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Settlements

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Asid:


Settlements is a game of managing resources in the ruins of our world. Recruit characters and level their skills and equipment from the stone age until the space age, while trying your best to avoid the very thing that led to our destruction previously.


Steam: Here
Official forum: Here
YouTube: Here
Wiki: Here


Single-player


Early Access Trailer




About

Civilisation as we know it has been destroyed. We are little more than a few scattered people living in caves and under bushes, banging rocks together to keep warm and eat berries.

Your challenge is to bring humanity together. Lift us up out of the stone age and forge ahead, all the while worrying about what destroyed mankind last time and if it will return to finish the job.

Settlements is a game of managing resources and crafting output over a limited space. You control the pace of the game, relax for many days of playing as you customize each character and train their skills in the items of the era, or rush ahead researching technology as fast as you can. The choice is yours.

The goal of Settlements is to bring a deep crafting RPG game to as wide a range of PCs as possible. Just as enjoyable on a gaming desktop rig as on a low-end laptop used for browsing the web.


Features

•   Character Customisation - Change name, appreance & voices, obtain a large range of feats and even allocate them to a family.
•   10 Technological Eras - From the Stone age to the Space Age. You control the pace of advancement through research and seeking out more land to settle. Play at a speed you are most comfortable with and stay in an era as long as you wish.
•   100+ Buildings to place and use from housing to factories. With space being your primary issue for much of the game, deciding on what to build is key to success.
•   60+ Character Skills. Each character can only train in 15 skills at any one time, so you will need to develop specialists and keep them alive.
•   10+ World Skills. Ranging from house design and metal lore to militia combat training, these skills will effect all your settlements.
•   Diplomacy Points. Although you cannot fit everyone into your settlements, the people who live in the wild are still important to your success. Help them and gain diplomacy points that can be spent on benefits later.
•   1000+ Items, books and recipes: The game has in-depth crafting at its core. Your characters will need to gain skills in various crafting methods to unlock the ability to craft rare and more powerful items as well as advance in technological eras.
•   100+ Base Monsters
•   9 Boss fights, each with their own unique treasure. (Including some with difficulty levels, ultra rare drops and rare spawns)
•   Scout the world for information on the Blight and help out the struggling remains of mankind.
•   5 Difficulty Settings
•   World and Settlement Threat - leading to the Doomsday system and Main Plot Failure! Be careful not to take on challenges that are beyond your character's skills. Too many failures will increase doomsday points and lead to Victory for the Blight.


















Asid:
Guide 1 Getting Started




Guide 2 Resource Gathering




Guide 3 - Crafting and Research




Guide 4: Game Interface and Character Sheet

Asid:
What is Next!

Update 1: The Black Swamp

As well as several game improvements, this free update adds the following to the core game:
•   A new merchant system
•   A new adventure
•   The boss fight: The Swamp Vampire
•   New 15 items
•   2 new pets
•   6 new recipies
•   A new character feat.

Language Support

Thanks to community support, the tutorial is now also available in Chinese, German, Japanese and Dutch

Asid:
Beta update 1.1.7
Hello to all!

This beta update is the pre-patch ahead of the Christmas update that will go live on the 1st of December.
Another announcement will be made when the Christmas update starts, explaining the mechanics of the event!
The patch also has the following changes and fixes.



•   Added: Christmas content pre-patch (The go-live will be on Dex 1st with an update explaining the event).
•   Added: The ERA of a recipe or building unlock has now been added to the unlock pop-up and text window message.



•   Changed: Search, Climbing, Swimming and Negotiate books have been removed from the rare book merchant. These skills are only available in adventures.
•   Changed: The Weaponsmith feat bonus now also works with pistols.
•   Changed: The Rangedsmith feat bonus now also works with all rifle types.
•   Changed: Xp gain for Way of the Wasp has been increased from 1 per success to 2.



•   Fixed: Some melee based rifles were not doing any damage when placed in the ranged slot.
•   Fixed: Missing text on some ranged weapons in the character sheet.
•   Fixed: Missing text on the mass attack option on some ranged weapons.

Asid:
Settlements Christmas Update
30 November - Tormunda

Greetings to all!

Ho! Ho! Ho! and welcome to the Christmas update for Settlements.

Starting on December the 1st a Christmas tree will become available for you to upgrade and obtain presents.
The tree will be visible at any Settlement with a center building (EG: Not available at the oil pump!), clicking on the tree will open the tree menu.


1) These are your currently unused tree baubles. Common-Rare baubles have a chance to drop off of monsters when slain.
2) This is how many baubles you need of each type, in order to upgrade your christmas tree.
3) Tinsel will upgrade the chance of rare gifts. Tinsel can be obtain from opening gifts.
4) This is how many unopened gifts you currently have.

Each in-game midnight, santa will take a look at your tree and if he likes it, he will leave gifts for you. The odds of him leaving gifts are based upon the level of your tree.

There are all kinds of items available in the gifts, from Candy and Cooking Receipes to Pets!

As well as the Christmas update the following additions, changes and fixes are also included in this update.


•   Added: The ERA of a recipe or building unlock has now been added to the unlock pop-up and text window message.


•   Changed: Search, Climbing, Swimming and Negotiate books have been removed from the rare book merchant. These skills are only available in adventures.
•   Changed: The Weaponsmith feat bonus now also works with pistols.
•   Changed: The Rangedsmith feat bonus now also works with all rifle types.
•   Changed: Xp gain for Way of the Wasp has been increased from 1 per success to 2.
•   Changed: Updated the treasure in many adventure quests to be closer to your current era.


•   Fixed: Some melee based rifles were not doing any damage when placed in the ranged slot.
•   Fixed: Missing text on some ranged weapons in the character sheet.
•   Fixed: Missing text on the mass attack option on some ranged weapons.
•   Fixed: Map location issue in adventure quest fixed.
•   Fixed: Some text errors.

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