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Burden of Command

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Asid:
Photo Editor Wanted!
Thu, 5 March 2020




Asid:
Wreckage!
Sun, 8 March 202

Hot (or maybe cold) Off the Presses!




You will see a lot of carnage during your tour of duty, Captain.

Here's a preview of what you can expect.

Asid:
BoC Current Milestones: 2020




An update to our roadmap!




Truth in advertising, a few caveats:

•   Advanced Tactical - there are of course refinements we will want to add, but basically we have a sufficiently stable alpha.
•   Unit Art - we are still filling in a few niches like wrecks, but essentially done!       
 Finally, to set expectations, *AI IS HARD*.  My professional background is AI so I am all too clear how hard it is. So I can't tell you how long it will take to come back from this new voyage. But I am personally very excited to begin in it. And we will post updates on AI progress on social media.


Luke (project lead)

Asid:
Keep Calm and Carry On
Sun, 22 March 2020

We're All In This Together

It can be difficult to keep our spirits up in times like these.




It helps to remember that hope and goodness still exist and can be found in great supply if we know where to look. Better yet, we can spread these gifts to those around us.

The weeks ahead may be tough, but we will make it.

All will be well again.




So be calm, be strong, and be well.

We're all in this together.

Sincerely,
The Green Tree Games Team

Asid:
An Interview with Moe's Gaming Table
Sat, 4 April 2020

Luke sits down to talk Burden of Command with the gang over at Moe's Gaming Table.

Luke sat down this week to talk Burden of Command with the gang over at Moe's Gaming Table.




The conversation covered everything from game vision & mechanics to the challenges of integrating artificial intelligence.

Definitely worth a watch...especially if you have a bit more time on your hands these days. ;)

Huge thanks to Moe, Nate, & Dan for being such awesome hosts.

We hope you all stay well,
The Burden of Command Team

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