Winter War is the story of the Soviet onslaught on tiny Finland from November 1939 to March 1940, at the beginning of WW2. Can the Finns hold beyond the reasonable and receive the long awaited Allied intervention? Or will the Russian bear crush them and force them to lose their border lands? Home page Steam Forum Quick ref guide Single-player, Shared/Split Screen PvP, Remote Play TogetherSGS Winter War TrailerAboutWinter War is the recreation of the war that opposed Finland and the Soviet Union between November 1939 and March 1940The Winter War game contains three scenarios, covering different periods of the deliberate Soviet assault on Finland which lasted between 30th November 1939 and 13th March 1940, at the beginning of WW2. The world was surprised to see the resistance of Finland beyond the reasonable, despite it failing receiving the long awaited Allied intervention. And, to the general surprise, the mighty Russian bear was almost unable to crush them and force them to lose their border lands until it threw disproportionate forces to the front.
The game lasts 16 turns, each representing one week between December 1939 and March 1940. One player represents the tiny Republic of Finland, the other has the Soviet Union land and air forces.
The Soviets have numerous but poorly led and badly organized forces at the start of the game, but their reinforcements are impressive.
The Finnish must hold desperately against the initial onslaught and vastly superior strength of their enemy, thanks to their superior quality and ideal defensive positions, hoping to gain enough time when threats of Allied Intervention discourages the Russian bear.
Be careful however of the potential weakness in number on the Finns side, as well as the uncertainty of Stalin's resolve on the other...
The game's event cards allow full replay ability thanks to the numerous various situations that they create on the diplomatic, military, political or economical fields.
Estimated Playtime: 2h30.
Favored Side: none.
Hardest to Play: Finns.
What is the Strategy Game Studio (SGS)The Strategy Game Studio (SGS) has been founded by Philippe THIBAUT (see bio below) and other veteran wargame players and designers. They have acquired a license to the source code of a digital game named Wars Across the World (WAW) which gave them access to most base functions for a strategic and operational (not tactical) wargame engine. Most key aspects of that engine were extensively and widely modified, as well as a great number of graphics and UI elements.
The goal is to create a generic but flexible tool, complete with code and game editor, to allow the design and production of games, with a focus on the history years from 1850 and later.
The first game made with the engine, to try the ideas and concept with a real subject, is called Winter War, and covers the Soviet-Finnish war of 1939-1940. Two other World War 2 games are in the production pipeline (see The Games) and other titles on previous (or later) moments of history are in the plans.
Each game will come as a separate product, because it has its own map, different scenarios and a large enough content to be a complete standalone product.
Philippe THIBAUT is the well known designer of the famous boardgame EUROPA UNIVERSALIS and many other board and digital games (including the Ageod games).