter etc.).
Also note that the internal layout will change into sub-versions depending on the ordnance you're carrying.
SOUND SETA custom sound set has been developed from scratch, using live recording to give you a full immersion into the Zipper environment. If you are a Zipper fan,you will enjoy staying outside and 'playing' with the throttle, listening to it's unique voice.
F-104G by Sim Skunk Works - The sound (2012)
WEAPONS ON MULTIPLAYERA custom menu for each version (Fighter/Bomber,Interceptor,F/B 'Recce' and RF) gives the possibility to load a complete variety of weapons
Model is optimised for Multiplayer; it loads, fires/drops/launches AIM9, MK82/83/84, LAU-10/3, M117; weapon drop/blast and missile launch are visible both in single and multiplayer mode with no or negligible FSX server clogging (tested and verified with up to 10 players and 25 weapon, bandwidth load remains below 80 KBytes).
vACMI is freely downloadable from SSW site.DOCUMENTATION/OTHERThe model comes with complete docs including:
Three pilot checklists (normal, emergency,weapon procedures)
Zipper hints (a doc that help the pilot to use it effectively)
NASAR R15A simple user guide
Original 700-page Flight Manual in PDF format
SOLO/MULTIPLAYER CONSIDERATIONS (SOLO vs UBUNTU)UBUNTU models are optimised for multiplayer environment; fuselage has less than 80,000 triangles, no bumps nor specular maps still maintaining an excellent graphical quality, it does not require great rendering resources and is frame rate friendly.
UBUNTU models can be used with more than 10 players with no or little frame drop; above 20 players frame rate is still acceptable on high end machines.
SOLO models can be still used in multiplayer as well, however they do have more complex fuselage, bump and specular maps. We suggest that you do not fly with more than 6 players with SOLO models. The installer let the user also install UBUNTU models or not.