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Offline Asid

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Re: Ylands
« Reply #135 on: January 07, 2023, 01:21:13 AM »
Dev Diary #255 Welcome to 2023!
Fri, 6 January 2023



Ahoy there, Ylanders!

Welcome to the first post of 2023! We're all back at work, discussing various features and improvements planned for 1.12, but there's still one thing we need to do first - release a patchthat will fix and improve various aspects of Update 1.11. Those are either some smaller improvements that we were not able to test thoroughly enough in time, as well as fixes for issues that you've reported. You can expect this patch to be released before the end of January.

Before the end of the year, we had a really nice holiday-ish live stream [/b ]where we looked at some of your creations and, boy, were there some truly magnificent pieces! We also realized that it's been some time since we did a specific Q&A stream so you can expect one in the near future.

Also in the upcoming weeks, we'll start sharing various pieces of information about the 1.12 update with you, as well as info related to Creators Club.

By the way - Ylands EDU, an alpha version of Ylands specifically suited for use in schools has gained quite a large momentum here in the Czech Republic, which we use as a testing ground for the education version. The feedback from the teaching community has been absolutely epic, and it's very likely that this year will see many schools here using our game.

Why should you care about EDU you ask? Not only will this eventually lead to a bigger Ylands community, but it will result in Ylands becoming a more tested and stable product, that will be with you for many years to come.

And that's it for today. You stay classy, Ylanders!



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Offline Asid

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Re: Ylands
« Reply #136 on: January 25, 2023, 12:15:30 AM »
1.11.0.3 Patch Changelog
Tue, 24 January 2023



Highlights


💰Additional Coyns packages.
🐛Tutorial bug fixes.
📘Blueprints shop fixes.



Fixed

[YLD-41901] Fixed: Exploration local save entries are now flagged as 'unsaved' before the first write to disk actually succeeds. If a player attempts to continue an 'unsaved' entry, it transparently redoes the initial starting sequence to avoid corruption of that particular map entry.
[YLD-41902] Fixed: Blueprints: The main carousel does not update the download number until restart.
[YLD-42121] Fixed: Blueprints: Preview does not sometimes show particles when rendering the preview for a second time.
[YLD-41422] Fixed: Blueprints: Sometimes have their generated preview image missing.
[YLD-41844] Fixed: Glowing carpets and sledgehammers are pickable in one of the haunted encounters.
[YLD-41870] Fixed: Arrows and space keys can no longer control UI elements when the tutorial overlay is on.
[YLD-41916] Fixed: Rabbits drop raw rabbit meat again instead of raw meat.
[YLD-37944] Fixed: Tutorial: Mobile flow for equipping an axe did not account for not all inventory slots being visible on mobile at all times and could get the user stuck.
[YLD-41874] Fixed: Tutorial: Flow explaining how crafting works should no longer highlight incorrect entries under very specific conditions.
[YLD-41895] Fixed: Editor: multiselection of objects referencing different objects in the same property can break the Properties window.
[YLD-41885] Fixed: Editor: you can not change the color of the brush entity.
[YLD-42100] Fixed: VS: Show next/previous usage does not work.
[YLD-42017] Fixed: Custom HUD/Window: Undo does not work correctly when deleting tree of widgets with buttons as leaves.
[YLD-42015] Fixed: Custom tools: Undo in tool's script and editing HUD layout may break tool's script.
[YLD-42178] Fixed: Custom Tools: Duplicate Objects tile doesn't work in Tool Mode.
Fixed: DLC gifting was producing "invalid input" errors.


Added / Removed / Tweaked

[YLD-40072] Added: Confirmation popup displayed when unlocking a biome via the Expedition now displays the resources required.
[YLD-29662] Added: Multiplayer games can now also be removed from the games list.
[YLD-40121] Tweaked: When a popup that requires input from the player opens on mobile, it will try to position itself so that it's at least somewhat visible under the software keyboard.
[YLD-42182] Tweaked: Coyn packages in the in-game shop are now sorted by their price and not alphabetically.
[YLD-42280] Tweaked: Errors during login/registration are now more specific. From now on, the generic "check your inputs" message will be shown only in cases, where we get an unspecific response from the backend.

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